1. # ================================================================= 2. # NORMAL RATES 3. # ================================================================= 4. # Rate control, float values 5. RateXp = 1337. 6. RateSp = 1337. 7. RatePartyXp = 1337. 8. RatePartySp = 1337. 9. RateDropAdena = 1337. 10. RateConsumableCost = 1. 11. RateDropItems = 5. 12. RateDropSpoil = 5. 13. #Percent ot boxes spawned from total chests, default 20% 14. RateBoxSpawn = 20 15. # NOTE: this need quests to be rewritten in dp in order to work 16. RateDropQuest = 5. 17. RateQuestsReward = 30. 18. RateKarmaExpLost = 1 19. RateSiegeGuardsPrice = 1 20. 21. # Player Drop Rate control, values are the percent values 22. PlayerDropLimit = 0 23. PlayerRateDrop = 0 24. PlayerRateDropItem = 0 25. PlayerRateDropEquip = 0 26. PlayerRateDropEquipWeapon = 0 27. 28. # Karma Drop Rate control, values are the percent values 29. KarmaDropLimit = 10 30. KarmaRateDrop = 40 31. KarmaRateDropItem = 50 32. KarmaRateDropEquip = 40 33. KarmaRateDropEquipWeapon = 10 34. 35. # Multiplier for pet rate control (with lower values pet will grow slower) 36. PetXpRate = 1. 37. # Pet Food Rate control, 1 food = PetFoodRate 38. PetFoodRate = 1 39. 40. # ================================================================= 41. # HERBS RATES 42. # ================================================================= 43. # Herb of Power, Herb of Magic, Herb of Atk. Spd., Herb of Casting Spd., Herb of Critical Attack, Herb of Speed 44. RateCommonHerbs = 15. 45. # Herb of Life, Herb of Mana 46. RateHpMpHerbs = 10. 47. # Greater herb of Life, Greater Herb of Mana 48. RateGreaterHerbs = 4. 49. # Superior Herb of Life, Superior Herb of Mana 50. RateSuperiorHerbs = 0.8 51. # Herb of Warrior, Herb of Mystic, Herb of Recovery 52. RateSpecialHerbs = 0.2 53. 54. # ================================================================= 55. # SPOIL RATES 56. # ================================================================= 57. CanSpoilLowerLevelMobs = False 58. MaximumPlayerAndMobLevelDifference = 9 59. BasePercentChanceOfSpoilSuccess = 78 60. MinimumPercentChanceOfSpoilSuccess = 1 61. CanDelevelToSpoil = True 62. # ---- 63. # SpoilLevelDifferenceLimit 64. # Maximum level difference between player and spoil level to allow before decreasing spoil chance. 65. SpoilLevelDifferenceLimit = 10 66. # ---- 67. # LastLevelSpoilIsLearned 68. # If the player level is above LastLevelSpoilIsLearned, it will be assumed that the player level 69. # is LastLevelSpoilIsLearned for calculations on success rate 70. # 72 = spoil lvl 11 (c3) 71. LastLevelSpoilIsLearned = 72 72. # ----