import sys, pygame,time from pprint import pprint as ppr pygame.init() size = width, height = 320, 240 speed = [1,1] black = 0, 0, 0 screen = pygame.display.set_mode(size) ball = pygame.image.load("ball.gif") ballrect = ball.get_rect() ppr(ballrect) while 1: time.sleep(1) ballrect = pygame.mouse.get_pos() ppr(ballrect) screen.fill(black) screen.blit(ball, ballrect) pygame.display.flip()