public OnPlayerDeath(playerid, killerid, reason) { if(IsPlayerInAnyVehicle(killerid)) { GameTextForPlayer(killerid,"You have Drive-by Killed!",6000,5); } return 1; GameTextForPlayer(playerid, "~r~ HAHA, Life Hated you!!", 5000, 5); QuitSchool(playerid); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { if(gTeam[killerid] != gTeam[playerid]) { // Valid kill SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); } else { // Team kill SendDeathMessage(killerid,playerid,reason); } } return 1; }