void harris (void *yuv, int width, int height, void *pt,int k, int tr) { float dx,dy,dxy; int tmp; float tmpdx, tmpdy, tmpdxy; unsigned char *pixels[ 3 ]; unsigned char *point[ 3 ]; pixels[ 0 ] = ( unsigned char* ) yuv; point[0] = ( unsigned char* ) pt; int size = width*height; float GW[3][3]; GW[0][0] = 0.04; GW[0][1] = 0.12; GW[0][2] = 0.04; GW[1][0] = 0.12; GW[1][1] = 0.36; GW[1][2] = 0.12; GW[2][0] = 0.04; GW[2][1] = 0.12; GW[2][2] = 0.04; for ( int x=width+2; x < size - width -2; x=x+2) { dx = 0; dy = 0; dxy = 0; for (int j=-1;j<2; j=j+2) { for (int i=-1;i<2; i++) { tmp = x+(2*i) + width*j*2; tmpdx=pixels[0][tmp+2] - pixels[0][tmp]; tmpdy=pixels[0][tmp - width] - pixels[0][tmp]; tmpdxy = pixels[0][tmp - width +2] - pixels[0][tmp]; // dx += ( pixels[0][x+(2*i)+2 + width*j*2] - pixels[0][x+(2*i) + width*j*2] )*( pixels[0][x+(2*i)+2 + width*j*2] - pixels[0][x+(2*i) + w // dx += ( pixels[0][x+(i*2)+2 + width*j*2] - pixels[0][x+(i*2) + width*j*2] ); dx += tmpdx*tmpdx * GW[j+2][i+2]; dy += tmpdy * tmpdy * GW[j+2][i+2]; dxy += tmpdxy * tmpdxy * GW[j+2][i+2]; } } point[0][x] = ((dx*dy-dxy*dxy) - k*(dx+dy)*(dx+dy)); // cout << dx << " " << dy << " " << dxy << endl; } }