on $*:TEXT:/^[!@`.](dm on|set dm)/Si:#:{ if (%dm.on [ $+ [ $chan ] ] == on) { notice $nick 12Dm is alreday 7set 12for7 $chan $+ 12. } elseif ($address($nick,2) == $address($me,2)) { set %dm.on [ $+ [ $chan ] ] on notice $nick 12DM Has been 7set 12for7 $chan $+ 12. } } on $*:TEXT:/^[!@`.](dm off|unset dm)/Si:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { notice $nick 12Dm is already 7unset 12for7 $chan $+ 12. } elseif ($address($nick,2) == $address($me,2)) { unset %dm.on [ $+ [ $chan ] ] on notice $nick 12DM Has been 7unset 12for7 $chan $+ 12. } } on $*:TEXT:/^[!@`.](dh on|set dh)/Si:#:{ if (%dh.on [ $+ [ $chan ] ] == on) { notice $nick 12Dh is alreday 7set 12for7 $chan $+ 12. } elseif ($address($nick,2) == $address($me,2)) { set %dh.on [ $+ [ $chan ] ] on notice $nick 12Dh Has been 7set 12for7 $chan $+ 12. } } on $*:TEXT:/^[!@`.](dh off|unset dh)/Si:#:{ if (%dh.on [ $+ [ $chan ] ] == $null) { notice $nick 12Dh is already 7unset 12for7 $chan $+ 12. } elseif ($address($nick,2) == $address($me,2)) { unset %dh.on [ $+ [ $chan ] ] on notice $nick 12Dh Has been 7unset 12for7 $chan $+ 12. } } on *:TEXT:!dm*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 12Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick 12There is already a DM. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn 1 writeini shark.ini $chan Player2 20 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 msg $chan 12The Fight is.4 $readini(pdm.ini,$chan,Player1) 12Vs.4 $readini(pdm.ini,$chan,Player2) msg $chan 4!Cmds 12For DM Commands12.4 $readini(pdm.ini,$chan,Player1) 12starts. notice $readini(pdm.ini,$chan,Player2) 12You have4 99 12HitPoints and4 20 12Shark that heal4 20 12Health each. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has initiated the 4DM Command12. Type 4!dm12 to fight4 $readini(pdm.ini,$chan,Player1) $+ 12. notice $readini(pdm.ini,$chan,Player1) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each. halt } } ON *:TEXT:!whip*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12swings at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » 0 « 12Hitpoints. timer 1 1 msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { if ($readini(Cha.ini,$chan,Status) == DChan) { halt } msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12swings at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » $readini(hp.ini,$chan,Player2) « 12Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12swings at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » 0 « 12Hitpoints. timer 1 1 msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { if ($readini(Cha.ini,$chan,Status) == DChan) { halt } msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12swings at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » $readini(hp.ini,$chan,Player1) « 12Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!dh*:#:{ if (%dm.on [ $+ [ $chan ] ] == $nul) { halt } if (%dh.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) { notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than4 [ 30 ] 12Hit Points. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) { notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than4 [ 30 ] 12Hit Points. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12hacks at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » 0 « 12Hitpoints. timer 1 1 msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini dds.ini $chan Total remini pdm.ini $chan Player2 halt } else { msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12hacks at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » $readini(hp.ini,$chan,Player2) « 12Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12hacks at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ] 12. Leaving him with4 » 0 « 12Hitpoints. timer 1 1 msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12hacks at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 [ $readini(hit.ini,$chan,Hit) ]12. Leaving him with4 » $readini(hp.ini,$chan,Player1) « 12Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!eat*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { Notice $nick 12You dont have any shark left.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { Notice $nick 12You dont have any shark left.... halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You can't eat yet..... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left. msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12eats a shark giving him4 [ $readini(hp.ini,$chan,Player1) ] 12HitPoints. writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left. msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12eats a shark giving him4 [ $readini(hp.ini,$chan,Player2) ] 12HitPoints. writeini turn.ini $chan Turn 1 halt } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!dds*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { notice $nick 12You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { notice $nick 12You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 !DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12Specials at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 [ $readini(hit.ini,$chan,hit) 12,4 $readini(hit.ini,$chan,hit2) ]12. Leaving him with4 » 0 « 12Hitpoints. timer 1 1 msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left. msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12specials at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 [ $readini(hit.ini,$chan,hit) 12,4 $readini(hit.ini,$chan,hit2) ]12. Leaving him with4 » $readini(hp.ini,$chan,Player2) « 12Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12Specials at $readini(pdm.ini,$chan,Player1) hitting a4 [ $readini(hit.ini,$chan,hit) 12,4 $readini(hit.ini,$chan,hit2) ]12. Leaving him with4 » 0 « 12Hitpoints. timer 1 1 msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left. msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12specials at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 [ $readini(hit.ini,$chan,hit) 12,4 $readini(hit.ini,$chan,hit2) ]12. Leaving him with4 » $readini(hp.ini,$chan,Player1) « 12Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { notice $nick 12Its not your turn or your not in this round. } } ON *:TEXT:!stopDM*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no 4DM12 for this channel halt } if ($nick isop $chan || $nick ishop $chan || $nick == Kakadu55) { msg $chan 12DM Halted by4 $nick $+ 12. remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } else { notice $nick 12You need halfop or higher. } } ON *:TEXT:!cmds*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } msg $nick 12 !StopDM (HalfOp +) msg $nick 12 !DM msg $nick 12 !Whip msg $nick 12 !DDS msg $nick 12 !DH msg $nick 12 !Eat msg $nick 12 !tele } ON *:TEXT:!tele*:#:{ if (%dm.on [ $+ [ $chan ] ] == $null) { halt } if ($readini(Cha.ini,$chan,Status) == DChan) { halt } if ($readini(dm.ini,$chan,Status) == $null) { notice $nick 12There is no DM on. Type4 `DM 12To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { notice $nick 12You cant Tele yet. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has just teled. msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has just teled. msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } }