//BuildLevel() private static void BuildLevel() { rooms = new Room[2, 1]; Room room; Item item; /////////////////////////////////////////////////////////////////// // Create a new Room room = new Room(); //Assign to location 0,0 rooms[0, 0] = room; //Set room properties room.Title = "Red Room"; room.Description = "You have entered the Red Room"; room.AddExit(Direction.East); /////////////////////////////////////////////////////////////////// // Create a new Room room = new Room(); //Assign to location 1,0 rooms[1,0] = room; //Set room properties room.Title = "Blue Room"; room.Description = "You have entered the Blue Room"; room.AddExit(Direction.West); }