INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (33, 22, 30, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (34, 24, 32, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (36, 15, 20, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (43, 15, 21, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (47, 29, 38, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (48, 24, 32, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (70, 35, 47, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (90, 29, 38, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (109, 45, 55, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (129, 37, 46, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (189, 34, 45, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (209, 44, 54, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (229, 58, 0, 10, 120000, "78,5083", "-225,044", "49,839", "5,1"); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (230, 52, 0, 5, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (249, 60, 0, 40, 432000, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (289, 57, 0, 5, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (309, 60, 0, 20, 259200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (329, 58, 60, 5, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (349, 46, 55, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (389, 13, 18, 10, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (409, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (429, 55, 60, 5, 7200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (469, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (509, 60, 0, 20, 259200, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (531, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (532, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (533, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (540, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (542, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (543, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (544, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (545, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (546, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (547, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (548, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (550, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (552, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (553, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (554, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (555, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (556, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (557, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (558, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (560, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (564, 60, 0, 40, 604800, NULL, NULL, NULL, NULL); INSERT INTO instance_template (map, levelMin, levelMax, maxPlayers, reset_delay, startLocX, startLocY, startLocZ, startLocO) VALUES (565, 60, 0, 40, 604800, NULL, NULL, NULL, NULL);