on *:text:!dh:#: { if ((%dmmatch. [ $+ [ $chan ] ] == off) || ($nick != %striker. [ $+ [ $chan ] ])) { notice $nick 6It has to be your turn in a 4Duel Match 6to use that command halt } if ($nick == %striker. [ $+ [ $chan ] ]) { if (%striker. [ $+ [ $chan ] ] == %dueller1. [ $+ [ $chan ] ]) { set %dh1. [ $+ [ $chan ] ] $rand(0,33) /dec %hpdueller2. [ $+ [ $chan ] ] %dh1. [ $+ [ $chan ] ] if (%hpdueller2. [ $+ [ $chan ] ] < 0) { set %hpdueller2. [ $+ [ $chan ] ] 0 } msg $chan 4 $+ %dueller1. [ $+ [ $chan ] ] 6just hit 4 $+ %dh1. [ $+ [ $chan ] ] msg $chan 4 $+ %dueller2. [ $+ [ $chan ] ] $+ 's 6Hit Points are now %hpdueller2. [ $+ [ $chan ] ] set %striker. [ $+ [ $chan ] ] %dueller2. [ $+ [ $chan ] ] if (%hpdueller2. [ $+ [ $chan ] ] < 1) { msg $chan 4 $+ %dueller1. [ $+ [ $chan ] ] 6Has won the fight. inc %wins. [ $+ [ %dueller1. [ $+ [ $chan ] ] ] ] inc %losses. [ $+ [ %dueller2. [ $+ [ $chan ] ] ] ] unset %firsthit. [ $+ [ $chan ] ] unset %dueller1. [ $+ [ $chan ] ] unset %dueller2. [ $+ [ $chan ] ] unset %hpdueller1. [ $+ [ $chan ] ] unset %hpdueller2. [ $+ [ $chan ] ] unset %sadueller1. [ $+ [ $chan ] ] unset %sadueller2. [ $+ [ $chan ] ] set %dmmatch. [ $+ [ $chan ] ] off unset %striker. [ $+ [ $chan ] ] halt } } else { msg $chan 4 $+ %striker. [ $+ [ $chan ] ] $+ 's 6Turn to attack. halt } } if ($nick == %striker. [ $+ [ $chan ] ]) { if (%striker. [ $+ [ $chan ] ] == %dueller2. [ $+ [ $chan ] ]) { set %dh1. [ $+ [ $chan ] ] $rand(0,33) /dec %hpdueller1. [ $+ [ $chan ] ] %dh1. [ $+ [ $chan ] ] if (%hpdueller1. [ $+ [ $chan ] ] < 0) { set %hpdueller1. [ $+ [ $chan ] ] 0 } msg $chan 4 $+ %dueller2. [ $+ [ $chan ] ] 6just hit 4 $+ %dh1. [ $+ [ $chan ] ] msg $chan 4 $+ %dueller1. [ $+ [ $chan ] ] $+ 's 6Hit Points are now %hpdueller1. [ $+ [ $chan ] ] set %striker. [ $+ [ $chan ] ] %dueller2. [ $+ [ $chan ] ] if (%hpdueller1. [ $+ [ $chan ] ] < 1) { msg $chan 4 $+ %dueller2. [ $+ [ $chan ] ] 6Has won the fight. inc %wins. [ $+ [ %dueller2. [ $+ [ $chan ] ] ] ] inc %losses. [ $+ [ %dueller1. [ $+ [ $chan ] ] ] ] unset %firsthit. [ $+ [ $chan ] ] unset %dueller1. [ $+ [ $chan ] ] unset %dueller2. [ $+ [ $chan ] ] unset %hpdueller1. [ $+ [ $chan ] ] unset %hpdueller2. [ $+ [ $chan ] ] unset %sadueller1. [ $+ [ $chan ] ] unset %sadueller2. [ $+ [ $chan ] ] set %dmmatch. [ $+ [ $chan ] ] off unset %striker. [ $+ [ $chan ] ] halt } } else { msg $chan 4 $+ %striker. [ $+ [ $chan ] ] $+ 's 6Turn to attack. halt } } }