bash: /home/user//.q3a/baseq3/map_cpm4a.pk3: cannot execute binary file Q3 1.32c linux-i386 May 8 2006 ----- FS_Startup ----- Current search path: /home/user//.q3a/baseq3/ZZ_BOT~vvdbcf.pk3 (34 files) /home/user//.q3a/baseq3/ZZ_BOT~1.2258dbcf.pk3 (33 files) /home/user//.q3a/baseq3/zz_bot_izverg.pk3 (25 files) /home/user//.q3a/baseq3/ztn3tourney1.pk3 (6 files) /home/user//.q3a/baseq3/ztn3dm2.pk3 (6 files) /home/user//.q3a/baseq3/ztn3dm1.pk3 (10 files) /home/user//.q3a/baseq3/zbot-dalekmk4.pk3 (17 files) /home/user//.q3a/baseq3/wtf-q3a_v3.pk3 (1963 files) /home/user//.q3a/baseq3/wop_padshop.pk3 (400 files) /home/user//.q3a/baseq3/wop_padpack.pk3 (524 files) /home/user//.q3a/baseq3/wop_padlibrary.pk3 (311 files) /home/user//.q3a/baseq3/wop_04.pk3 (18 files) /home/user//.q3a/baseq3/woohaa.pk3 (9 files) /home/user//.q3a/baseq3/ump_media.pk3 (2 files) /home/user//.q3a/baseq3/ump3.pk3 (501 files) /home/user//.q3a/baseq3/ump2.pk3 (596 files) /home/user//.q3a/baseq3/UMP1.pk3 (636 files) /home/user//.q3a/baseq3/ultimate2.pk3 (22 files) /home/user//.q3a/baseq3/turboctf01.pk3 (74 files) /home/user//.q3a/baseq3/SpaceArena3.pk3 (64 files) /home/user//.q3a/baseq3/smfctf1.pk3 (8 files) /home/user//.q3a/baseq3/skye3ctf1.pk3 (35 files) /home/user//.q3a/baseq3/schadctf.pk3 (19 files) /home/user//.q3a/baseq3/sbctf1.pk3 (20 files) /home/user//.q3a/baseq3/runtfest.pk3 (187 files) /home/user//.q3a/baseq3/ramp3ctf1.pk3 (38 files) /home/user//.q3a/baseq3/qxctf1_q3.pk3 (21 files) /home/user//.q3a/baseq3/quakecon2001.pk3 (47 files) /home/user//.q3a/baseq3/q3_bp_bot.pk3 (9 files) /home/user//.q3a/baseq3/q3wpak4.pk3 (562 files) /home/user//.q3a/baseq3/q3wpak3.pk3 (447 files) /home/user//.q3a/baseq3/q3wpak1.pk3 (396 files) /home/user//.q3a/baseq3/q3wpak0.pk3 (287 files) /home/user//.q3a/baseq3/q3skorectf7.pk3 (34 files) /home/user//.q3a/baseq3/q3pinball.pk3 (61 files) /home/user//.q3a/baseq3/q3hockey-final.pk3 (27 files) /home/user//.q3a/baseq3/pn03.pk3 (97 files) /home/user//.q3a/baseq3/platforms.pk3 (4 files) /home/user//.q3a/baseq3/pbox2.pk3 (31 files) /home/user//.q3a/baseq3/pbox1.pk3 (50 files) /home/user//.q3a/baseq3/padshop.pk3 (270 files) /home/user//.q3a/baseq3/padpool.pk3 (107 files) /home/user//.q3a/baseq3/padkitchen.pk3 (140 files) /home/user//.q3a/baseq3/padgarden.pk3 (131 files) /home/user//.q3a/baseq3/padgallery_dl.pk3 (268 files) /home/user//.q3a/baseq3/padcrash.pk3 (77 files) /home/user//.q3a/baseq3/ospmaps0.pk3 (690 files) /home/user//.q3a/baseq3/on-xctf5.pk3 (102 files) /home/user//.q3a/baseq3/oli3ctf1.pk3 (11 files) /home/user//.q3a/baseq3/novacain.pk3 (70 files) /home/user//.q3a/baseq3/mario_opposing_castles.pk3 (89 files) /home/user//.q3a/baseq3/map_cpmctf5.pk3 (16 files) /home/user//.q3a/baseq3/map_cpmctf3.pk3 (118 files) /home/user//.q3a/baseq3/map_cpmctf2.pk3 (57 files) /home/user//.q3a/baseq3/map_cpmctf1.pk3 (45 files) /home/user//.q3a/baseq3/map_cpma3.pk3 (10 files) /home/user//.q3a/baseq3/map_cpm9.pk3 (10 files) /home/user//.q3a/baseq3/map_cpm8.pk3 (13 files) /home/user//.q3a/baseq3/map_cpm7.pk3 (15 files) /home/user//.q3a/baseq3/map_cpm6.pk3 (41 files) /home/user//.q3a/baseq3/map_cpm5.pk3 (7 files) /home/user//.q3a/baseq3/map_cpm4a.pk3 (74 files) /home/user//.q3a/baseq3/map_cpm4.pk3 (7 files) /home/user//.q3a/baseq3/map_cpm3a.pk3 (79 files) /home/user//.q3a/baseq3/map_cpm3.pk3 (28 files) /home/user//.q3a/baseq3/map_cpm29.pk3 (78 files) /home/user//.q3a/baseq3/map_cpm28.pk3 (33 files) /home/user//.q3a/baseq3/map_cpm27.pk3 (95 files) /home/user//.q3a/baseq3/map_cpm26_cpmctf4.pk3 (100 files) /home/user//.q3a/baseq3/map_cpm25.pk3 (59 files) /home/user//.q3a/baseq3/map_cpm24.pk3 (44 files) /home/user//.q3a/baseq3/map_cpm23.pk3 (91 files) /home/user//.q3a/baseq3/map_cpm22.pk3 (60 files) /home/user//.q3a/baseq3/map_cpm21.pk3 (93 files) /home/user//.q3a/baseq3/map_cpm20.pk3 (82 files) /home/user//.q3a/baseq3/map_cpm2.pk3 (14 files) /home/user//.q3a/baseq3/map_cpm1a.pk3 (57 files) /home/user//.q3a/baseq3/map_cpm19.pk3 (58 files) /home/user//.q3a/baseq3/map_cpm18r.pk3 (79 files) /home/user//.q3a/baseq3/map_cpm18.pk3 (77 files) /home/user//.q3a/baseq3/map_cpm17.pk3 (71 files) /home/user//.q3a/baseq3/map_cpm16.pk3 (34 files) /home/user//.q3a/baseq3/map_cpm15.pk3 (28 files) /home/user//.q3a/baseq3/map_cpm14.pk3 (86 files) /home/user//.q3a/baseq3/map_cpm13.pk3 (72 files) /home/user//.q3a/baseq3/map_cpm12.pk3 (20 files) /home/user//.q3a/baseq3/map_cpm11a.pk3 (18 files) /home/user//.q3a/baseq3/map_cpm11.pk3 (15 files) /home/user//.q3a/baseq3/map_cpm10.pk3 (16 files) /home/user//.q3a/baseq3/mapel4b.pk3 (59 files) /home/user//.q3a/baseq3/map-13void.pk3 (44 files) /home/user//.q3a/baseq3/l33ttrixpro.pk3 (11 files) /home/user//.q3a/baseq3/jump3.pk3 (3 files) /home/user//.q3a/baseq3/jump2.pk3 (3 files) /home/user//.q3a/baseq3/jump.pk3 (3 files) /home/user//.q3a/baseq3/jjm2.pk3 (23 files) /home/user//.q3a/baseq3/jjm.pk3 (7 files) /home/user//.q3a/baseq3/hillside.pk3 (56 files) /home/user//.q3a/baseq3/hctf3.pk3 (43 files) /home/user//.q3a/baseq3/halq3ctf10_v2.pk3 (17 files) /home/user//.q3a/baseq3/Gomore.pk3 (4 files) /home/user//.q3a/baseq3/frontier.pk3 (4 files) /home/user//.q3a/baseq3/DMWolf.pk3 (72 files) /home/user//.q3a/baseq3/dicebox.pk3 (46 files) /home/user//.q3a/baseq3/ctf4+.pk3 (8 files) /home/user//.q3a/baseq3/ctf4++.pk3 (16 files) /home/user//.q3a/baseq3/ctf1+.pk3 (20 files) /home/user//.q3a/baseq3/ctctf6.pk3 (107 files) /home/user//.q3a/baseq3/ctctf.pk3 (251 files) /home/user//.q3a/baseq3/c2k1024.pk3 (21 files) /home/user//.q3a/baseq3/bring.pk3 (33 files) /home/user//.q3a/baseq3/blackforest.pk3 (20 files) /home/user//.q3a/baseq3/bja1dm.pk3 (40 files) /home/user//.q3a/baseq3/17+ctf.pk3 (72 files) /home/user//.q3a/baseq3/17+.pk3 (15 files) /home/user//.q3a/baseq3/13edge.pk3 (55 files) /home/user//.q3a/baseq3 /usr/share/games/quake3/baseq3/pak8.pk3 (9 files) /usr/share/games/quake3/baseq3/pak7.pk3 (4 files) /usr/share/games/quake3/baseq3/pak6.pk3 (64 