//####################################################################################### // ----------------------------------------- // - Anthony's Tremulous Bind Script - // - Blatently Stolen From WireDDD - // - Version 0.5 - // ----------------------------------------- // // To Fix list: // Teamchat :( // // Binds: // - - toggles between human and alien binds // = - toggles between builder and soldier // // Human // Soldier // 1 - buy rifle // 2 - buy psaw // 3 - buy shotgun // 4 - buy lasgun // 5 - buy massdriver // 6 - buy chaingun // 7 - buy pulserifle // 8 - buy flamer // 9 - buy luci // 0 - buy ackit/ckit // Builder // 1 - build turret // 2 - build tesla // 3 - build armory // 4 - build medistation // 5 - build defense computer // 6 - build repeater // 7 - build telenode // 9 - build reactor // 0 - buy advanced contruction kit, or construction kit // // Alien // Soldier // 1 - evolve to dretch // 2 - evolve to basi // 3 - evolve to advbasi // 4 - evolve to mara // 5 - evolve to advmara // 6 - evolve to goon // 7 - evolve to advgoon // 8 - evolve to tyrant // 0 - evolve to advgranger/granger // Builder // 1 - build acid tube // 2 - build hive // 3 - build trapper // 4 - build booster // 5 - build barricade // 6 - build hovel // 7 - build egg // 9 - build Overmind // 0 - evolve to advgranger/granger // //####################################################################################### // unbind numbers set unbindnum "unbind 1; unbind 2; unbind 3; unbind 4; unbind 5; unbind 6; unbind 7; unbind 8; unbind 9; unbind 0" // // unbind quickchat keys set unbindchat "unbind F3; unbind F4; unbind F5; unbind F6; unbind F7; unbind F8" // // Buy different equipment packages set buy_rifle "sell weapons; buy rifle" set buy_psaw "sell weapons; buy psaw" set buy_shotgun "sell weapons; buy shotgun" set buy_lasgun "sell weapons; buy lgun" set buy_massdriver "sell weapons; buy mdriver" set buy_chaingun "sell weapons; buy chaingun" set buy_pulserifle "sell weapons; buy prifle" set buy_flamer "sell weapons; buy flamer" set buy_lcannon "sell weapons; buy lcannon" set buy_ckit "sell weapons; buy adv_ckit; buy ckit" // // Evolve Options set evo_dretch "class level0" set evo_basi "class level1" set evo_advbasi "class level1upg" set evo_mara "class level2" set evo_advmara "class level2upg" set evo_goon "class level3" set evo_advgoon "class level3upg" set evo_tyrant "class level4" set evo_builder "class builderupg; class builder" // // Binds for human builder set bindhumbuild "echo ^1***^7Human Builder Binds Selected^1***; vstr unbindnum; bind 1 build mgturret; bind 2 build tesla; bind 3 build arm; bind 4 build medistat; bind 5 build dcc; bind 6 build repeater; bind 7 build telenode; bind 9 build reactor; bind 0 vstr buy_ckit; set bindbstoggle vstr bindhumsold; set current_bind_human_bs vstr bindhumbuild" // // binds for human soldier set bindhumsold "echo ^1***^7Human Soldier Binds Selected^1***; vstr unbindnum; bind 1 vstr buy_rifle; bind 2 vstr buy_psaw; bind 3 vstr buy_shotgun; bind 4 vstr buy_lasgun; bind 5 vstr buy_massdriver; bind 6 vstr buy_chaingun; bind 7 vstr buy_pulserifle; bind 8 vstr buy_flamer; bind 9 vstr buy_lcannon; bind 0 vstr buy_ckit; set bindbstoggle vstr bindhumbuild; set current_bind_human_bs vstr bindhumsold" // // Binds for alien builder set bindalibuild "echo ^1***^7Alien Builder Binds Selected^1***;vstr unbindnum; bind 1 build acid_tube; bind 2 build hive; bind 3 build trapper; bind 4 build booster; bind 5 build barricade; bind 6 build hovel; bind 7 build eggpod; bind 9 build overmind; bind 0 vstr evo_builder; set bindbstoggle vstr bindalisold; set current_bind_alien_bs vstr bindalibuild" // // Binds for alien soldier set bindalisold "echo ^1***^7Alien Soldier Binds Selected^1***; vstr unbindnum; bind 1 vstr evo_dretch; bind 2 vstr evo_basi; bind 3 vstr evo_advbasi; bind 4 vstr evo_mara; bind 5 vstr evo_advmara; bind 6 vstr evo_goon; bind 7 vstr evo_advgoon; bind 8 vstr evo_tyrant; bind 0 vstr evo_builder; set bindbstoggle vstr bindalibuild; set current_bind_alien_bs vstr bindalisold" // // teamchat binds set bind_human_teamchat "vstr unbindchat; bind F3 "say_team ^7>>>^2Build/Repair Please^7<<<"; bind f4 "say_team ^5>>>^3Camp^5<<<"; bind f5 "say_team ^1>>>^7Aliens Have Advanced a stage^1<<<"; bind f6 "say_team ^6>>>^1Alien Defenses Weak ATTACK NOW^6<<<"; bind f7 "say_team ^8>>>^1Overmind down ATTACK NOW^8<<<"; bind f8 "say_team ^2>>>^7Hunt! Grangers are build spamming^2<<<";" set bind_alien_teamchat "vstr unbindchat; bind F3 "say_team ^7>>>^2Build Please^7<<<"; bind f4 "say_team ^5>>>^3Camp^5<<<"; bind f5 "say_team ^1>>>^7Humans Have Advanced a Stage^1<<<"; bind f6 "say_team ^6>>>^1Human Defenses Weak ATTACK NOW^6<<<"; bind f7 "say_team ^8>>>^1Reactor Down ATTACK NOW^8<<<"; bind f8 "say_team ^2>>>^7Hunt! Humans are hiding^2<<<";" // // current tc alien/human set current_bind_tc_ah "vstr bind_human_teamchat" // load human binds set bindhuman "echo ^1***^7Human Binds Selected^1***; vstr current_bind_human_bs; set current_bind_tc_ah vstr bind_human_teamchat; set bindahtoggle vstr bindalien" // // load alien binds set bindalien "echo ^1***^7Alien Binds Selected^1***; vstr current_bind_alien_bs; set current_bind_tc_ah vstr bind_alien_teamchat; set bindahtoggle vstr bindhuman" // // reload current soldier/builder binds set current_bind_human_bs "vstr bindhumbuild" set current_bind_alien_bs "vstr bindalibuild" // toggle between alien and human set bindahtoggle "vstr bindhuman;" // toggle between builder and soldier set bindbstoggle "vstr bindhumbuild" unbind - unbind = unbind DEL bind - "vstr bindahtoggle;" bind = "vstr bindbstoggle" //misc binds // echo ^4----------------------------------------- echo ^4- ^7Anthony's Tremulous Bind Script ^4- echo ^4- ^7Blatently Stolen From WireDDD ^4- echo ^4- ^7Version 0.5 ^4- echo ^4- ^7Loading Complete ^4- echo ^4-----------------------------------------