; Uhh its 6am i havent slept ; and i got bored ; anyway DDR BOT YEAH by ike_x on 1:LOAD:{ ddr.setmoves echo -a DDR script by ike_x loaded succesfully } on *:text:@ddr *:#:{ if (%ddr.ingame != true) { if ($mid($$2,1,1) == @) { msg $chan Fake player $$2 created. } set %ddr.player1 $nick set %ddr.player2 $$2 set %ddr.chan $chan set %ddr.ingame true set %ddr.progression 0 msg $chan 7DDR bot by ikex12 ddr.game %ddr.player1 %ddr.player2 $chan } } alias ddr.game { msg $$3 $$1 4vs $$2 timerddr.timer 0 10 ddr.round $$1 $$2 $$3 } alias -l ddr.setmoves { ; cbf remembering codes set %ddr.up $chr(94) set %ddr.down v set %ddr.left $chr(60) set %ddr.right $chr(62) } alias -l ddr.endgame { unset %ddr.player1 unset %ddr.player2 unset %ddr.chan unset %ddr.move unset %ddr.ingame unset %ddr.doneroundp1 unset %ddr.doneroundp2 unset %ddr.progression } ; Random Gen pretty basic. -ikex. alias -l ddr.randmove { var %ddr.randnum $rand(1,4) var %ddr.randmove if (%ddr.randnum == 1) { %ddr.randmove = %ddr.up } if (%ddr.randnum == 2) { %ddr.randmove = %ddr.down } if (%ddr.randnum == 3) { %ddr.randmove = %ddr.left } if (%ddr.randnum == 4) { %ddr.randmove = %ddr.right } if (%ddr.randnum == 5) { %ddr.randmove = e } return %ddr.randmove } alias ddr.round { if (%ddr.doneroundp1 != true) { if ($mid($$2,1,1) != @) { msg $$3 WINNER!: $$2 beats $$1 and lasted %ddr.progression rounds. timerddr.timer off ddr.endgame break } if (%ddr.doneroundp2 == true) { msg $$3 WINNER!: $$2 beats $$1 and lasted %ddr.progression rounds. timerddr.timer off ddr.endgame break } } if (%ddr.doneroundp2 != true) { if (%ddr.doneroundp1 == true) { if ($mid($$2,1,1) != @) { msg $$3 WINNER!: $$1 beats $$2 and lasted %ddr.progression rounds. timerddr.timer off ddr.endgame } } } var %ddr.inround.channel $3 set %ddr.progression %ddr.progression + 1 set %ddr.move var %z 0 while (%z < %ddr.progression) { %ddr.move = %ddr.move $+ $ddr.randmove %z = %z + 1 } msg %ddr.inround.channel %ddr.move } on *:text:*:%ddr.chan:{ if (%ddr.ingame == true) { if ($nick == %ddr.player1) { if ($$1 != %ddr.move) { msg $chan %ddr.player2 beats %ddr.player1 and lasted %ddr.progression rounds. timerddr.timer off ddr.endgame } if ($$1 == %ddr.move) { set %ddr.doneroundp1 true } } if ($nick == %ddr.player2) { if ($$1 != %ddr.move) { msg $chan WINNER!: %ddr.player1 beats %ddr.player2 and lasted %ddr.progression rounds. timerddr.timer off ddr.endgame } if ($$1 == %ddr.move) { set %ddr.doneroundp2 true } } } }