#include #include #include #include #define PLUGIN "GangWars" #define VERSION "1.0" #define AUTHOR "" new g_sound[] = "misc/arnie.wav" new g_sound2[] = "misc/ohyeah.wav" new g_sound3[] = "misc/joo.wav" public plugin_init() { register_plugin("gang wars", "1.0", "") register_clcmd("say !startwar","StartWar", ADMIN_RCON, "Starts gangwars") register_clcmd("say !welcome","WellCome", ADMIN_RCON, "Says welcome msg") register_event("ResetHUD","event_new_round","be"); } public StartWar() { client_print(0, print_chat, "Gangwars started die NiGGas!") server_cmd("sv_restart 1") server_cmd("sv_gravity 600") return PLUGIN_HANDLED } public WellCome() { client_cmd (0, "spk %s", g_sound3) } public plugin_precache() { precache_sound(g_sound); precache_sound(g_sound2); precache_sound(g_sound3); } public event_new_round(id) { set_task(0.2,"exec_strip",id); } public exec_strip() { static players[32], inum, i; get_players(players,inum); for(i = 0; i <= inum; i++) { static user; user = players[i]; strip_user_weapons(user); give_item(user,"weapon_mac10"); } }