stock GetProp_String(propid, virtual_machine=0) { new propstring[255]; getproperty(virtual_machine,"",propid,propstring); strunpack(propstring,propstring); return propstring; } // don't work stock GetPlayerProp_String(playerid, propid, virtual_machine=0) { return GetProp_String(PlayerPropID(playerid,propid),virtual_machine); } // work stock GetPlayerProp_String(playerid, propid, virtual_machine=0) { new propstring[255]; getproperty(virtual_machine,"",PlayerPropID(playerid,propid),propstring); strunpack(propstring,propstring); return propstring; }