psy@nexus ~/iris64bit/iris2/src $ ./irisogre unsigned long: 8 unsigned short: 2 char: 1 cFullFileLoader(../uo/unifont1.mul) : 1.4 MB LuaErrorHandler start LuaErrorHandler end main.cpp:114:main game.cpp:18:Run scripting.cpp:1183:LuaCall scripting.cpp:1096:PCallWithErrFuncWrapper sound_L.cpp:187:SetDistanceFactor scripting.cpp:1118:LuaErrorHandler PrintLuaStackTrace: LuaStackTrace: ERROR : LuaError error running function `Main': ../data/lua/lib.sound.lua:10: calling `SetDistanceFactor' on bad self (dead `sfz.SoundSystem' pointer) LuaStackTrace: [C]: in function `SetDistanceFactor' ../data/lua/lib.sound.lua:10: in function `SoundInit' ../data/lua/lib.loading.lua:147: in function `PreLoad' ../data/lua/main.lua:162: in function `Main' If this error remains after running the updater and you think this is a bug please check the BugTracker at www.iris2.de and report it if it is not already known. Please also append the logfile in bin/stacktrace.log to your bugreport. Abgebrochen