; ############################################################ ; pcw ; ############################################################ /var %world on 1:TEXT:!setpcw*:#:{ if ($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan) { set %world $2 /msg $chan $nick Had Update The New PCW.Type !Pcw to View it. } else { /msg $chan $me refuses to set Pc World for $nick } } on 1:TEXT:!pcw:#:{ if (($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan)) { /notice $nick The Current PCW is %world Set by the staff in #Pesting } } on 1:TEXT:@pcw:#:{ if (($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan)) { /msg $chan The Current PCW is %world Set by the staff in #Pesting } } else { /notice $nick the PC World is %world } } } on *:TEXT:!suggest*:#: { set %suggest $nick Suggested world $2 msg $chan $nick suggested a world } on *TEXT:!viewsuggest*:#: { if ($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan) { notice $nick %suggest } else { halt } }