//Bow.h class Bow { //data member declarations string color; bool drawn; int numOfArrows; public: Bow(string aColor); //constructor ~Bow(); //destructor //methods void draw(); int fire(); }; //Bow.cpp Bow::Bow(string aColor) { numOfArrows = 10; drawn = false; color = aColor; //seeds the time //(we need the rand() function in the fire() method) srand((unsigned)time(0)); } Bow::~Bow() { } //draws the bow void Bow::draw() { drawn = true; cout<< "The "<