files) /usr/share/games/quake3/baseq3/pak5.pk3 (7 files) /usr/share/games/quake3/baseq3/pak4.pk3 (272 files) /usr/share/games/quake3/baseq3/pak3.pk3 (4 files) /usr/share/games/quake3/baseq3/pak2.pk3 (148 files) /usr/share/games/quake3/baseq3/pak1.pk3 (26 files) /usr/share/games/quake3/baseq3/pak0.pk3 (3539 files) /usr/share/games/quake3/baseq3 ./quake3.x86/baseq3 ---------------------- 16612 files in pk3 files execing default.cfg execing q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ------- Input Initialization ------- Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode -1: 1440 900 Using XFree86-VidModeExtension Version 2.2 XFree86-VidModeExtension Activated at 1440x900 Using 4/4/4 Color bits, 16 depth, 0 stencil display. GL_RENDERER: GeForce 7950 GT/PCI/SSE2 Initializing OpenGL extensions ...ignoring GL_S3_s3tc ...using GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array XF86 Gamma extension initialized GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 7950 GT/PCI/SSE2 GL_VERSION: 2.1.0 NVIDIA 97.55 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: -1, 1440 x 900 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 1 texture bits: 16 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled HACK: using vertex lightmap approximation Forcing glFinish Initializing Shaders ...loading 'scripts/ztn3tourney1.shader' ...loading 'scripts/ztn3dm2.shader' ...loading 'scripts/ztn3dm1.shader' ...loading 'scripts/powtex.shader' ...loading 'scripts/scrotch.shader' ...loading 'scripts/andromeda_2.shader' ...loading 'scripts/dml_glass.shader' ...loading 'scripts/dml_liquids.shader' ...loading 'scripts/q3skoreddom1.shader' ...loading 'scripts/wtf_andro2.shader' ...loading 'scripts/andromeda.shader' ...loading 'scripts/sixteen.shader' ...loading 'scripts/snowy.shader' ...loading 'scripts/chocolatemilk.shader' ...loading 'scripts/ctf_unified.shader' ...loading 'scripts/ame7q3ctf1.shader' ...loading 'scripts/purplenebula.shader' ...loading 'scripts/sky-brightblue.shader' ...loading 'scripts/wtf3.shader' ...loading 'scripts/bubctf1.shader' ...loading 'scripts/x3map05.shader' ...loading 'scripts/speedyctf.shader' ...loading 'scripts/on-x_wtf1.shader' ...loading 'scripts/frozen.shader' ...loading 'scripts/wtf_scorpions.shader' ...loading 'scripts/himmel.shader' ...loading 'scripts/hrodm01.shader' ...loading 'scripts/hroctf01.shader' ...loading 'scripts/lostatseanight.shader' ...loading 'scripts/wtf_v3.shader' ...loading 'scripts/wtf_lego.shader' ...loading 'scripts/graveyard.shader' ...loading 'scripts/multiplant.shader' ...loading 'scripts/atlantis.shader' ...loading 'scripts/medieval.shader' ...loading 'scripts/wtf.shader' ...loading 'scripts/oak.shader' ...loading 'scripts/emerald.shader' ...loading 'scripts/egypt.shader' ...loading 'scripts/egyptsoc.shader' ...loading 'scripts/little_egypt.shader' ...loading 'scripts/temple.shader' ...loading 'scripts/wtf_waterfall.shader' ...loading 'scripts/tech1soc.shader' ...loading 'scripts/cas_wtf.shader' ...loading 'scripts/q3dm3_arena.shader' ...loading 'scripts/cardigan_skies.shader' ...loading 'scripts/quakerx.shader' ...loading 'scripts/sfx2.shader' ...loading 'scripts/wtfxs2.shader' ...loading 'scripts/lzctf1.shader' ...loading 'scripts/ctftree.shader' ...loading 'scripts/pad_tex02.shader' ...loading 'scripts/fc_main.shader' ...loading 'scripts/ice_terra2.shader' ...loading 'scripts/halq3ctf10.shader' ...loading 'scripts/common.shader' ...loading 'scripts/wtf2.shader' ...loading 'scripts/evil8_base.shader' ...loading 'scripts/letgo.shader' ...loading 'scripts/ka_flagbanner.shader' ...loading 'scripts/darkhollow.shader' ...loading 'scripts/mars.shader' ...loading 'scripts/17+ctf.shader' ...loading 'scripts/jajspace2.shader' ...loading 'scripts/fc_skybox.shader' ...loading 'scripts/jajspace1.shader' ...loading 'scripts/milkchocolate.shader' ...loading 'scripts/mrcleantex_4.shader' ...loading 'scripts/face2face.shader' ...loading 'scripts/templatic.shader' ...loading 'scripts/wtf_andro.shader' ...loading 'scripts/rjldm3_decals.shader' ...loading 'scripts/sinwtf.shader' ...loading 'scripts/morose.shader' ...loading 'scripts/mudriver.shader' ...loading 'scripts/padcastle.shader' ...loading 'scripts/padeffekt_3.shader' ...loading 'scripts/padskin_winner_statue.shader' ...loading 'scripts/el_dmask.shader' ...loading 'scripts/grtrees.shader' ...loading 'scripts/lfsprites.shader' ...loading 'scripts/pad_effect.shader' ...loading 'scripts/pad_maps.shader' ...loading 'scripts/pad_petesky.shader' ...loading 'scripts/u_grim.shader' ...loading 'scripts/padgold_statue.shader' ...loading 'scripts/pad_bookroom.shader' ...loading 'scripts/pad_ddmix.shader' ...loading 'scripts/pad_teleporter.shader' ...loading 'scripts/pad_wop.shader' ...loading 'scripts/wopascii.shader' ...loading 'scripts/ctf2_oak.shader' ...loading 'scripts/titans_ump_b.shader' ...loading 'scripts/bmctf.shader' ...loading 'scripts/mikectf2.shader' ...loading 'scripts/ch_sky.shader' ...loading 'scripts/ailfest2b.shader' ...loading 'scripts/railfest2.shader' ...loading 'scripts/ump3_ctf2.shader' ...loading 'scripts/ump3_ctf3.shader' ...loading 'scripts/af3gate.shader' ...loading 'scripts/aphooked_ctf1.shader' ...loading 'scripts/drola.shader' ...loading 'scripts/e7.shader' ...loading 'scripts/egyptsoc_af3gate.shader' ...loading 'scripts/el_gen.shader' ...loading 'scripts/el_wlight.shader' ...loading 'scripts/hanoi.shader' ...loading 'scripts/mikectf.shader' ...loading 'scripts/polaris.shader' ...loading 'scripts/skullcam.shader' ...loading 'scripts/ump2ctf4.shader' ...loading 'scripts/umpmckinley.shader' ...loading 'scripts/umpmckinley2.shader' ...loading 'scripts/catalonia.shader' ...loading 'scripts/wallportal.shader' ...loading 'scripts/wizeguy.shader' ...loading 'scripts/evil6_floors.shader' ...loading 'scripts/hal_newtech.shader' ...loading 'scripts/keditok_ctf2.shader' ...loading 'scripts/keditok_hydrogen.shader' ...loading 'scripts/eoctf.shader' ...loading 