[scenario] #textdomain Wesnoth-Dogs_Of_War id=2_Into_The_War name=_"Into The War" next_scenario=null map_data="{@campaigns/Dogs_Of_War/maps/2_Into_The_War}" turns=20 {AFTERNOON} #Mercenaries [side] side=1 controller=human team_name=Mercenaries gold=0 income=-2 type=Dragoon description=The Count user_description=_"Carl Albrecht" role=count canrecruit=1 upkeep=loyal unrenameable=yes [unit] type=Dwarvish Berserker description=Gurni user_description=_"Gurni Haggardson" role=dwarf [modifications] {TRAIT_STRONG} {TRAIT_RESILENT} [/modifications] upkeep=loyal unrenameable=yes [/unit] [/side] #Loyalists [side] side=2 team_name=Loyalists gold=0 income=-2 village_gold=0 type=Lieutenant description=Lieutenant user_description=_"Lieutenant ???" role=lieutenant canrecruit=1 upkeep=loyal unrenameable=yes [ai] agression=-1 caution=1 village_value=0 leader_value=0 passive_leader=yes grouping=defensive [protect_location] x=28 y=15 radius=5 value=10 [/protect_location] [/ai] [/side] #Rebels [side] side=3 team_name=Rebels gold=0 income=-2 village_gold=0 type=Rogue description=Leader user_decription=_"???" role=rebel canrecruit=1 upkeep=loyal unrenameable=yes [ai] [target] description=Lieutenant value=10 [/target] protect_leader=5 protect_leader_radius=10 grouping=offensive village_value=0 leader_value=3 caution=0 agression=0.75 [leader_goal] x=28 y=15 [/leader_goal] [/ai] {PLACE_UNIT "Spearman" 17 21} {PLACE_UNIT "Spearman" 18 21} {PLACE_UNIT "Spearman" 19 22} {PLACE_UNIT "Spearman" 20 22} {PLACE_UNIT "Spearman" 19 23} {PLACE_UNIT "Spearman" 17 22} {PLACE_UNIT "Spearman" 18 22} {PLACE_UNIT "Spearman" 22 23} {PLACE_UNIT "Spearman" 23 24} {PLACE_UNIT "Spearman" 24 24} {PLACE_UNIT "Spearman" 25 25} {PLACE_UNIT "Spearman" 22 24} {PLACE_UNIT "Spearman" 23 25} {PLACE_UNIT "Spearman" 24 25} {PLACE_UNIT "Heavy Infantryman" 17 24} {PLACE_UNIT "Heavy Infantryman" 18 24} {PLACE_UNIT "Heavy Infantryman" 19 25} {PLACE_UNIT "Heavy Infantryman" 20 25} [/side] {STARTING_VILLAGES 3 20} {PLACE_ITEM "scenery/signpost.png" 13 20} {PLACE_ITEM "scenery/signpost.png" 35 24} {PLACE_ITEM "scenery/well.png" 2 23} {PLACE_ITEM "terrain/tent.png" 28 13} {PLACE_ITEM "terrain/tent.png" 30 14} {PLACE_ITEM "terrain/tent.png" 30 16} {PLACE_ITEM "terrain/tent.png" 25 15} {PLACE_ITEM "terrain/tent.png" 25 17} {PLACE_ITEM "terrain/tent.png" 27 18} {NO_KILL_EXP} {NO_FIGHT_EXP} {HOUSE_CAPTURE 1} {HOUSE_BURN 4 -20} {WIZARD_DEATH} {COUNT_DEATH} {RECALL_TROOP "$cavalry_saved"} [/scenario]