OpenSim 0.1, Build 1173843165, Revision 193:206M Starting... ServerConsole.cs - creating new local console Logs will be saved to current directory in region-console.log Name [OpenSim test]: DanCoyote Grid Location X [997]: Grid Config.cs:InitConfig() - Exception occured System.FormatException: Input string was not in the correct format at System.Int32.Parse (System.String s) [0x00000] at System.Convert.ToInt32 (System.String value) [0x00000] at OpenSim.RegionInfo.InitConfig (Boolean sandboxMode, IGenericConfig configData) [0x00000] Sim settings loaded: Name: DanCoyote Region Location: [0,0] Region Handle: 0 Listening on IP: :0 Sandbox Mode? True Asset URL: Asset key: Grid URL: Grid key: Starting in Sandbox mode Local Asset Server class created Db4 Asset database creation setting up Asset database Local Grid Server class created Creating Asset cache Main.cs:Startup() - Loading configuration Main.cs:Startup() - We are DanCoyote at 0,0 Initialising world World.cs - creating new entitities instance World.cs - creating LandMap Avatar.cs:LoadAnims() - Loading avatar animations Db4LocalStorage creation LoadWorld() - Loading world.... LoadWorld() - Looking for a heightmap in local DB LoadWorld() - No heightmap found, generating new one LoadWorld() - Saving heightmap to local database Main.cs:Startup() - Starting up messaging system creating basicphysics World.cs: LoadPrimsFromStorage() - Loading primitives Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is 0 Main.cs:Startup() - Initialising HTTP server Main.cs:Startup() - Starting HTTP server BaseHttpServer.cs: Starting up HTTP Server BaseHttpServer.cs: StartHTTP() - Spawned main thread OK Main.cs:MainServerListener() - New thread started Main.cs:MainServerListener() - Opening UDP socket on :0 Invalid port. Main.cs:MainServerListener() - UDP socket bound, getting ready to listen Main.cs:MainServerListener() - Listening... Region# Region# Region # Region# World.cs: Backup() - Backing up Primitives Region# World.cs: Backup() - Backing up Primitives World.cs: Backup() - Backing up Primitives World.cs: Backup() - Backing up Primitives Region# opensiimWorld.cs: Backup() - Backing up Primitives