'scripts/titans_ump.shader' ...loading 'scripts/xnone_egypt.shader' ...loading 'scripts/xnone3ctf1.shader' ...loading 'scripts/ump1ctf1.shader' ...loading 'scripts/rjpads.shader' ...loading 'scripts/plasma.shader' ...loading 'scripts/portal.shader' ...loading 'scripts/lpad.shader' ...loading 'scripts/rjpit.shader' ...loading 'scripts/rjtowers.shader' ...loading 'scripts/rjwalls.shader' ...loading 'scripts/strafe.shader' ...loading 'scripts/jroom.shader' ...loading 'scripts/qroom.shader' ...loading 'scripts/turboctf01.shader' ...loading 'scripts/deekarena.shader' ...loading 'scripts/julieplay3.shader' ...loading 'scripts/jultex.shader' ...loading 'scripts/myskies.shader' ...loading 'scripts/runtfest.shader' ...loading 'scripts/ramp3ctf1.shader' ...loading 'scripts/quark.shader' ...loading 'scripts/bloodstone.shader' ...loading 'scripts/elglight2.shader' ...loading 'scripts/geit3ctf2.shader' ...loading 'scripts/griffin.shader' ...loading 'scripts/impaled_skel.shader' ...loading 'scripts/nkd_taspawn.shader' ...loading 'scripts/scanctf2.shader' ...loading 'scripts/scanctf2_e8.shader' ...loading 'scripts/scanctf3.shader' ...loading 'scripts/scanctf4.shader' ...loading 'scripts/scandm1ctf.shader' ...loading 'scripts/scanterra.shader' ...loading 'scripts/sock_techlig1.shader' ...loading 'scripts/stb.shader' ...loading 'scripts/casey2.shader' ...loading 'scripts/bastir.shader' ...loading 'scripts/casey.shader' ...loading 'scripts/ctf_q3w.shader' ...loading 'scripts/q3w5.shader' ...loading 'scripts/q3w7.shader' ...loading 'scripts/japanc_q3w.shader' ...loading 'scripts/mrcteleb.shader' ...loading 'scripts/mrcteler.shader' ...loading 'scripts/q3wcp10.shader' ...loading 'scripts/q3wcp11.shader' ...loading 'scripts/q3wcp12.shader' ...loading 'scripts/q3wcp13.shader' ...loading 'scripts/q3wcp14.shader' ...loading 'scripts/q3wcp15.shader' ...loading 'scripts/q3wcp16.shader' ...loading 'scripts/q3wcp2.shader' ...loading 'scripts/q3wcp3.shader' ...loading 'scripts/q3wcp9.shader' ...loading 'scripts/q3wxs2.shader' ...loading 'scripts/q3wcp1.shader' ...loading 'scripts/q3wcp4.shader' ...loading 'scripts/q3wcp6.shader' ...loading 'scripts/q3wcp5.shader' ...loading 'scripts/q3wxs1.shader' ...loading 'scripts/q3skorectf7.shader' ...loading 'scripts/starfield.shader' ...loading 'scripts/zmatrix.shader' ...loading 'scripts/zstarfieldmoving.shader' ...loading 'scripts/zteleporters1.shader' ...loading 'scripts/zq3pinball.shader' ...loading 'scripts/zanihumorcafe.shader' ...loading 'scripts/zanisig.shader' ...loading 'scripts/glassnfog.shader' ...loading 'scripts/linelite.shader' ...loading 'scripts/whitebanner.shader' ...loading 'scripts/pn03.shader' ...loading 'scripts/shaderlab_1337.shader' ...loading 'scripts/glass.shader' ...loading 'scripts/arctic.shader' ...loading 'scripts/slterra.shader' ...loading 'scripts/dune.shader' ...loading 'scripts/mapel4b.shader' ...loading 'scripts/majesty.shader' ...loading 'scripts/padeffekt_2.shader' ...loading 'scripts/kitchen.shader' ...loading 'scripts/padeffekt.shader' ...loading 'scripts/padfigures.shader' ...loading 'scripts/padman.shader' ...loading 'scripts/crosshairs.shader' ...loading 'scripts/decal.shader' ...loading 'scripts/bal3scrap.shader' ...loading 'scripts/charon_dm9.shader' ...loading 'scripts/dboxctf2a.shader' ...loading 'scripts/jalt2osp.shader' ...loading 'scripts/mrcq3t4.shader' ...loading 'scripts/mrcq3t6.shader' ...loading 'scripts/newedge.shader' ...loading 'scripts/newedge_pub.shader' ...loading 'scripts/nnk05.shader' ...loading 'scripts/nunukciel04.shader' ...loading 'scripts/ospdm11.shader' ...loading 'scripts/ospdm12.shader' ...loading 'scripts/ospdm5.shader' ...loading 'scripts/ospdm8.shader' ...loading 'scripts/polo3dm4.shader' ...loading 'scripts/purple.shader' ...loading 'scripts/ra3textureset1.shader' ...loading 'scripts/sgtghost.shader' ...loading 'scripts/sg_osp.shader' ...loading 'scripts/wnoise.shader' ...loading 'scripts/ospdm12door.shader' ...loading 'scripts/on-x_ctf5.shader' ...loading 'scripts/olictf.shader' ...loading 'scripts/bouncy.shader' ...loading 'scripts/nova.shader' ...loading 'scripts/mario_ctf.shader' ...loading 'scripts/noctf3.shader' ...loading 'scripts/cpmctf3.shader' ...loading 'scripts/ninemil-ctf1.shader' ...loading 'scripts/ninemil-ctf2.shader' ...loading 'scripts/cpmctf1.shader' ...loading 'scripts/wdw3team1.shader' ...loading 'scripts/cpm8.shader' ...loading 'scripts/r_tourney4.shader' ...loading 'scripts/mrcq3t3.shader' ...loading 'scripts/lun_cpm18.shader' ...loading 'scripts/cpm4a.shader' ...loading 'scripts/swelt_evil8.shader' ...loading 'scripts/cpm3a.shader' ...loading 'scripts/swelt_majestic.shader' ...loading 'scripts/cpm3.shader' ...loading 'scripts/cpm29.shader' ...loading 'scripts/cpm28.shader' ...loading 'scripts/cpm27.shader' ...loading 'scripts/cpm26.shader' ...loading 'scripts/cpm25.shader' ...loading 'scripts/cpm24.shader' ...loading 'scripts/cpm23.shader' ...loading 'scripts/devilpunch.shader' ...loading 'scripts/mkoxide.shader' ...loading 'scripts/cpm22.shader' ...loading 'scripts/sweltdm4.shader' ...loading 'scripts/69pickup1.shader' ...loading 'scripts/decker_sky.shader' ...loading 'scripts/decker_light.shader' ...loading 'scripts/decker_sfx.shader' ...loading 'scripts/decker_grates.shader' ...loading 'scripts/deck-tele.shader' ...loading 'scripts/hub3media.shader' ...loading 'scripts/nodm2.shader' ...loading 'scripts/acid.shader' ...loading 'scripts/cpm17.shader' ...loading 'scripts/evil6.shader' ...loading 'scripts/evil6_trims.shader' ...loading 'scripts/sweltdm3.shader' ...loading 'scripts/blemish.shader' ...loading 'scripts/qfraggel2.shader' ...loading 'scripts/mrcq3dm5.shader' ...loading 'scripts/mrcleantex_3.shader' ...loading 'scripts/mrcleantex_1.shader' ...loading 'scripts/ik_sky.shader' ...loading 'scripts/cmp11a.shader' ...loading 'scripts/d3xf2.shader' ...loading 'scripts/decker.shader' ...loading 'scripts/13void.shader' ...loading 'scripts/base_button.shader' ...loading 'scripts/rought_1024.