playerprethink: msg_entity = self; WriteByte (MSG_ONE, 5); WriteEntity (MSG_ONE, self.headview); WriteByte (MSG_ONE, 10); WriteAngle(MSG_ONE, self.headview.angles_x); WriteAngle(MSG_ONE, self.headview.angles_y); WriteAngle(MSG_ONE, self.headview.angles_z); putclientinserver: self.headview = spawn(); self.headview.owner = self; setmodel (self.headview, "models/head.dpm"); setattachment(self.headview, self, "head");