// On Player Command Text if(strcmp(cmd, "/pd", true)==0) { if(Police[playerid] == 1) { SetPlayerCheckpoint(playerid,1480.6757,-1767.5601,18.7958); GameTextForPlayer(playerid, "~w~Waypoint set ~r~Police Department", 5000, 1); gPlayerCheckpointStatus[playerid] = CHECKPOINT_PD; return 1; } else { SendClientMessage(playerid, COLOR_RED, "You are not logged in as police"); return 1; } // On Player Enter Checkpoint } case CHECKPOINT_PD: { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; GameTextForPlayer(playerid, "~w~GPS:~n~~y~Destination Reached", 5000, 1); }