PUT THIS ON TOP OF YOUR CODE: enum TELEPORT_LOCATIONS { short_name[MAX_STRING], long_name[MAX_STRING], Float:float_x, Float:float_y, Float:float_z, Float:z_angle, interior_id, bool:allow_vehicles, bool:announce } new teleport_location[][TELEPORT_LOCATIONS] = { {"carlot", "The Carlot Drift Race", 2326.8938, 1393.4534, 42.5247, 0.0000, 0, true, true}, }; PUT THIS IN ONPLAYERCOMMANDTEXT: if (strcmp(cmdtext, "/interiorid", true) == 0) { new skit[MAX_STRING]; format(skit, sizeof(skit), "Current InteriorID: %d", GetPlayerInteriorID(playerid)); SendClientMessage(playerid, COLOR_WHITE, skit); return 1; } if (strcmp(cmdtext, "/vehicleid", true) == 0) { new skit[MAX_STRING]; format(skit, sizeof(skit), "Current VehicleID: %d", GetPlayerVehicleID(playerid)); SendClientMessage(playerid, COLOR_WHITE, skit); return 1; }