========================================================================== DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning categories can be shown and no debug_filter.cfg info will be saved. ========================================================================== Passed cmdline options: -spec_exp 8.2 -spec_static 3.5 -spec_point 8.6 -spec_tube 1.0 -2d_poof -alpha_env -ambient_factor 70 -nomotiondebris -ballistic_gauge -dualscanlines -targetinfo -ship_choice_3d -snd_preload -cap_object_update Building file index... Searching root 'C:\games\btrl\demo\' Searching root pack 'C:\games\btrl\demo\z_missions_BtRLDemo.vp' Searching root pack 'C:\games\btrl\demo\z_root_BtRLDemo.vp' Found 3 roots and 3264 files. AutoLang: Language auto-detection successful... Setting language to English Initializing OpenAL... Using 'Generic Hardware' as OpenAL sound device... OpenAL Vendor : Creative Labs Inc. OpenAL Renderer : Software OpenAL Version : 1.1 OpenAL: Restricting MAX_CHANNELS to 30 (default: 32) ... OpenAL successfully initialized! GR_CPU: Family 15, MMX=Yes Initializing OpenGL graphics device at 1024x768 with 32-bit color... Initializing WGL... Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1 Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1 OpenGL Vendor : Intel OpenGL Renderer : Intel 865G OpenGL Version : 1.3.0 - Build 4.14.10.4396 Using extension "GL_EXT_fog_coord". Using extension "GL_ARB_multitexture". Using extension "GL_ARB_texture_env_add". Using extension "GL_ARB_texture_compression". Using extension "GL_EXT_texture_compression_s3tc". Using extension "GL_EXT_texture_filter_anisotropic". Using extension "GL_ARB_texture_env_combine". Using extension "GL_EXT_compiled_vertex_array". Using extension "GL_EXT_draw_range_elements". Unable to find extension "GL_ARB_texture_mirrored_repeat". Unable to find extension "GL_ARB_texture_non_power_of_two". Using extension "GL_ARB_vertex_buffer_object". Unable to find extension "GL_EXT_pixel_buffer_object". Unable to find extension "GL_APPLE_client_storage". Using extension "GL_SGIS_generate_mipmap". Unable to find extension "GL_EXT_framebuffer_object". Unable to find extension "GL_NV_texture_rectangle". Using extension "GL_EXT_bgra". Using extension "GL_ARB_texture_cube_map". Unable to find extension "GL_EXT_texture_lod_bias". Found special extension function "wglSwapIntervalEXT". Max texture units: 4 Max elements vertices: 1024 Max elements indices: 1024 Max texture size: 2048x2048 Can use compressed textures: YES Texture compression available: YES Using trilinear texture filter. ... OpenGL init is complete! Size of bitmap info = 705 KB Size of bitmap extra info = 40 bytes ANI cursorweb with size 20x20 (37.5% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Performing global function/(library/object) name repeat check... LUA: Performing library/object name repeat check... LUA: Performing object/object name repeat check... LUA: Performing library/library name repeat check... LUA: Initializing library functions... LUA: Initializing object functions... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! Unable to parse scripting.tbl! Code = 5. SCRIPTING: Inititialization complete. Using high memory settings... Wokka! Error opening file (interface.tbl)! Unable to parse interface.tbl! cf_get_file_list_preallocated looking for type=7, filter="*-sdf.tbm" ANI 2_radar1 with size 170x170 (33.6% wasted) Windoze reported 16 joysticks, we found 1 Current soundtrack set to -1 in event_music_reset_choices cf_get_file_list_preallocated looking for type=7, filter="*-mus.