------ Build started: Project: ttogl, Configuration: Debug Win32 ------ Linking... Creating library ./ttogl.lib and object ./ttogl.exp MSVCRTD.lib(cinitexe.obj) : warning LNK4098: defaultlib 'msvcrt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library ambientocclusion.obj : error LNK2019: unresolved external symbol "void __stdcall glLinkProgramARB(unsigned int)" (?glLinkProgramARB@@YGXI@Z) referenced in function "void __cdecl loadShader(char *,char *,unsigned int &,unsigned int &,unsigned int &)" (?loadShader@@YAXPAD0AAI11@Z) ambientocclusion.obj : error LNK2019: unresolved external symbol "void __stdcall glAttachObjectARB(unsigned int,unsigned int)" (?glAttachObjectARB@@YGXII@Z) referenced in function "void __cdecl loadShader(char *,char *,unsigned int &,unsigned int &,unsigned int &)" (?loadShader@@YAXPAD0AAI11@Z) ambientocclusion.obj : error LNK2019: unresolved external symbol "unsigned int __stdcall glCreateProgramObjectARB(void)" (?glCreateProgramObjectARB@@YGIXZ) referenced in function "void __cdecl loadShader(char *,char *,unsigned int &,unsigned int &,unsigned int &)" (?loadShader@@YAXPAD0AAI11@Z) ambientocclusion.obj : error LNK2019: unresolved external symbol "void __stdcall glCompileShaderARB(unsigned int)" (?glCompileShaderARB@@YGXI@Z) referenced in function "void __cdecl loadShader(char *,char *,unsigned int &,unsigned int &,unsigned int &)" (?loadShader@@YAXPAD0AAI11@Z) ambientocclusion.obj : error LNK2019: unresolved external symbol "void __stdcall glShaderSourceARB(unsigned int,int,char const * *,int const *)" (?glShaderSourceARB@@YGXIHPAPBDPBH@Z) referenced in function "void __cdecl loadShader(char *,char *,unsigned int &,unsigned int &,unsigned int &)" (?loadShader@@YAXPAD0AAI11@Z) ambientocclusion.obj : error LNK2019: unresolved external symbol "unsigned int __stdcall glCreateShaderObjectARB(unsigned int)" (?glCreateShaderObjectARB@@YGII@Z) referenced in function "void __cdecl loadShader(char *,char *,unsigned int &,unsigned int &,unsigned int &)" (?loadShader@@YAXPAD0AAI11@Z) ambientocclusion.obj : error LNK2019: unresolved external symbol "void __stdcall glDeleteFramebuffersEXT(int,unsigned int const *)" (?glDeleteFramebuffersEXT@@YGXHPBI@Z) referenced in function "public: __thiscall CFBO::~CFBO(void)" (??1CFBO@@QAE@XZ) ambientocclusion.obj : error LNK2019: unresolved external symbol "void __stdcall glDeleteRenderbuffersEXT(int,unsigned int const *)" (?glDeleteRenderbuffersEXT@@YGXHPBI@Z) referenced in function "public: __thiscall CFBO::~CFBO(void)" (??1CFBO@@QAE@XZ) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glDrawBuffersATI(int,unsigned int const *)" (?glDrawBuffersATI@@YGXHPBI@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glFramebufferRenderbufferEXT(unsigned int,unsigned int,unsigned int,unsigned int)" (?glFramebufferRenderbufferEXT@@YGXIIII@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glRenderbufferStorageEXT(unsigned int,unsigned int,int,int)" (?glRenderbufferStorageEXT@@YGXIIHH@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glBindRenderbufferEXT(unsigned int,unsigned int)" (?glBindRenderbufferEXT@@YGXII@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glFramebufferTexture2DEXT(unsigned int,unsigned int,unsigned int,unsigned int,int)" (?glFramebufferTexture2DEXT@@YGXIIIIH@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glBindFramebufferEXT(unsigned int,unsigned int)" (?glBindFramebufferEXT@@YGXII@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glGenRenderbuffersEXT(int,unsigned int *)" (?glGenRenderbuffersEXT@@YGXHPAI@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "void __stdcall glGenFramebuffersEXT(int,unsigned int *)" (?glGenFramebuffersEXT@@YGXHPAI@Z) referenced in function "public: void __thiscall CFBO::createMultipleRenderTargets(int,bool,bool,unsigned int,int,int)" (?createMultipleRenderTargets@CFBO@@QAEXH_N0IHH@Z) framebufferobj.obj : error LNK2019: unresolved external symbol "unsigned int __stdcall glCheckFramebufferStatusEXT(unsigned int)" (?glCheckFramebufferStatusEXT@@YGII@Z) referenced in function "public: static void __cdecl CFBO::CheckStatus(void)" (?CheckStatus@CFBO@@SAXXZ) ./ttogl.exe : fatal error LNK1120: 17 unresolved externals Build log was saved at "file://c:\Projects Base\TTO\TTO-iCore\mk\obj\Debug\BuildLog.htm" ttogl - 18 error(s), 1 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========