[root@desktop log]# glxgears DEFAULT WINDOW SIZE:: 45827 frames in 5.0 seconds = 9164.148 FPS 18634 frames in 5.0 seconds = 3726.717 FPS 18765 frames in 5.0 seconds = 3752.977 FPS 18732 frames in 5.0 seconds = 3746.385 FPS 18760 frames in 5.0 seconds = 3751.951 FPS 18730 frames in 5.0 seconds = 3745.961 FPS 18727 frames in 5.0 seconds = 3745.228 FPS 18725 frames in 5.0 seconds = 3744.813 FPS 18756 frames in 5.0 seconds = 3751.087 FPS 18765 frames in 5.0 seconds = 3752.838 FPS 18717 frames in 5.0 seconds = 3743.321 FPS 46656 frames in 5.0 seconds = 9331.189 FPS 64499 frames in 5.0 seconds = 12899.217 FPS 66748 frames in 5.0 seconds = 13282.428 FPS 37279 frames in 5.0 seconds = 7455.797 FPS 75985 frames in 5.0 seconds = 15196.897 FPS 73734 frames in 5.0 seconds = 14746.744 FPS 49646 frames in 5.0 seconds = 9929.174 FPS 18710 frames in 5.0 seconds = 3741.966 FPS 38066 frames in 5.0 seconds = 7613.130 FPS 75542 frames in 5.0 seconds = 15108.279 FPS 71247 frames in 5.0 seconds = 14249.286 FPS 61430 frames in 5.0 seconds = 12285.865 FPS 73946 frames in 5.0 seconds = 14789.127 FPS 19361 frames in 5.0 seconds = 3869.943 FPS SWITCHING TO FULLSCREEN:: 4058 frames in 5.0 seconds = 811.515 FPS 9360 frames in 5.0 seconds = 1871.886 FPS 9388 frames in 5.0 seconds = 1877.527 FPS 4168 frames in 5.0 seconds = 833.130 FPS 1591 frames in 5.0 seconds = 318.166 FPS 1606 frames in 5.0 seconds = 321.122 FPS 1604 frames in 5.0 seconds = 320.728 FPS X connection to :0.0 broken (explicit kill or server shutdown). [root@desktop log]# glxgears -info GL_RENDERER = GeForce4 Ti 4200 with AGP8X/AGP/SSE/3DNOW! GL_VERSION = 1.5.5 NVIDIA 81.78 GL_VENDOR = NVIDIA Corporation GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 70202 frames in 5.0 seconds = 14040.237 FPS X connection to :0.0 broken (explicit kill or server shutdown). [root@desktop log]#