sbtrailtex = textureAtlas->GetTextureWithBackup( "sbtrailtexture", "smoketrail" ); missiletrailtex = textureAtlas->GetTextureWithBackup( "missiletrailtexture", "smoketrail" ); muzzleflametex = textureAtlas->GetTextureWithBackup( "muzzleflametexture", "explo" ); repulsetex = textureAtlas->GetTextureWithBackup( "repulsetexture", "explo" ); dguntex = textureAtlas->GetTextureWithBackup( "dguntexture", "flare" ); flareprojectiletex = textureAtlas->GetTextureWithBackup( "flareprojectiletexture", "flare" ); sbflaretex = textureAtlas->GetTextureWithBackup( "sbflaretexture", "flare" ); missileflaretex = textureAtlas->GetTextureWithBackup( "missileflaretexture", "flare" ); beamlaserflaretex = textureAtlas->GetTextureWithBackup( "beamlaserflaretexture", "flare" ); bubbletex = textureAtlas->GetTextureWithBackup( "bubbletexture", "circularthingy" ); geosquaretex = textureAtlas->GetTextureWithBackup( "geosquaretexture", "circularthingy" ); gfxtex = textureAtlas->GetTextureWithBackup( "gfxtexture", "circularthingy" ); projectiletex = textureAtlas->GetTextureWithBackup( "projectiletexture", "circularthingy" ); repulsegfxtex = textureAtlas->GetTextureWithBackup( "repulsegfxtexture", "circularthingy" ); sphereparttex = textureAtlas->GetTextureWithBackup( "sphereparttexture", "circularthingy" ); torpedotex = textureAtlas->GetTextureWithBackup( "torpedotexture", "circularthingy" ); wrecktex = textureAtlas->GetTextureWithBackup( "wrecktexture", "circularthingy" ); plasmatex = textureAtlas->GetTextureWithBackup( "plasmatexture", "circularthingy" );