Stefan Dösinger [PATCH] WineD3D: Select offscreen contexts for new ... Stefan Dösinger [PATCH] WineD3D: When multithreading, call glFinish ... Stefan Dösinger [PATCH] WineD3D: Create multithreading contexts for ... Stefan Dösinger [PATCH] WineD3D: Select an onscreen context based on ... Peter Oberndorfer dsound: hack for joost to start up Peter Oberndorfer ntdll: call NtAreMappedFilesTheSame to guard against ... Peter Oberndorfer ntdll: NtAreMappedFilesTheSame semi stub Peter Oberndorfer ntdll: use NtQueryAttributesFile in RtlDoesFileExists_U