// AutoKick Operation Code public OnPlayerDeath(playerid, killerid, reason) { if (killerid == INVALID_PLAYER_ID) { ResetPlayerMoney(playerid); } else { SendClientMessage(killerid, COLOR_YELLOW, "You have been kicked for killing"); SendClientMessage(killerid, COLOR_YELLOW, "You will not receive messages or be able to interact until rejoining."); Kick(killerid); ResetPlayerMoney(playerid); } return 1; }