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/stratosphere2.shader' ...loading 'scripts/evil4.shader' ...loading 'scripts/skyboxes.shader' ...loading 'scripts/mrctele.shader' ...loading 'scripts/1024.shader' ...loading 'scripts/jajsundown1.shader' ...loading 'scripts/mapmdl-ts-torch01.shader' ...loading 'scripts/rola_misc.shader' ...loading 'scripts/rola_rock2.shader' ...loading 'scripts/rola_rock3.shader' ...loading 'scripts/olos.shader' ...loading 'scripts/soc_t1light1.shader' ...loading 'scripts/soc_t1spawn1.shader' ...loading 'scripts/telestecki.shader' ...loading 'scripts/chick6.shader' ...loading 'scripts/ctctf4.shader' ...loading 'scripts/ctctf1.shader' ...loading 'scripts/ctctf.shader' ...loading 'scripts/ctctf2.shader' ...loading 'scripts/ctctf3.shader' ...loading 'scripts/boom.shader' ...loading 'scripts/c2kdm3.shader' ...loading 'scripts/c2klight.shader' ...loading 'scripts/classic2_0.shader' ...loading 'scripts/lostatseaday.shader' ...loading 'scripts/blackforest.shader' ...loading 'scripts/bja1dm.shader' ...loading 'scripts/harlequin_sky.shader' ...loading 'scripts/13edge.shader' ...loading 'scripts/lightningnew.shader' ...loading 'scripts/explode1.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/tim.shader' ...loading 'scripts/base.shader' ...loading 'scripts/base_floor.shader' ...loading 'scripts/base_light.shader' ...loading 'scripts/base_object.shader' ...loading 'scripts/base_support.shader' ...loading 'scripts/base_trim.shader' ...loading 'scripts/base_wall.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/eerie.shader' ...loading 'scripts/gothic_block.shader' ...loading 'scripts/gothic_floor.shader' ...loading 'scripts/gothic_light.shader' ...loading 'scripts/gothic_trim.shader' ...loading 'scripts/gothic_wall.shader' ...loading 'scripts/hell.shader' ...loading 'scripts/liquid.shader' ...loading 'scripts/menu.shader' ...loading 'scripts/models.shader' ...loading 'scripts/organics.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/shrine.shader' ...loading 'scripts/skin.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/test.shader' ----- finished R_Init ----- ------- sound initialization ------- ------------------------------------ ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0xf1fba000 dma buffer No background file. ---------------------- Sound memory manager started Loading dll file ui. Sys_LoadDll(/usr/share/games/quake3/baseq3/uii386.so)... Sys_LoadDll(/usr/share/games/quake3/baseq3/uii386.so) failed: "/usr/share/games/quake3/baseq3/uii386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/home/user//.q3a/baseq3/uii386.so)... Sys_LoadDll(/home/user//.q3a/baseq3/uii386.so) failed: "/home/user//.q3a/baseq3/uii386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/usr/share/games/quake3/baseq3/uii386.so)... Sys_LoadDll(ui) failed dlopen() completely! Failed to load dll, looking for qvm. Loading vm file vm/ui.qvm. VM file ui compiled to 594408 bytes of code ui loaded in 1963008 bytes on the hunk 107 arenas parsed 38 bots parsed --- Common Initialization Complete --- Opening IP socket: localhost:27960 Hostname: helix Alias: helix.zeroth IP: 192.168.0.102 Started tty console (use +set ttycon 0 to disable) ^5PunkBuster Client: Attempting to resolve master5.evenbalance.com ^5PunkBuster Client: Resolved to [69.10.138.110] ^5PunkBuster Client: PunkBuster Client (v1.524 | A0) Enabled Resolving update.quake3arena.com update.quake3arena.com resolved to 192.246.40.56:27951 72.5.248.168 resolved to 72.5.248.168:27960 Resolving authorize.quake3arena.com authorize.quake3arena.com resolved to 192.246.40.56:27952 ^5PunkBuster Client: Game Version [Q3 1.32c linux-i386 May 8 2006] ^5PunkBuster Client: Connected to Server 72.5.248.168:27960 ----- FS_Startup ----- Current search path: /home/user//.q3a/unlagged/unlagged-02cl.pk3 (3 files) /home/user//.q3a/unlagged /usr/share/games/quake3/unlagged ./quake3.x86/unlagged /home/user//.q3a/baseq3/ZZ_BOT~vvdbcf.pk3 (34 files) /home/user//.q3a/baseq3/ZZ_BOT~1.2258dbcf.pk3 (33 files) /home/user//.q3a/baseq3/zz_bot_izverg.pk3 (25 files) /home/user//.q3a/baseq3/ztn3tourney1.pk3 (6 files) /home/user//.q3a/baseq3/ztn3dm2.pk3 (6 files) /home/user//.q3a/baseq3/ztn3dm1.pk3 (10 files) /home/user//.q3a/baseq3/zbot-dalekmk4.pk3 (17 files) /home/user//.q3a/baseq3/wtf-q3a_v3.pk3 (1963 files) /home/user//.q3a/baseq3/wop_padshop.pk3 (400 files) /home/user//.q3a/baseq3/wop_padpack.pk3 (524 files) /home/user//.q3a/baseq3/wop_padlibrary.pk3 (311 files) /home/user//.q3a/baseq3/wop_04.pk3 (18 files) /home/user//.q3a/baseq3/woohaa.pk3 (9 files) /home/user//.q3a/baseq3/ump_media.pk3 (2 files) /home/user//.q3a/baseq3/ump3.pk3 (501 files) /home/user//.q3a/baseq3/ump2.pk3 (596 files) /home/user//.q3a/baseq3/UMP1.pk3 (636 files) /home/user//.q3a/baseq3/ultimate2.pk3 (22 files) /home/user//.q3a/baseq3/turboctf01.pk3 (74 files) /home/user//.q3a/baseq3/SpaceArena3.pk3 (64 files) /home/user//.q3a/baseq3/smfctf1.pk3 (8 files) /home/user//.q3a/baseq3/skye3ctf1.pk3 (35 files) /home/user//.q3a/baseq3/schadctf.pk3 (19 files) /home/user//.q3a/baseq3/sbctf1.pk3 (20 files) /home/user//.q3a/baseq3/runtfest.pk3 (187 files) /home/user//.q3a/baseq3/ramp3ctf1.pk3 (38 files) /home/user//.q3a/baseq3/qxctf1_q3.pk3 (21 files) /home/user//.q3a/baseq3/quakecon2001.pk3 (47 files) /home/user//.q3a/baseq3/q3_bp_bot.pk3 (9 files) /home/user//.q3a/baseq3/q3wpak4.pk3 (562 files) /home/user//.q3a/baseq3/q3wpak3.pk3 (447 files) /home/user//.q3a/baseq3/q3wpak1.pk3 (396 files) /home/user//.q3a/baseq3/q3wpak0.pk3 (287 files) /home/user//.q3a/baseq3/q3skorectf7.pk3 (34 files) /home/user//.q3a/baseq3/q3pinball.pk3 (61 files) /home/user//.q3a/baseq3/q3hockey-final.pk3 (27 files) /home/user//.q3a/baseq3/pn03.pk3 (97 files) /home/user//.q3a/baseq3/platforms.pk3 (4 files) /home/user//.q3a/baseq3/pbox2.pk3 (31 files) /home/user//.q3a/baseq3/pbox1.pk3 (50 files) /home/user//.q3a/baseq3/padshop.pk3 (270 