C:\{snip}\opensim-0.1-1178459911-DEVEL\opensim-0.1\bin>OpenSim.exe -sandbox OpenSim 0.1, Build 1178459891, Revision 586MS Starting... ServerConsole.cs - creating new local console Logs will be saved to current directory in region-consolesimconfig.xml.log Main.cs:Startup() - Loading configuration Name [OpenSim test]: Grid Location X [997]: Grid Location Y [996]: Filename for local storage [localworld.yap]: UDP port for client connections [9000]: IP Address to listen on for client connections [127.0.0.1]: Sim settings loaded: UUID: 940bcf59-88ed-4f32-afe4-a29e5ab0c8b5 Name: OpenSim test Region Location: [997,996] Region Handle: 1096213093147648 Listening on IP: 127.0.0.1:9000 Sandbox Mode? True Asset URL: Asset key: Grid URL: Grid key: Starting in Sandbox mode Local Asset Server class created Db4 Asset database creation setting up Asset database Local Grid Server class created Creating Asset cache Main.cs:Startup() - We are OpenSim test at 997,996 Initialising world World.cs - creating new entitities instance World.cs - creating LandMap Avatar.cs:LoadAnims() - Loading avatar animations Creating OpenSim JVM scripting engine Db4LocalStorage Opening localworld.yap Db4LocalStorage creation LoadWorld() - Loading world.... LoadWorld() - Looking for a heightmap in local DB creating new terrain World.cs: LoadWorldMap() - Failed with exception System.MissingFieldException: F ield not found: 'libTerrain.Channel.map'. at OpenSim.Terrain.TerrainEngine.getHeights1D() at OpenSim.world.World.LoadWorldMap() Main.cs:Startup() - Starting up messaging system creating basicphysics Unhandled Exception: System.MissingFieldException: Field not found: 'libTerrain. Channel.map'. at OpenSim.Terrain.TerrainEngine.getHeights1D() at OpenSim.OpenSimMain.StartUp() at OpenSim.Application.Main(String[] args) C:\{snip}\opensim-0.1-1178459911-DEVEL\opensim-0.1\bin>