; !w1villages script created using Chessnut's Simple Socket Script Creator on *:text:!w1villages*:#: { if ($sock(World.1.villages)) .sockclose World.1.villages set %chan $chan sockopen World.1.villages tw1.tribalwars.net 80 } on *:SOCKOPEN:World.1.villages: { sockwrite -nt $sockname GET /stat.php HTTP/1.1 sockwrite -nt $sockname Host: tw1.tribalwars.net sockwrite -nt $sockname $crlf } on *:SOCKREAD:World.1.villages: { if ($sockerr) { msg %chan Socket Error: $sockname $+ . Error code: $sockerr Please inform $me of this error message. halt } else { var %sockreader sockread %sockreader if (*Villages* iswm %sockreader) { noop $regex(%sockreader,/:(.*?)\(/Si) var %tempvar $remove($nohtml($regml(1)),5.10 per player)) msg %chan There are %tempvar villages in world 1. unset %chan sockclose $sockname } } }