blackwolf@Futility ~/eClient $ ./elaunch libGL warning: 3D driver claims to not support visual 0x4b *********************************WARN_ONCE********************************* File r300_render.c function r300Fallback line 424 Software fallback:ctx->Multisample.Enabled *************************************************************************** Try R300_SPAN_DISABLE_LOCKING env var if this hangs. *********************************WARN_ONCE********************************* File r300_state.c function r300_setup_rs_unit line 1325 fragprog wants coords for tex0, vp doesn't provide them! *************************************************************************** r300_fragprog.c::emit_param4fv(): Out of const/param slots! r300_fragprog.c::emit_param4fv(): Out of const/param slots! pc=0************************************* Mesa program: ------------- 0: TEX TEMP[3], INPUT[4], texture[0], 2D 1: TEX TEMP[1], INPUT[5], texture[1], 2D 2: TEX TEMP[2], INPUT[6], texture[2], 2D 3: TEX TEMP[4], INPUT[7], texture[3], 2D 4: TEX TEMP[5], INPUT[8], texture[4], 2D 5: ADD TEMP[1].xyz, TEMP[1], TEMP[3]; 6: SUB TEMP[1].xyz, TEMP[1], STATE[0].wwww; 7: DP3 TEMP[0], TEMP[1], STATE[0].yyyz; 8: MUL TEMP[0], TEMP[0], STATE[2]; 9: MAD TEMP[1].xyz, STATE[3].wwww, TEMP[1], TEMP[0]; 10: MAD TEMP[2].xyz, TEMP[2], STATE[1].yyyy, STATE[1].-z-z-z-z; 11: MAD TEMP[0], INPUT[1], STATE[1].yyyy, STATE[1].-z-z-z-z; 12: DP3_SAT TEMP[6], TEMP[0], TEMP[2]; 13: DP3_SAT TEMP[7], TEMP[0].-x-y-z-w, TEMP[2]; 14: SUB TEMP[0], STATE[1].zzzz, TEMP[1]; 15: MUL TEMP[8], TEMP[0], TEMP[0]; 16: MUL TEMP[8], TEMP[8], TEMP[0]; 17: SUB TEMP[8], STATE[1].zzzz, TEMP[8]; 18: MAD TEMP[0], TEMP[7], STATE[0].-w-w-w-w, STATE[1].zzzz; 19: MUL TEMP[1].xyz, TEMP[1], TEMP[0]; 20: LRP TEMP[6], TEMP[6], TEMP[8], TEMP[1]; 21: ADD TEMP[4].xyz, TEMP[4], STATE[0].-w-w-w-w; 22: ADD TEMP[5].xyz, TEMP[5], STATE[0].-w-w-w-w; 23: MAD TEMP[6], TEMP[4], STATE[4].xxxx, TEMP[6]; 24: MAD TEMP[6], TEMP[5], STATE[5].yyyy, TEMP[6]; 25: MOV OUTPUT[0], TEMP[6]; 26: MAD TEMP[0], INPUT[2], STATE[1].yyyy, STATE[1].-z-z-z-z; 27: DP3_SAT TEMP[9], TEMP[0], TEMP[2]; 28: POW TEMP[9], TEMP[9].xxxx, STATE[0].xxxx; 29: MAD OUTPUT[0], TEMP[9], TEMP[2].wwww, TEMP[6]; 30: MAD TEMP[3].w, TEMP[3].wwww, STATE[1].yyyy, TEMP[4].-w-w-w-w; 31: MUL OUTPUT[0].w, TEMP[3].wwww, INPUT[1].wwww; 32: END; Hardware program ---------------- tex: 00008000 00008841 00009082 000098c3 0000a104 NODE 0: alu_offset: 0, tex_offset: 0, alu_end: -1, tex_end: 4 00001188 00008000 00001230 00010a80 000011b0 03860001 00001270 00040810 000011f0 00020820 00000000 r300SetupPixelShader: No valid fragment shader, exiting