#VRML V2.0 utf8 NavigationInfo { type "EXAMINE" } Viewpoint { description "Default View" position 0 0 3 orientation 1 0 0 0.2 } appearance DEF aparenciaAzul Appearance { material DEF materialAzul Material { diffuseColor 0 0.5 1 specularColor .4 1 1 shininess 0.4 } } PROTO Hexagono[ field MFVec3f _spine [0 0 0, 0 0.03 0] field MFVec2f _scale 1 1 ] { Shape { geometry Extrusion { solid TRUE beginCap TRUE endCap TRUE ccw TRUE convex FALSE creaseAngle 0 crossSection [-0.1 0.3, 0.1 0.3, 0.3 0.1, 0.3 -0.1, 0.1 -0.3, -0.1 -0.3, -0.3 -0.1, -0.3, 0.1, -0.1 0.3] spine IS _spine orientation 0 0 1 0 scale IS _scale } appearance Appearance { material Material { diffuseColor 0 0.5 1 specularColor .4 1 1 shininess 0.4 } } } # shape | base } PROTO Candeeiro[] { Hexagono { _spine [0 0 0, 0 0.03 0] _scale 1 1 } } #proto Candeeiro{}