on *:TEXT:!playrr:#: { set %player1 $nick set %rr on .msg $chan %player1 has started a game of rr type !joinrr to join. } on *:TEXT:!joinrr:#: { if (%rr == on) { set %player2 $nick set %rr off set %playrr on .msg $chan %player2 has challanged %player1 to a game of RR } } on *:TEXT:!shoot:#: { if (%playrr == on) && (%player1 != $nick) { HALT } else var %gun4 = $rand(1,6) if (%gun4 == 1) .msg $chan CLICK! No bullet in there set %deadoralive alive if (%gun4 == 2) .msg $chan BAM %player1 died set %deadoralive dead if (%gun4 == 3) .msg $chan CLICK! No bullet in there set %deadoralive alive if (%gun4 == 4) .msg $chan BAM %player1 died set %deadoralive dead if (%gun4 == 5) .msg $chan CLICK! No bullet in there set %deadoralive alive if (%gun4 == 6) .msg $chan BAM %player1 died set %deadoralive dead } if (%deadoralive == dead) { .msg $chan %player1 lost the game of RR grats %player2 $+ . { HALT } if (%deadoralive == alive) } on *:TEXT:!shoot:#: { if (%playrr == on) && (%player2 != $nick) { HALT } else var %gun4 = $rand(1,6) if (%gun4 == 1) .msg $chan CLICK! No bullet in there set %deadoralive alive if (%gun4 == 2) .msg $chan BAM %player2 died set %deadoralive dead if (%gun4 == 3) .msg $chan CLICK! No bullet in there set %deadoralive alive if (%gun4 == 4) .msg $chan BAM %player2 died set %deadoralive dead if (%gun4 == 5) .msg $chan CLICK! No bullet in there set %deadoralive alive if (%gun4 == 6) .msg $chan BAM %player2 died set %deadoralive dead if (%deadoralive == dead) { .msg $chan %player2 lost the game of RR grats %player1 $+ . { HALT } } }