#include #include #include "kgamesvgdocumenttest.h" /// @brief We can't scale an element into nonexistance void tst_KGameSvgDocument::noScalingByZero() { qDebug () << "help"; KGameSvgDocument svgDom; svgDom.load("kgamesvgdocumenttest.svg"); svgDom.scale(0, 0, KGameSvgDocument::ApplyToCurrentMatrix); // Performs no tests, just skeleton for now QCOMPARE( 1, 1 ); QCOMPARE( 2, 1 ); QVERIFY( true); QVERIFY( false); QFAIL("God I'm good. I just can't fail."); } QTEST_MAIN(tst_KGameSvgDocument) //QTEST_KDEMAIN(tst_KGameSvgDocument, NoGUI) #include "kgamesvgdocumenttest.moc"