files) /home/user//.q3a/baseq3/padpool.pk3 (107 files) /home/user//.q3a/baseq3/padkitchen.pk3 (140 files) /home/user//.q3a/baseq3/padgarden.pk3 (131 files) /home/user//.q3a/baseq3/padgallery_dl.pk3 (268 files) /home/user//.q3a/baseq3/padcrash.pk3 (77 files) /home/user//.q3a/baseq3/ospmaps0.pk3 (690 files) /home/user//.q3a/baseq3/on-xctf5.pk3 (102 files) /home/user//.q3a/baseq3/oli3ctf1.pk3 (11 files) /home/user//.q3a/baseq3/novacain.pk3 (70 files) /home/user//.q3a/baseq3/mario_opposing_castles.pk3 (89 files) /home/user//.q3a/baseq3/map_cpmctf5.pk3 (16 files) /home/user//.q3a/baseq3/map_cpmctf3.pk3 (118 files) /home/user//.q3a/baseq3/map_cpmctf2.pk3 (57 files) /home/user//.q3a/baseq3/map_cpmctf1.pk3 (45 files) /home/user//.q3a/baseq3/map_cpma3.pk3 (10 files) /home/user//.q3a/baseq3/map_cpm9.pk3 (10 files) /home/user//.q3a/baseq3/map_cpm8.pk3 (13 files) /home/user//.q3a/baseq3/map_cpm7.pk3 (15 files) /home/user//.q3a/baseq3/map_cpm6.pk3 (41 files) /home/user//.q3a/baseq3/map_cpm5.pk3 (7 files) /home/user//.q3a/baseq3/map_cpm4a.pk3 (74 files) /home/user//.q3a/baseq3/map_cpm4.pk3 (7 files) /home/user//.q3a/baseq3/map_cpm3a.pk3 (79 files) /home/user//.q3a/baseq3/map_cpm3.pk3 (28 files) /home/user//.q3a/baseq3/map_cpm29.pk3 (78 files) /home/user//.q3a/baseq3/map_cpm28.pk3 (33 files) /home/user//.q3a/baseq3/map_cpm27.pk3 (95 files) /home/user//.q3a/baseq3/map_cpm26_cpmctf4.pk3 (100 files) /home/user//.q3a/baseq3/map_cpm25.pk3 (59 files) /home/user//.q3a/baseq3/map_cpm24.pk3 (44 files) /home/user//.q3a/baseq3/map_cpm23.pk3 (91 files) /home/user//.q3a/baseq3/map_cpm22.pk3 (60 files) /home/user//.q3a/baseq3/map_cpm21.pk3 (93 files) /home/user//.q3a/baseq3/map_cpm20.pk3 (82 files) /home/user//.q3a/baseq3/map_cpm2.pk3 (14 files) /home/user//.q3a/baseq3/map_cpm1a.pk3 (57 files) /home/user//.q3a/baseq3/map_cpm19.pk3 (58 files) /home/user//.q3a/baseq3/map_cpm18r.pk3 (79 files) /home/user//.q3a/baseq3/map_cpm18.pk3 (77 files) /home/user//.q3a/baseq3/map_cpm17.pk3 (71 files) /home/user//.q3a/baseq3/map_cpm16.pk3 (34 files) /home/user//.q3a/baseq3/map_cpm15.pk3 (28 files) /home/user//.q3a/baseq3/map_cpm14.pk3 (86 files) /home/user//.q3a/baseq3/map_cpm13.pk3 (72 files) /home/user//.q3a/baseq3/map_cpm12.pk3 (20 files) /home/user//.q3a/baseq3/map_cpm11a.pk3 (18 files) /home/user//.q3a/baseq3/map_cpm11.pk3 (15 files) /home/user//.q3a/baseq3/map_cpm10.pk3 (16 files) /home/user//.q3a/baseq3/mapel4b.pk3 (59 files) /home/user//.q3a/baseq3/map-13void.pk3 (44 files) /home/user//.q3a/baseq3/l33ttrixpro.pk3 (11 files) /home/user//.q3a/baseq3/jump3.pk3 (3 files) /home/user//.q3a/baseq3/jump2.pk3 (3 files) /home/user//.q3a/baseq3/jump.pk3 (3 files) /home/user//.q3a/baseq3/jjm2.pk3 (23 files) /home/user//.q3a/baseq3/jjm.pk3 (7 files) /home/user//.q3a/baseq3/hillside.pk3 (56 files) /home/user//.q3a/baseq3/hctf3.pk3 (43 files) /home/user//.q3a/baseq3/halq3ctf10_v2.pk3 (17 files) /home/user//.q3a/baseq3/Gomore.pk3 (4 files) /home/user//.q3a/baseq3/frontier.pk3 (4 files) /home/user//.q3a/baseq3/DMWolf.pk3 (72 files) /home/user//.q3a/baseq3/dicebox.pk3 (46 files) /home/user//.q3a/baseq3/ctf4+.pk3 (8 files) /home/user//.q3a/baseq3/ctf4++.pk3 (16 files) /home/user//.q3a/baseq3/ctf1+.pk3 (20 files) /home/user//.q3a/baseq3/ctctf6.pk3 (107 files) /home/user//.q3a/baseq3/ctctf.pk3 (251 files) /home/user//.q3a/baseq3/c2k1024.pk3 (21 files) /home/user//.q3a/baseq3/bring.pk3 (33 files) /home/user//.q3a/baseq3/blackforest.pk3 (20 files) /home/user//.q3a/baseq3/bja1dm.pk3 (40 files) /home/user//.q3a/baseq3/17+ctf.pk3 (72 files) /home/user//.q3a/baseq3/17+.pk3 (15 files) /home/user//.q3a/baseq3/13edge.pk3 (55 files) /home/user//.q3a/baseq3 /usr/share/games/quake3/baseq3/pak8.pk3 (9 files) /usr/share/games/quake3/baseq3/pak7.pk3 (4 files) /usr/share/games/quake3/baseq3/pak6.pk3 (64 files) /usr/share/games/quake3/baseq3/pak5.pk3 (7 files) /usr/share/games/quake3/baseq3/pak4.pk3 (272 files) /usr/share/games/quake3/baseq3/pak3.pk3 (4 files) /usr/share/games/quake3/baseq3/pak2.pk3 (148 files) /usr/share/games/quake3/baseq3/pak1.pk3 (26 files) /usr/share/games/quake3/baseq3/pak0.pk3 (3539 files) /usr/share/games/quake3/baseq3 ./quake3.x86/baseq3 ---------------------- 33227 files in pk3 files RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 7950 GT/PCI/SSE2 GL_VERSION: 2.1.0 NVIDIA 97.55 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: -1, 1440 x 900 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 1 texture bits: 16 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled HACK: using vertex lightmap approximation Forcing glFinish Initializing Shaders ...loading 'scripts/unlagged.shader' ...loading 'scripts/ztn3tourney1.shader' ...loading 'scripts/ztn3dm2.shader' ...loading 'scripts/ztn3dm1.shader' ...loading 'scripts/powtex.shader' ...loading 'scripts/scrotch.shader' ...loading 'scripts/andromeda_2.shader' ...loading 'scripts/dml_glass.shader' ...loading 'scripts/dml_liquids.shader' ...loading 'scripts/q3skoreddom1.shader' ...loading 'scripts/wtf_andro2.shader' ...loading 'scripts/andromeda.shader' ...loading 'scripts/sixteen.shader' ...loading 'scripts/snowy.shader' ...loading 'scripts/chocolatemilk.shader' ...loading 'scripts/ctf_unified.shader' ...loading 'scripts/ame7q3ctf1.shader' ...loading 'scripts/purplenebula.shader' ...loading 'scripts/sky-brightblue.shader' ...loading 'scripts/wtf3.shader' ...loading 'scripts/bubctf1.shader' ...loading 'scripts/x3map05.shader' ...loading 'scripts/speedyctf.shader' ...loading 'scripts/on-x_wtf1.shader' ...loading 'scripts/frozen.shader' ...loading 'scripts/wtf_scorpions.shader' ...loading 'scripts/himmel.shader' ...loading 'scripts/hrodm01.shader' ...loading 'scripts/hroctf01.shader' ...loading 'scripts/lostatseanight.shader' ...loading 'scripts/wtf_v3.shader' ...loading 'scripts/wtf_lego.shader' ...loading 'scripts/graveyard.shader' ...loading 'scripts/multiplant.shader' ...loading 'scripts/atlantis.shader' ...loading 'scripts/medieval.shader' ...loading 