/Ut2004/___ | v /ut2004/Animations ../Benchmark ../Cache ../Demos ../ForceFeedback ../Help ../KarmaData ../Manual ../Maps ../Music ../Prefabs ../Saves ../Screenshots ../Sounds ../Speech ../StaticMeshes ../System ../Textures ../UserMovies ../Web A map pack has the same structure, with some missing folders that would elsewise just be empty dirs. Thus, when pasted into /ut2004/, all files go into their proper folders.. and it JustWorks(TM). Some of these might appear, because I've ran it and shit.. So.. Like this. /ucmp1234.zip/ /ucmp1234.zip/Mmaps ../StaticMeshes ../System (not always) ../Textures And then, you stick the whole thing in /ut2004/, dirs are overwrite, and the files go right where they belong..