- resurrection script function Vehicle_OnDeath(victim, killer, itemid) local vid = victim:getVehicle():vehicletypeid() local c = victim:coords() local kid = killer:getVehicle():vehicletypeid() --Shockpad Eurpa if ((itemid == 1025) and ((kid == 103) or (kid == 100) or (kid == 109) or (kid == 107) or (kid == 106) or (kid == 105)) and (vid == 118)) then -- this statement is always false because in the if statement before you check for vid == 118 so this always fails if (vid == 103) or (vid == 100) or (vid == 109) or (vid == 107) or (vid == 106) or (vid == 105) then victim:setVehicle(vid) end -- Shockpad Titan elseif ((itemid == 1025) and ((kid == 113) or (kid == 112) or (kid == 116) or (kid == 117) or (kid == 115) or (kid == 12)) and (vid == 118)) then -- this statement is always false because in the if statement before you check for vid == 118 so this always fails if (vid == 113) or (vid == 112) or (vid == 116) or (vid == 117) or (vid == 115) or (vid == 12) then victim:setVehicle(vid) end