/* Plugin generated by AMXX-Studio */ #include #include #include #define PLUGIN "New Plugin" #define VERSION "1.0" #define AUTHOR "x64" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("sv_beastmod", "1") } public plugin_BeastMod() { new players[32], num new playercount new i new player //Make sure Beast Mod is activated if(get_cvar_num("sv_beastmod") == 0) { return PLUGIN_HANDLED } //This will find the number of players in the server get_players(players, playercount, "h") for (i = 0; i < playercount; i++) { player = players[i] } //This will choose the beast, each round it is a random player new randomplayer = random_num(1,i) set_user_rendering(player, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 20); return PLUGIN_HANDLED }