public void setSkillLevel(int skillNum, int currentLevel, int XP) { if(skillNum == 0) { sendQuest("@blu@"+playerLevel[0]+"", 4004); sendQuest("@blu@"+getLevelForXP(playerXP[0])+"", 4005); } if(skillNum == 2) { sendQuest("@blu@"+playerLevel[2]+"", 4006); sendQuest("@blu@"+getLevelForXP(playerXP[2])+"", 4007); } if(skillNum == 1) { sendQuest("@blu@"+playerLevel[1]+"", 4008); sendQuest("@blu@"+getLevelForXP(playerXP[1])+"", 4009); } if(skillNum == 4) { sendQuest("@blu@"+playerLevel[4]+"", 4010); sendQuest("@blu@"+getLevelForXP(playerXP[4])+"", 4011); } if(skillNum == 5) { sendQuest("@blu@"+playerLevel[5]+"", 4012); sendQuest("@blu@"+getLevelForXP(playerXP[5])+"", 4013); } if(skillNum == 6) { sendQuest("@blu@"+playerLevel[6]+"", 4014); sendQuest("@blu@"+getLevelForXP(playerXP[6])+"", 4015); } if(skillNum == 3) { sendQuest("@blu@"+playerLevel[3]+"", 4016); sendQuest("@blu@"+getLevelForXP(playerXP[3])+"", 4017); } if(skillNum == 16) { sendQuest("@blu@"+playerLevel[16]+"", 4018); sendQuest("@blu@"+getLevelForXP(playerXP[16])+"", 4019); } if(skillNum == 15) { sendQuest("@blu@"+playerLevel[15]+"", 4020); sendQuest("@blu@"+getLevelForXP(playerXP[15])+"", 4021); } if(skillNum == 17) { sendQuest("@blu@"+playerLevel[17]+"", 4022); sendQuest("@blu@"+getLevelForXP(playerXP[17])+"", 4023); } if(skillNum == 12) { sendQuest("@blu@"+playerLevel[12]+"", 4024); sendQuest("@blu@"+getLevelForXP(playerXP[12])+"", 4025); } if(skillNum == 9) { sendQuest("@blu@"+playerLevel[9]+"", 4026); sendQuest("@blu@"+getLevelForXP(playerXP[9])+"", 4027); } if(skillNum == 14) { sendQuest("@blu@"+playerLevel[14]+"", 4028); sendQuest("@blu@"+getLevelForXP(playerXP[14])+"", 4029); } if(skillNum == 13) { sendQuest("@blu@"+playerLevel[13]+"", 4030); sendQuest("@blu@"+getLevelForXP(playerXP[13])+"", 4031); } if(skillNum == 10) { sendQuest("@blu@"+playerLevel[10]+"", 4032); sendQuest("@blu@"+getLevelForXP(playerXP[10])+"", 4033); } if(skillNum == 7) { sendQuest("@blu@"+playerLevel[7]+"", 4034); sendQuest("@blu@"+getLevelForXP(playerXP[7])+"", 4035); } if(skillNum == 11) { sendQuest("@blu@"+playerLevel[11]+"", 4036); sendQuest("@blu@"+getLevelForXP(playerXP[11])+"", 4037); } if(skillNum == 8) { sendQuest("@blu@"+playerLevel[8]+"", 4038); sendQuest("@blu@"+getLevelForXP(playerXP[8])+"", 4039); } if(skillNum == 20) { sendQuest("@blu@"+playerLevel[20]+"", 4152); sendQuest("@blu@"+getLevelForXP(playerXP[20])+"", 4153); } if(skillNum == 18) { sendQuest("@blu@"+playerLevel[18]+"", 12166); sendQuest("@blu@"+getLevelForXP(playerXP[18])+"", 12167); } if(skillNum == 19) { sendQuest("@blu@"+playerLevel[19]+"", 13926); sendQuest("@blu@"+getLevelForXP(playerXP[19])+"", 13927); } else { outStream.createFrame(134); outStream.writeByte(skillNum); outStream.writeDWord_v1(XP); outStream.writeByte(currentLevel); } }