'scripts/wtf.shader' ...loading 'scripts/oak.shader' ...loading 'scripts/emerald.shader' ...loading 'scripts/egypt.shader' ...loading 'scripts/egyptsoc.shader' ...loading 'scripts/little_egypt.shader' ...loading 'scripts/temple.shader' ...loading 'scripts/wtf_waterfall.shader' ...loading 'scripts/tech1soc.shader' ...loading 'scripts/cas_wtf.shader' ...loading 'scripts/q3dm3_arena.shader' ...loading 'scripts/cardigan_skies.shader' ...loading 'scripts/quakerx.shader' ...loading 'scripts/sfx2.shader' ...loading 'scripts/wtfxs2.shader' ...loading 'scripts/lzctf1.shader' ...loading 'scripts/ctftree.shader' ...loading 'scripts/pad_tex02.shader' ...loading 'scripts/fc_main.shader' ...loading 'scripts/ice_terra2.shader' ...loading 'scripts/halq3ctf10.shader' ...loading 'scripts/common.shader' ...loading 'scripts/wtf2.shader' ...loading 'scripts/evil8_base.shader' ...loading 'scripts/letgo.shader' ...loading 'scripts/ka_flagbanner.shader' ...loading 'scripts/darkhollow.shader' ...loading 'scripts/mars.shader' ...loading 'scripts/17+ctf.shader' ...loading 'scripts/jajspace2.shader' ...loading 'scripts/fc_skybox.shader' ...loading 'scripts/jajspace1.shader' ...loading 'scripts/milkchocolate.shader' ...loading 'scripts/mrcleantex_4.shader' ...loading 'scripts/face2face.shader' ...loading 'scripts/templatic.shader' ...loading 'scripts/wtf_andro.shader' ...loading 'scripts/rjldm3_decals.shader' ...loading 'scripts/sinwtf.shader' ...loading 'scripts/morose.shader' ...loading 'scripts/mudriver.shader' ...loading 'scripts/padcastle.shader' ...loading 'scripts/padeffekt_3.shader' ...loading 'scripts/padskin_winner_statue.shader' ...loading 'scripts/el_dmask.shader' ...loading 'scripts/grtrees.shader' ...loading 'scripts/lfsprites.shader' ...loading 'scripts/pad_effect.shader' ...loading 'scripts/pad_maps.shader' ...loading 'scripts/pad_petesky.shader' ...loading 'scripts/u_grim.shader' ...loading 'scripts/padgold_statue.shader' ...loading 'scripts/pad_bookroom.shader' ...loading 'scripts/pad_ddmix.shader' ...loading 'scripts/pad_teleporter.shader' ...loading 'scripts/pad_wop.shader' ...loading 'scripts/wopascii.shader' ...loading 'scripts/ctf2_oak.shader' ...loading 'scripts/titans_ump_b.shader' ...loading 'scripts/bmctf.shader' ...loading 'scripts/mikectf2.shader' ...loading 'scripts/ch_sky.shader' ...loading 'scripts/ailfest2b.shader' ...loading 'scripts/railfest2.shader' ...loading 'scripts/ump3_ctf2.shader' ...loading 'scripts/ump3_ctf3.shader' ...loading 'scripts/af3gate.shader' ...loading 'scripts/aphooked_ctf1.shader' ...loading 'scripts/drola.shader' ...loading 'scripts/e7.shader' ...loading 'scripts/egyptsoc_af3gate.shader' ...loading 'scripts/el_gen.shader' ...loading 'scripts/el_wlight.shader' ...loading 'scripts/hanoi.shader' ...loading 'scripts/mikectf.shader' ...loading 'scripts/polaris.shader' ...loading 'scripts/skullcam.shader' ...loading 'scripts/ump2ctf4.shader' ...loading 'scripts/umpmckinley.shader' ...loading 'scripts/umpmckinley2.shader' ...loading 'scripts/catalonia.shader' ...loading 'scripts/wallportal.shader' ...loading 'scripts/wizeguy.shader' ...loading 'scripts/evil6_floors.shader' ...loading 'scripts/hal_newtech.shader' ...loading 'scripts/keditok_ctf2.shader' ...loading 'scripts/keditok_hydrogen.shader' ...loading 'scripts/eoctf.shader' ...loading 'scripts/titans_ump.shader' ...loading 'scripts/xnone_egypt.shader' ...loading 'scripts/xnone3ctf1.shader' ...loading 'scripts/ump1ctf1.shader' ...loading 'scripts/rjpads.shader' ...loading 'scripts/plasma.shader' ...loading 'scripts/portal.shader' ...loading 'scripts/lpad.shader' ...loading 'scripts/rjpit.shader' ...loading 'scripts/rjtowers.shader' ...loading 'scripts/rjwalls.shader' ...loading 'scripts/strafe.shader' ...loading 'scripts/jroom.shader' ...loading 'scripts/qroom.shader' ...loading 'scripts/turboctf01.shader' ...loading 'scripts/deekarena.shader' ...loading 'scripts/julieplay3.shader' ...loading 'scripts/jultex.shader' ...loading 'scripts/myskies.shader' ...loading 'scripts/runtfest.shader' ...loading 'scripts/ramp3ctf1.shader' ...loading 'scripts/quark.shader' ...loading 'scripts/bloodstone.shader' ...loading 'scripts/elglight2.shader' ...loading 'scripts/geit3ctf2.shader' ...loading 'scripts/griffin.shader' ...loading 'scripts/impaled_skel.shader' ...loading 'scripts/nkd_taspawn.shader' ...loading 'scripts/scanctf2.shader' ...loading 'scripts/scanctf2_e8.shader' ...loading 'scripts/scanctf3.shader' ...loading 'scripts/scanctf4.shader' ...loading 'scripts/scandm1ctf.shader' ...loading 'scripts/scanterra.shader' ...loading 'scripts/sock_techlig1.shader' ...loading 'scripts/stb.shader' ...loading 'scripts/casey2.shader' ...loading 'scripts/bastir.shader' ...loading 'scripts/casey.shader' ...loading 'scripts/ctf_q3w.shader' ...loading 'scripts/q3w5.shader' ...loading 'scripts/q3w7.shader' ...loading 'scripts/japanc_q3w.shader' ...loading 'scripts/mrcteleb.shader' ...loading 'scripts/mrcteler.shader' ...loading 'scripts/q3wcp10.shader' ...loading 'scripts/q3wcp11.shader' ...loading 'scripts/q3wcp12.shader' ...loading 'scripts/q3wcp13.shader' ...loading 'scripts/q3wcp14.shader' ...loading 'scripts/q3wcp15.shader' ...loading 'scripts/q3wcp16.shader' ...loading 'scripts/q3wcp2.shader' ...loading 'scripts/q3wcp3.shader' ...loading 'scripts/q3wcp9.shader' ...loading 'scripts/q3wxs2.shader' ...loading 'scripts/q3wcp1.shader' ...loading 'scripts/q3wcp4.shader' ...loading 'scripts/q3wcp6.shader' ...loading 'scripts/q3wcp5.shader' ...loading 'scripts/q3wxs1.shader' ...loading 'scripts/q3skorectf7.shader' ...loading 'scripts/starfield.shader' ...loading 'scripts/zmatrix.shader' ...loading 'scripts/zstarfieldmoving.shader' ...loading 'scripts/zteleporters1.shader' ...loading 'scripts/zq3pinball.shader' ...loading 'scripts/zanihumorcafe.shader' ...loading 'scripts/zanisig.shader' ...loading 'scripts/glassnfog.shader' ...loading 'scripts/linelite.shader' ...loading 'scripts/whitebanner.shader' ...loading 