item_begin object_id=8000 object_name=[] body_part={lrhand} animation=3 drop_type=1 drop_anim_type=1 drop_radius=6 drop_height=1 projectile=[none] curvature=1000 drop_mesh={[LineageWeapons.dragon_slayer_m00_wp];[LineageWeaponsTex.dragon_slayer_t00_wp]} drop_texture={[LineageWeapons.dragon_slayer_m00_wp];[LineageWeaponsTex.dragon_slayer_t00_wp]} icon={[icon.weapon_dual_sword_i00]} mesh={[LineageWeapons.dragon_slayer_m00_wp];[LineageWeapons.dragon_slayer_m00_wp]} texture={[LineageWeaponsTex.dragon_slayer_t00_wp];[LineageWeaponsTex.dragon_slayer_t00_wp]} crystallizable=1 item_sound={[ItemSound.public_sword_shing_8];[ItemSound.sword_great_4];[ItemSound.sword_mid_2];[ItemSound.public_sword_shing_4]} drop_sound=[ItemSound.itemdrop_sword] equip_sound=[ItemSound.itemequip_sword] weight=2080 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=a physical_damage=383 random_damage=10 weapon_type=dual critical=12 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=325 mp_consume=0 magical_damage=180 durability=95 effect_c={[LineageEffect.c_u004]} effect_c_s={[LineageEffect.c_u004]} c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=0.00 c3_attr5=0.00 range_s={[]} c3_attr6=0.00 c3_attr7=1.20 c3_attr8=1.20 c3_attr9=1.00 c3_attr10=1.00 range2_s={[LineageWeapons.rangesample];[LineageWeapons.rangesample]} range2_arg={1.40;0.80;0.80;1.40;0.80;0.80;13.00;0.00;0.00;13.00;0.00;0.00} c4_attr1=[icon.weapon_sword_of_damascus_i00] c4_attr2=[icon.weapon_sword_of_damascus_i00] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end