on *:TEXT:!dm1:#pcstaff:{ if (%p1 == $null) { Set %p1 [ [ $nick ] ] set %hp1 99 msg $chan %p1 has started a death match type !dm2 to join pls. } } on *:TEXT:!dm2:#pcstaff:{ if ($nick == %p1) { halt } else if (%p2 == $null) { set %p2 [ [ $nick ] ] set %hp2 99 msg $chan $nick has joined the Dm %p1 and %p2 Will now battle it out 4FIGHT } } on *:TEXT:!whip:#pcstaff:{ if (%p1 == $null || %p2 == $null) { msg $chan There needs to be two players to play the game type !dm2 to join. } elseif ($nick == %p1) { set %hit $rand(0,40) dec %hp2 %hit msg $chan $nick hits %p2 %hit %+, %p2 has %hp2 hits left. if (%hp2 < 0) { msg $chan %p2 is dead, %p1 wins :o yay for %p1 $+ . The dm has reset please fight again its fun to watch :o. unset %p1 unset %p2 } } if ($nick == %p2) { set %hit $rand(0,40) dec %hp %hit msg $chan $nick hits %p1 %hit $+, %p1 has %hp1 hits left. if (%hp < 0) { msg $chan %p1 is dead, %p2 wins :o yay for %p2 $+ . The dm has reset please fight again its fun to watch :o. unset %p1 unset %p2 } } on *:TEXT:!dds:#pcstaff:{ (%p1 == $null || %p2 == $null) { msg $chan There needs to be two players to play the game type !dm2 to join. } elseif ($nick == %p1) { set %hit $rand(0,48) set %hit2 $rand 0,48 dec %hp2 %hp1 dec %hp2 %hp1 msg %chan %p1 has just hit %p2 a %hit $+ , $+ %hit2 dds spec. %p2 has %hp2 hitpoints left. if (%hp2 < 0) { msg $chan %p2 is dead, %p1 wins :o yay for %p1 $+ . The dm has reset please fight again its fun to watch :o. unset %p1 unset %p2 } } if ($nick == %p2) { set %hit $rand(0,48) set %hit2 $rand 0,48 dec %hp1 %hit dec %hp2 %hit2 msg %chan %p2 has just hit %p1 a %hit $+ , $+ %hit2 dds spec. %p1 has %hp1 hitpoints left. if (%hp1 < 0) { msg $chan %p2 is dead, %p2 wins :o yay for %p2 $+ . The dm has reset please fight again its fun to watch :o. unset %p1 unset %p2 } }