(4:50:40 PM) pedromsaraiva: http://www.pu7o.org/_pvt/s1remastered_2007_april_09.bin (4:50:42 PM) pedromsaraiva: beat final zone ;) (4:50:54 PM) nineko84: *downloads* (4:50:58 PM) nineko84: *says hi* (4:51:00 PM) nineko84: Hi, Puto (4:51:03 PM) pedromsaraiva: hey (4:51:38 PM) nineko84: New SEGA sound :D (4:51:42 PM) nineko84: S2B page (4:51:43 PM) nineko84: :D (4:52:01 PM) nineko84: New cheat chime :D (4:52:06 PM) pedromsaraiva: yep (4:52:18 PM) nineko84: Sonic CD jump sound D: (4:52:32 PM) pedromsaraiva: just beat final zone :P (4:52:43 PM) nineko84: Done (4:52:52 PM) pedromsaraiva: ...no comments? (4:52:54 PM) nineko84: lol, peelout in the ending roll (4:52:58 PM) pedromsaraiva: erm (4:53:01 PM) nineko84: Oh the music (4:53:04 PM) pedromsaraiva: ya rly (4:53:22 PM) nineko84: Let me do that again then lol (4:53:57 PM) nineko84: Does it really fit? (4:54:13 PM) pedromsaraiva: well, that's what plays when you beat the final boss in s1sms, so :p (4:54:28 PM) nineko84: it has been a long while since the last time I beat S1sms (4:54:36 PM) nineko84: But if you say so, then it fits (4:54:37 PM) nineko84: Nice work (4:54:44 PM) pedromsaraiva: thanks :P (4:55:07 PM) nineko84: Tails can fly BETWEEN two cylinders (4:55:13 PM) nineko84: instead of getting smashed (4:55:15 PM) pedromsaraiva: lol (4:55:46 PM) nineko84: You know that the palette for the egg mobile is broken in the first frame, right? (4:55:55 PM) pedromsaraiva: yeah (4:55:56 PM) pedromsaraiva: I know (4:56:23 PM) nineko84: Also, is it just me or is the ending GHZ portion much shorter? (4:56:35 PM) pedromsaraiva: as tails, yeah (4:56:39 PM) pedromsaraiva: as sonic, I have yet to shorten it (4:56:47 PM) nineko84: it seemed shorter as well (4:56:55 PM) pedromsaraiva: that's cause it was the good ending (4:56:55 PM) nineko84: Also, Tails doesn't spin the emeralds D: (4:57:03 PM) pedromsaraiva: I'm gonna make sonic not do that too (4:57:06 PM) pedromsaraiva: so it fits with the music (4:57:18 PM) pedromsaraiva: currently, as sonic, the music ends way before the cutscene (4:57:20 PM) pedromsaraiva: and it sounds weird (4:59:06 PM) pedromsaraiva: o btw (4:59:11 PM) pedromsaraiva: the sonic cd jump sound is just for sonic (4:59:14 PM) pedromsaraiva: tails gets to keep the regular one (4:59:19 PM) nineko84: Yes, I read the thread (4:59:44 PM) nineko84: lol at the new SLZ part of the ending (5:02:24 PM) nineko84: Awesome stuff btw (5:02:30 PM) pedromsaraiva: thanks (5:03:43 PM) nineko84: Can you add a de-transformation from Super Sonic? (5:03:55 PM) pedromsaraiva: I could, but then I'd have tweaker yelling at me for copying his ideas, so no :P (5:04:00 PM) nineko84: Oh D: (5:04:08 PM) nineko84: I always thought that it is something needed (5:04:13 PM) pedromsaraiva: it'd literally be 5 lines of code or something (5:04:20 PM) pedromsaraiva: I know, I abuse it when playing megamix (5:04:28 PM) nineko84: I see (5:04:51 PM) pedromsaraiva: go super for a few minutes to get through an annoying area, then de-transform 'cause the super music gets so annoying (5:04:56 PM) pedromsaraiva: minutes -> seconds (5:07:13 PM) nineko84: I think about it more like a waste of rings (5:07:47 PM) pedromsaraiva: that's actually not much of a problem in either megamix or on my hack, since they both have more rings than whatever (5:08:41 PM) nineko84: I want to get 999 (5:08:54 PM) pedromsaraiva: then don't go super (5:10:24 PM) nineko84: The last time that I tried this I lost my rings in MZ3 (5:10:35 PM) nineko84: Since I went back to normal Sonic while the flames were still there (5:10:37 PM) pedromsaraiva: lol (5:10:52 PM) pedromsaraiva: lol (5:11:05 PM) pedromsaraiva: maybe I should change that (5:11:12 PM) pedromsaraiva: the de-supering when beating a boss, I mean (5:11:20 PM) nineko84: Nah, that's ok (5:11:27 PM) pedromsaraiva: I did it to make it more s3k-style (5:11:34 PM) pedromsaraiva: you get into the same shit in the lava reef boss (5:11:42 PM) nineko84: Yes (5:11:59 PM) nineko84: Died again. Damn (5:12:19 PM) pedromsaraiva: you can always use a game genie cheat to de-transform :p (5:12:51 PM) nineko84: How do I game genie :p (5:12:55 PM) pedromsaraiva: hold on (5:12:58 PM) nineko84: jk (5:12:59 PM) nineko84: I know how (5:13:02 PM) pedromsaraiva: no, I mean (5:13:03 PM) nineko84: I even made a video on Youtube (5:13:11 PM) pedromsaraiva: hold on, I'll give you a de-super cheat (5:13:23 PM) nineko84: Thanks, but that's not needed (5:13:40 PM) pedromsaraiva: in any case, it's FFFFFE:01 (5:13:45 PM) nineko84: k (5:14:00 PM) pedromsaraiva: it fixes the character number to $1, which is regular sonic (5:14:02 PM) pedromsaraiva: erm, (5:14:03 PM) pedromsaraiva: sorry (5:14:05 PM) pedromsaraiva: FFFFFE:02 (5:14:08 PM) pedromsaraiva: $1 is tails (5:14:10 PM) pedromsaraiva: $2 is sonic (5:14:12 PM) pedromsaraiva: $3 is super sonic (5:14:25 PM) nineko84: Then it doesn't work (5:14:30 PM) nineko84: Since I'm still Sonic with 01 (5:14:37 PM) nineko84: Note that Gens only accepts words (5:14:40 PM) pedromsaraiva: o (5:14:44 PM) pedromsaraiva: then it's 0100 (5:14:45 PM) pedromsaraiva: I guess (5:14:51 PM) nineko84: Ok, that's what I needed to know (5:14:56 PM) nineko84: or another location to put 0001 (5:15:04 PM) pedromsaraiva: FFFFFD, I guess (5:15:15 PM) nineko84: lol, Tails with Sonic mappings (5:15:37 PM) pedromsaraiva: then try putting 0300 (5:15:41 PM) pedromsaraiva: super sonic with sonic mappings (5:15:49 PM) pedromsaraiva: and no invincibility or shoes D: (5:15:57 PM) nineko84 is offering to send file s1remastered_2007_april_09_000.bmp (5:15:59 PM) nineko84: lol (5:16:02 PM) Starting transfer of s1remastered_2007_april_09_000.bmp from nineko84 (5:16:07 PM) pedromsaraiva: what's with the bmps? (5:16:09 PM) Transfer of file s1remastered_2007_april_09_000.bmp complete (5:16:13 PM) nineko84: Gens default output (5:16:26 PM) pedromsaraiva: heh (5:16:29 PM) pedromsaraiva: yeah (5:16:32 PM) pedromsaraiva: that checks the current character (5:16:40 PM) pedromsaraiva: and outputs the right signpost and title card (5:16:51 PM) nineko84: the lol goes on (5:16:58 PM) nineko84 is offering to send file s1remastered_2007_april_09_001.bmp (5:17:01 PM) Starting transfer of s1remastered_2007_april_09_001.bmp from nineko84 (5:17:09 PM) Transfer of file s1remastered_2007_april_09_001.bmp complete (5:17:26 PM) nineko84: Green Sonic (5:17:33 PM) pedromsaraiva: lol (5:17:44 PM) pedromsaraiva: that can be done without game genie (5:17:53 PM) nineko84: Oh? (5:18:08 PM) pedromsaraiva: ya (5:18:10 PM) pedromsaraiva: play as tails (5:18:13 PM) pedromsaraiva: in scrap brain 2 (5:18:15 PM) pedromsaraiva: break the box (5:18:20 PM) pedromsaraiva: and you become green sonic (5:18:23 PM) pedromsaraiva: until the end of the level (5:18:50 PM) nineko84: The music freezes if I do the Super Sonic thing with 0 rings. Probably it can't decide what song to play (5:19:04 PM) pedromsaraiva: lol (5:20:52 PM) pedromsaraiva: btw (5:21:02 