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-mfl.tbm" Wokka! Error opening file (armor.tbl)! Unable to parse armor.tbl! cf_get_file_list_preallocated looking for type=7, filter="*-amr.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-wxp.tbm" BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps. BMPMAN: Found EFF (ExpMissileHit1.eff) with 83 frames at 30 fps. BMPMAN: Found EFF (M_trail_particle.eff) with 17 frames at 20 fps. BMPMAN: Found EFF (bomb_flare.eff) with 86 frames at 24 fps. couldn't find pcx for MEC-A6 BMPMAN: Found EFF (laser1.eff) with 6 frames at 6 fps. found ani laser1 for MEC-A6, with 6 frames and 6 fps couldn't find pcx for MRC-B3 found ani laser1 for MRC-B3, with 6 frames and 6 fps couldn't find pcx for DET-21 found ani laser1 for DET-21, with 6 frames and 6 fps couldn't find pcx for Cylon KEW BMPMAN: Found EFF (laser2.eff) with 6 frames at 6 fps. found ani laser2 for Cylon KEW, with 6 frames and 6 fps cf_get_file_list_preallocated looking for type=7, filter="*-wep.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-aip.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-obt.tbm" BMPMAN: Found EFF (thrustjets.eff) with 3 frames at 25 fps. cf_get_file_list_preallocated looking for type=7, filter="*-shp.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-hdg.tbm" cf_get_file_list_preallocated looking for type=7, filter="*-str.tbm" cf_get_file_list_preallocated looking for type=25, filter="*.pcx" cf_get_file_list_preallocated looking for type=32, filter="*.pcx" loading animated cursor "cursor" ANI cursor with size 20x20 (37.5% wasted) Ships.tbl is : VALID Weapons.tbl is : VALID cfile_init() took 159 MOVIE ERROR: Unable to open movie file 'intro.mve' in any supported format. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) cf_get_file_list_preallocated looking for type=29, filter="*.plr" ANI cursor.ani with size 20x20 (37.5% wasted) Frame 0 too long!!: frametime = 0.484 (0.484) Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) Someone passed an extension to bm_load for file 'optimus.pcx' ANI 2_Exit.ani with size 34x34 (46.9% wasted) ANI 2_Pilot.ani with size 164x164 (35.9% wasted) ANI 2_Techdata.ani with size 164x164 (35.9% wasted) ANI 2_Options.ani with size 164x164 (35.9% wasted) ANI 2_Campaign.ani with size 164x164 (35.9% wasted) Frame 0 too long!!: frametime = 0.338 (0.338) Frame 0 too long!!: frametime = 0.446 (0.446) Got event GS_EVENT_OPTIONS_MENU (8) in state GS_STATE_MAIN_MENU (1) Frame 0 too long!!: frametime = 0.533 (0.533) Frame 0 too long!!: frametime = 0.691 (0.691) Frame 0 too long!!: frametime = 0.815 (0.815) Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_OPTIONS_MENU (5) ANI 2_Exit.ani with size 34x34 (46.9% wasted) ANI 2_Pilot.ani with size 164x164 (35.9% wasted) ANI 2_Techdata.ani with size 164x164 (35.9% wasted) ANI 2_Options.ani with size 164x164 (35.9% wasted) ANI 2_Campaign.ani with size 164x164 (35.9% wasted) No music file exists to play music at the main menu! Frame 0 too long!!: frametime = 0.328 (0.328) Got event GS_EVENT_MULTI_JOIN_GAME (18) in state GS_STATE_MAIN_MENU (1) Frame 0 too long!!: frametime = 1.469 (1.469) Frame 0 too long!!: frametime = 0.478 (0.478) Got event GS_EVENT_MULTI_START_GAME (51) in state GS_STATE_MULTI_JOIN_GAME (14) Frame 0 too long!!: frametime = 0.264 (0.264) Frame 0 too long!!: frametime = 0.469 (0.469) Got event GS_EVENT_MULTI_HOST_SETUP (31) in state GS_STATE_MULTI_START_GAME (39) Someone passed an extension to bm_load for file 'chuckles01.pcx' Someone passed an extension to bm_load for file 'optimus.pcx' Frame 0 too long!!: frametime = 0.338 (0.338) cf_get_file_list_preallocated looking for type=5, filter="*.fs2" cf_get_file_list_preallocated looking for type=5, filter="*.fc2" Frame 0 too long!!: frametime = 1.613 (1.613) Frame 0 too long!!: frametime = 0.579 (0.579) Got event GS_EVENT_MULTI_MISSION_SYNC (50) in state GS_STATE_MULTI_HOST_SETUP (25) =================== STARTING LEVEL LOAD ================== ANI 2_Loading.ani with size 43x43 (32.8% wasted) Starting model page in... Beginning level bitmap paging... BMPMAN: Found EFF (particleexp01.eff) with 7 frames at 7 fps. BMPMAN: Found EFF (particlesmoke01.eff) with 94 frames at 24 fps. BMPMAN: Found EFF (particlesmoke02.eff) with 41 frames at 15 fps. cf_get_file_list_preallocated looking for type=7, filter="*-fbl.tbm" BMPMAN: Found EFF (ABexp04.eff) with 44 frames at 30 fps. BMPMAN: Found EFF (ftl.eff) with 22 frames at 30 fps. BMPMAN: Found EFF (rockEXP01.eff) with 100 frames at 24 fps. BMPMAN: Found EFF (ABexp05.eff) with 63 frames at 30 fps. BMPMAN: Found EFF (ABexp06.eff) with 51 frames at 30 fps. loading warp model -1 BMPMAN: Found EFF (shockwave01.eff) with 86 frames at 24 fps. MISSION LOAD: 'MC-01.fs2' Hmmm... Extension passed to mission_load... Starting mission message count : 247 Ending mission message count : 249 Current soundtrack set to -1 in event_music_reset_choices Loading model 'Viper.pof' IBX: Found a good IBX to read for 'Viper.pof'. IBX-DEBUG => POF checksum: 3495795614, IBX checksum: 3562703492 -- "Viper.pof" Subsystem engine-2 in ships.tbl not found in model! Subsystem engine-3 in ships.tbl not found in model! ANI 2_lock1 with size 56x56 (12.5% wasted) ANI 2_lockspin with size 100x100 (21.9% wasted) ANI 2_lead1 with size 26x26 (18.8% wasted) ANI 2_energy2 with size 96x96 (25.0% wasted) ANI toggle1 with size 20x20 (37.5% wasted) ANI weapons1 with size 20x20 (37.5% wasted) ANI weapons1_b with size 20x20 (37.5% wasted) ANI 2_toparc1 with size 60x60 (6.3% wasted) ANI 2_toparc2 with size 24x24 (25.0% wasted) ANI 2_toparc3 with size 29x29 (9.4% wasted) ANI 2_leftarc with size 252x252 (1.6% wasted) ANI 2_rightarc1 with size 252x252 (1.6% wasted) ANI 2_reticle1 with size 24x24 (25.0% wasted) ANI targhit1 with size 21x21 (34.4% wasted) ANI energy1 with size 41x41 (35.9% wasted) ANI targetview1 with size 156x156 (39.1% wasted) ANI targetview2 with size 96x96 (25.0% wasted) ANI targetview3 with size 20x20 (37.5% wasted) ANI damage1 with size 25x25 (21.9% wasted) ANI support1 with size 24x24 (25.0% wasted) ANI objective1 with size 21x21 (34.4% wasted) ANI wingman1 with size 53x53 (17.2% wasted) ANI wingman2 with size 53x53 (17.2% wasted) ANI wingman3 with size 53x53 (17.2% wasted) ANI netlag1 with size 30x30 (6.3% wasted) ANI head1 with size 132x132 (48.4% wasted) ANI time1 with size 23x23 (28.1% wasted) Loading model 'starfield.pof' IBX: Found a good IBX to read for 'starfield.pof'. IBX-DEBUG => POF checksum: 131622925, IBX checksum: 658943272 -- "starfield.pof" =================== STARTING LEVEL DATA LOAD ================== AUDIOSTR => ErrorExit for ::Create() on wave file: BSG_Arv_B01.ogg About to page in ships! ANI hud-viper with size 93x93 (27.3% wasted) tga: Couldn't open 'colthruster02-01.tga' Int3(): From D:\C++\Freespace\fs2_open 3.6.9\code\GlobalIncs\WinDebug.cpp at line 1227