ON *:TEXT:!dm:#SwiftDM:{ if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 10Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick 10There is already a DM. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn $rand(1,2) writeini shark.ini $chan Player2 20 writeini anti.ini $chan Player2 8 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 writeini dh.ini $chan Player2 2 writeini dh.ini $chan Player1 2 writeini poison.ini $chan Player2 1 writeini poison.ini $chan Player1 1 writeini froze.ini $chan Player2 1 writeini froze.ini $chan Player1 1 writeini ice.ini $chan Player1 100 writeini ice.ini $chan Player2 100 writeini mage.ini $chan Player1 1 writeini mage.ini $chan Player2 1 writeini ppoints.ini $chan Player1 25 writeini ppoints.ini $chan Player2 25 writeini pstatus.ini $chan Player1 off writeini pstatus.ini $chan Player2 off msg $chan 10The Fight is $readini(pdm.ini,$chan,Player1) Vs. $readini(pdm.ini,$chan,Player2) . msg $chan 10!dmcommands For DM 4 Commands. if ($readini(turn.ini,$chan,turn) == 1 ) { msg $chan 10 + $readini(pdm.ini,$chan,player1) Starts the Deathmatch. } if ($readini(turn.ini,$chan,turn) == 2 ) { msg $chan 10 $+ $readini(pdm.ini,$chan,player2) Starts the Deathmatch. } notice $readini(pdm.ini,$chan,Player2) 10You have 4 99 10Hit Points and4 20 10Shark that heal4 20 10Health each. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 writeini anti.ini $chan Player1 8 msg $chan 10 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type !dm to fight $readini(pdm.ini,$chan,Player1) $+ . notice $readini(pdm.ini,$chan,Player1) 10You have4 99 10Hit Points and4 20 10Shark that heal4 20 10Health each. halt } } ################## # Second Part # # With the Timer # # # ################## ON *:TEXT:!dm:#SwiftDM:{ if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 10Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { notice $nick 10There is already a DM. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn $rand(1,2) writeini shark.ini $chan Player2 20 writeini anti.ini $chan Player2 8 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 writeini dh.ini $chan Player2 2 writeini dh.ini $chan Player1 2 writeini poison.ini $chan Player2 1 writeini poison.ini $chan Player1 1 writeini froze.ini $chan Player2 1 writeini froze.ini $chan Player1 1 writeini ice.ini $chan Player1 100 writeini ice.ini $chan Player2 100 writeini mage.ini $chan Player1 1 writeini mage.ini $chan Player2 1 writeini ppoints.ini $chan Player1 25 writeini ppoints.ini $chan Player2 25 writeini pstatus.ini $chan Player1 off writeini pstatus.ini $chan Player2 off msg $chan 10The Fight is $readini(pdm.ini,$chan,Player1) Vs. $readini(pdm.ini,$chan,Player2) . msg $chan 10!dmcommands For DM 4 Commands. if ($readini(turn.ini,$chan,turn) == 1 ) { msg $chan 10 + $readini(pdm.ini,$chan,player1) Starts the Deathmatch. } if ($readini(turn.ini,$chan,turn) == 2 ) { msg $chan 10 $+ $readini(pdm.ini,$chan,player2) Starts the Deathmatch. } notice $readini(pdm.ini,$chan,Player2) 10You have 4 99 10Hit Points and4 20 10Shark that heal4 20 10Health each. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 writeini anti.ini $chan Player1 8 msg $chan 10 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type !dm to fight $readini(pdm.ini,$chan,Player1) $+ . notice $readini(pdm.ini,$chan,Player1) 10You have4 99 10Hit Points and4 20 10Shark that heal4 20 10Health each. timer 1 30 msg $chan DM was halted due to noone Accepting DM. writeini dm.ini $chan STatus off remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total remini dh.ini $chan Player1 remini dh.ini $chan Player2 remini range.ini $chan Total remini poison.ini $chan Player1 remini poison.ini $chan Player2 remini anti.ini $chan Player1 remini anti.ini $chan Player2 remini froze.ini $chan Player2 remini froze.ini $chan Player1 remini ice.ini $chan Player1 remini ice.ini $chan Player2 remini block.ini $chan Player1 remini block.ini $chan Player2 remini spell.ini $chan Player1 remini spell.ini $chan Player2 remini mage.ini $chan Player1 remini mage.ini $chan Player2 remini pray.ini $chan Player1 remini pray.ini $chan Player2 remini pstatus.ini $chan Player1 remini pstatus.ini $chan Player2 remini ppoints.ini $chan Player1 remini ppoints.ini $chan Player2 halt } }