PM) pedromsaraiva: I got everything I need to port tails' flying sfx from s3, except one thing (5:21:04 PM) pedromsaraiva: ...patience (5:35:26 PM) nineko84: Dinner (6:02:15 PM) nineko84: Back (6:02:22 PM) pedromsaraiva: k (7:36:58 PM) pedromsaraiva: argh (7:37:03 PM) nineko84: What (7:37:09 PM) pedromsaraiva: i'm trying to make the flying sound only play every X frames (7:37:14 PM) pedromsaraiva: but this thing is crashing D: (7:37:24 PM) pedromsaraiva: I need to find an unused value (7:37:50 PM) nineko84: 5 (7:37:54 PM) pedromsaraiva: erm (7:37:56 PM) pedromsaraiva: ram value (7:37:56 PM) pedromsaraiva: lol (7:37:58 PM) nineko84: lol I know (7:38:15 PM) pedromsaraiva: ah, got one (7:38:25 PM) pedromsaraiva: now to find the right number of frames (7:38:29 PM) nineko84: 5 (7:38:33 PM) pedromsaraiva: lol, not 5 either :P (7:38:37 PM) pedromsaraiva: it's more than $60 (7:38:39 PM) pedromsaraiva: I know that much (7:39:00 PM) nineko84: 73 (7:39:38 PM) pedromsaraiva: actually, never mind (7:39:41 PM) pedromsaraiva: it's less than $60 (7:39:47 PM) nineko84: 5 then (7:40:15 PM) pedromsaraiva: ok, i'll try $5 :P (7:40:34 PM) pedromsaraiva: ...holy fuck, you were right (7:40:44 PM) nineko84: Seriously? (7:40:45 PM) nineko84: lol (7:40:47 PM) pedromsaraiva: ya rly (7:40:50 PM) pedromsaraiva: $5 is perfect (7:40:57 PM) nineko84: The answer is always 5 (7:41:11 PM) pedromsaraiva: now to add a tired thing (7:41:26 PM) nineko84: 5 (7:41:28 PM) nineko84: lol (7:41:34 PM) pedromsaraiva: no, i mean, to port the sound lol (7:41:38 PM) pedromsaraiva: I haven't ported that one yet :P (7:41:42 PM) nineko84: I see (7:42:00 PM) pedromsaraiva: and why the fuck does the savestate with the level select on s2beta have to be PAL? (7:42:18 PM) nineko84: lol (7:42:21 PM) nineko84: Level select of what? (7:42:23 PM) pedromsaraiva: s3 (7:42:31 PM) pedromsaraiva: this is an s3 sound effect (7:42:37 PM) pedromsaraiva: i need the s3 level select to see the number on the sound test (7:42:51 PM) nineko84: one moment, I have it (7:42:56 PM) pedromsaraiva: so do i (7:42:57 PM) pedromsaraiva: lol (7:43:03 PM) nineko84: Oh ok (7:43:12 PM) pedromsaraiva: do you know the number in the sound test (7:43:18 PM) pedromsaraiva: for the SFX that tails makes when he's tired? (7:43:20 PM) nineko84: No, it's not 5 (7:43:31 PM) pedromsaraiva: of course not (7:43:34 PM) pedromsaraiva: sfx start at $2A (7:44:00 PM) pedromsaraiva: oh well (7:44:06 PM) pedromsaraiva: I guess the flying effect is good enough for one day (7:44:34 PM) pedromsaraiva: on another thing (7:44:43 PM) pedromsaraiva: sonic 1 remastered in PAL mode is laughable (7:45:00 PM) nineko84: What does it do? (7:45:03 PM) pedromsaraiva: slow as fuck (7:45:06 PM) pedromsaraiva: music included (7:45:17 PM) pedromsaraiva: the s1 music driver isn't ready to cope with 50hz mode (7:45:23 PM) pedromsaraiva: so the music slows down to 5/6th (7:45:32 PM) pedromsaraiva: same shit in regular s1 (7:45:35 PM) nineko84: Yes, it's known (7:45:51 PM) pedromsaraiva: but in s1 remastered, since it's meant to be a "fast" game, you feel the difference even more (7:46:04 PM) pedromsaraiva: my ehz remix sounds awful at 50fps (7:46:26 PM) nineko84: So does at 60 (7:46:28 PM) nineko84: lol jk (8:48:30 PM) nineko84: Did you save the chatlog when I kept on saying 5? (8:48:38 PM) Logging started. Future messages in this conversation will be logged. (8:48:40 PM) pedromsaraiva: no (8:48:43 PM) pedromsaraiva: but i didn't close it