'scripts/pn03.shader' ...loading 'scripts/shaderlab_1337.shader' ...loading 'scripts/glass.shader' ...loading 'scripts/arctic.shader' ...loading 'scripts/slterra.shader' ...loading 'scripts/dune.shader' ...loading 'scripts/mapel4b.shader' ...loading 'scripts/majesty.shader' ...loading 'scripts/padeffekt_2.shader' ...loading 'scripts/kitchen.shader' ...loading 'scripts/padeffekt.shader' ...loading 'scripts/padfigures.shader' ...loading 'scripts/padman.shader' ...loading 'scripts/crosshairs.shader' ...loading 'scripts/decal.shader' ...loading 'scripts/bal3scrap.shader' ...loading 'scripts/charon_dm9.shader' ...loading 'scripts/dboxctf2a.shader' ...loading 'scripts/jalt2osp.shader' ...loading 'scripts/mrcq3t4.shader' ...loading 'scripts/mrcq3t6.shader' ...loading 'scripts/newedge.shader' ...loading 'scripts/newedge_pub.shader' ...loading 'scripts/nnk05.shader' ...loading 'scripts/nunukciel04.shader' ...loading 'scripts/ospdm11.shader' ...loading 'scripts/ospdm12.shader' ...loading 'scripts/ospdm5.shader' ...loading 'scripts/ospdm8.shader' ...loading 'scripts/polo3dm4.shader' ...loading 'scripts/purple.shader' ...loading 'scripts/ra3textureset1.shader' ...loading 'scripts/sgtghost.shader' ...loading 'scripts/sg_osp.shader' ...loading 'scripts/wnoise.shader' ...loading 'scripts/ospdm12door.shader' ...loading 'scripts/on-x_ctf5.shader' ...loading 'scripts/olictf.shader' ...loading 'scripts/bouncy.shader' ...loading 'scripts/nova.shader' ...loading 'scripts/mario_ctf.shader' ...loading 'scripts/noctf3.shader' ...loading 'scripts/cpmctf3.shader' ...loading 'scripts/ninemil-ctf1.shader' ...loading 'scripts/ninemil-ctf2.shader' ...loading 'scripts/cpmctf1.shader' ...loading 'scripts/wdw3team1.shader' ...loading 'scripts/cpm8.shader' ...loading 'scripts/r_tourney4.shader' ...loading 'scripts/mrcq3t3.shader' ...loading 'scripts/lun_cpm18.shader' ...loading 'scripts/cpm4a.shader' ...loading 'scripts/swelt_evil8.shader' ...loading 'scripts/cpm3a.shader' ...loading 'scripts/swelt_majestic.shader' ...loading 'scripts/cpm3.shader' ...loading 'scripts/cpm29.shader' ...loading 'scripts/cpm28.shader' ...loading 'scripts/cpm27.shader' ...loading 'scripts/cpm26.shader' ...loading 'scripts/cpm25.shader' ...loading 'scripts/cpm24.shader' ...loading 'scripts/cpm23.shader' ...loading 'scripts/devilpunch.shader' ...loading 'scripts/mkoxide.shader' ...loading 'scripts/cpm22.shader' ...loading 'scripts/sweltdm4.shader' ...loading 'scripts/69pickup1.shader' ...loading 'scripts/decker_sky.shader' ...loading 'scripts/decker_light.shader' ...loading 'scripts/decker_sfx.shader' ...loading 'scripts/decker_grates.shader' ...loading 'scripts/deck-tele.shader' ...loading 'scripts/hub3media.shader' ...loading 'scripts/nodm2.shader' ...loading 'scripts/acid.shader' ...loading 'scripts/cpm17.shader' ...loading 'scripts/evil6.shader' ...loading 'scripts/evil6_trims.shader' ...loading 'scripts/sweltdm3.shader' ...loading 'scripts/blemish.shader' ...loading 'scripts/qfraggel2.shader' ...loading 'scripts/mrcq3dm5.shader' ...loading 'scripts/mrcleantex_3.shader' ...loading 'scripts/mrcleantex_1.shader' ...loading 'scripts/ik_sky.shader' ...loading 'scripts/cmp11a.shader' ...loading 'scripts/d3xf2.shader' ...loading 'scripts/decker.shader' ...loading 'scripts/13void.shader' ...loading 'scripts/base_button.shader' ...loading 'scripts/rought_1024.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/stratosphere2.shader' ...loading 'scripts/evil4.shader' ...loading 'scripts/skyboxes.shader' ...loading 'scripts/mrctele.shader' ...loading 'scripts/1024.shader' ...loading 'scripts/jajsundown1.shader' ...loading 'scripts/mapmdl-ts-torch01.shader' ...loading 'scripts/rola_misc.shader' ...loading 'scripts/rola_rock2.shader' ...loading 'scripts/rola_rock3.shader' ...loading 'scripts/olos.shader' ...loading 'scripts/soc_t1light1.shader' ...loading 'scripts/soc_t1spawn1.shader' ...loading 'scripts/telestecki.shader' ...loading 'scripts/chick6.shader' ...loading 'scripts/ctctf4.shader' ...loading 'scripts/ctctf1.shader' ...loading 'scripts/ctctf.shader' ...loading 'scripts/ctctf2.shader' ...loading 'scripts/ctctf3.shader' ...loading 'scripts/boom.shader' ...loading 'scripts/c2kdm3.shader' ...loading 'scripts/c2klight.shader' ...loading 'scripts/classic2_0.shader' ...loading 'scripts/lostatseaday.shader' ...loading 'scripts/blackforest.shader' ...loading 'scripts/bja1dm.shader' ...loading 'scripts/harlequin_sky.shader' ...loading 'scripts/13edge.shader' ...loading 'scripts/lightningnew.shader' ...loading 'scripts/explode1.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/tim.shader' ...loading 'scripts/base.shader' ...loading 'scripts/base_floor.shader' ...loading 'scripts/base_light.shader' ...loading 'scripts/base_object.shader' ...loading 'scripts/base_support.shader' ...loading 'scripts/base_trim.shader' ...loading 'scripts/base_wall.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/eerie.shader' ...loading 'scripts/gothic_block.shader' ...loading 'scripts/gothic_floor.shader' ...loading 'scripts/gothic_light.shader' ...loading 'scripts/gothic_trim.shader' ...loading 'scripts/gothic_wall.shader' ...loading 'scripts/hell.shader' ...loading 'scripts/liquid.shader' ...loading 'scripts/menu.shader' ...loading 'scripts/models.shader' ...loading 'scripts/organics.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/shrine.shader' ...loading 'scripts/skin.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/test.shader' ----- finished R_Init ----- Loading dll file ui. Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)... Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so) failed: "/usr/share/games/quake3/unlagged/uii386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so)... Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so) failed: "/home/user//.q3a/unlagged/uii386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)... Sys_LoadDll(ui) failed dlopen() completely! Failed to load dll, looking for qvm. Loading vm file vm/ui.qvm. VM file ui compiled to 594408 bytes of code ui loaded in 1963008 bytes on the hunk 107 arenas parsed 38 bots parsed Loading dll file cgame. Sys_LoadDll(/usr/share/games/quake3/unlagged/cgamei386.so)... Sys_LoadDll(/usr/share/games/quake3/unlagged/cgamei386.so) failed: "/usr/share/games/quake3/unlagged/cgamei386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/home/user//.q3a/unlagged/cgamei386.so)... Sys_LoadDll(/home/user//.q3a/unlagged/cgamei386.so) failed: "/home/user//.q3a/unlagged/cgamei386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/usr/share/games/quake3/unlagged/cgamei386.so)... Sys_LoadDll(cgame) failed dlopen() completely! Failed to load dll, looking for qvm. Loading vm file vm/cgame.qvm. VM file cgame compiled to 817555 bytes of code cgame loaded in 5426272 bytes on the hunk stitched 0 LoD cracks ...loaded 2073 faces, 26 meshes, 16 trisurfs, 16 flares trying icons/skull_red.TGA... trying icons/skull_blue.TGA... trying models/players//icon_default.TGA... trying models/players/characters//icon_default.TGA... Failed to load model file models/players/characters//lower.md3 ^3WARNING: could not find sound/player/bitterman/drown.wav - using default trying models/players/james/icon_default.TGA... trying models/players/characters/james/icon_default.TGA... Failed to load model file models/players/characters/james/lower.md3 Failed to load model file models/players/characters/james/lower.md3 CL_InitCGame: 2.17 seconds 1 msec to draw all images Com_TouchMemory: 0 msec execing q3config.cfg This server is Unlagged: full lag compensation is ON! Aftershock^7 disconnected ^5PunkBuster Client: WARNING: ^7PB Kicks for Name Stealing and All PB Restrictions on this Server zeroth^7 has been kicked via PunkBuster (for 1 minute) ... Empty CD Key Not Allowed on this Server RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 7950 GT/PCI/SSE2 GL_VERSION: 2.1.0 NVIDIA 97.55 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: -1, 1440 x 900 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 1 texture bits: 16 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled HACK: using vertex lightmap approximation Forcing glFinish Initializing Shaders ...loading 'scripts/unlagged.shader' ...loading 'scripts/ztn3tourney1.shader' ...loading 'scripts/ztn3dm2.shader' ...loading 'scripts/ztn3dm1.shader' ...loading 'scripts/powtex.shader' ...loading 'scripts/scrotch.shader' ...loading 'scripts/andromeda_2.shader' ...loading 'scripts/dml_glass.shader' ...loading 'scripts/dml_liquids.shader' ...loading 'scripts/q3skoreddom1.shader' ...loading 'scripts/wtf_andro2.shader' ...loading 'scripts/andromeda.shader' ...loading 'scripts/sixteen.shader' ...loading 'scripts/snowy.shader' ...loading 'scripts/chocolatemilk.shader' ...loading 'scripts/ctf_unified.shader' ...loading 'scripts/ame7q3ctf1.shader' ...loading 'scripts/purplenebula.shader' ...loading 'scripts/sky-brightblue.shader' ...loading 'scripts/wtf3.shader' ...loading 'scripts/bubctf1.shader' ...loading 'scripts/x3map05.shader' ...loading 'scripts/speedyctf.shader' ...loading 'scripts/on-x_wtf1.shader' ...loading 'scripts/frozen.shader' ...loading 'scripts/wtf_scorpions.shader' ...loading 'scripts/himmel.shader' ...loading 'scripts/hrodm01.shader' ...loading 'scripts/hroctf01.shader' ...loading 'scripts/lostatseanight.shader' ...loading 'scripts/wtf_v3.shader' ...loading 'scripts/wtf_lego.shader' ...loading 'scripts/graveyard.shader' ...loading 'scripts/multiplant.shader' ...loading 'scripts/atlantis.shader' ...loading 'scripts/medieval.shader' ...loading 'scripts/wtf.shader' ...loading 'scripts/oak.shader' ...loading 'scripts/emerald.shader' ...loading 'scripts/egypt.shader' ...loading 'scripts/egyptsoc.shader' ...loading 'scripts/little_egypt.shader' ...loading 'scripts/temple.shader' ...loading 'scripts/wtf_waterfall.shader' ...loading 'scripts/tech1soc.shader' ...loading 'scripts/cas_wtf.shader' ...loading 'scripts/q3dm3_arena.shader' ...loading 'scripts/cardigan_skies.shader' ...loading 'scripts/quakerx.shader' ...loading 'scripts/sfx2.shader' ...loading 'scripts/wtfxs2.shader' ...loading 'scripts/lzctf1.shader' ...loading 'scripts/ctftree.shader' ...loading 'scripts/pad_tex02.shader' ...loading 'scripts/fc_main.shader' ...loading 'scripts/ice_terra2.shader' ...loading 'scripts/halq3ctf10.shader' ...loading 'scripts/common.shader' ...loading 'scripts/wtf2.shader' ...loading 'scripts/evil8_base.shader' ...loading 'scripts/letgo.shader' ...loading 'scripts/ka_flagbanner.shader' ...loading 'scripts/darkhollow.shader' ...loading 'scripts/mars.shader' ...loading 'scripts/17+ctf.shader' ...loading 'scripts/jajspace2.shader' ...loading 'scripts/fc_skybox.shader' ...loading 'scripts/jajspace1.shader' ...loading 'scripts/milkchocolate.shader' ...loading 'scripts/mrcleantex_4.shader' ...loading 'scripts/face2face.shader' ...loading 'scripts/templatic.shader' ...loading 'scripts/wtf_andro.shader' ...loading 'scripts/rjldm3_decals.shader' ...loading 'scripts/sinwtf.shader' ...loading 'scripts/morose.shader' ...loading 'scripts/mudriver.shader' ...loading 'scripts/padcastle.shader' ...loading 'scripts/padeffekt_3.shader' ...loading 'scripts/padskin_winner_statue.shader' ...loading 'scripts/el_dmask.shader' ...loading 'scripts/grtrees.shader' ...loading 'scripts/lfsprites.shader' ...loading 'scripts/pad_effect.shader' ...loading 'scripts/pad_maps.shader' ...loading 'scripts/pad_petesky.shader' ...loading 'scripts/u_grim.shader' ...loading 'scripts/padgold_statue.shader' ...loading 'scripts/pad_bookroom.shader' ...loading 'scripts/pad_ddmix.shader' ...loading 'scripts/pad_teleporter.shader' ...loading 'scripts/pad_wop.shader' ...loading 'scripts/wopascii.shader' ...loading 'scripts/ctf2_oak.shader' ...loading 'scripts/titans_ump_b.shader' ...loading 'scripts/bmctf.shader' ...loading 'scripts/mikectf2.shader' ...loading 'scripts/ch_sky.shader' ...loading 'scripts/ailfest2b.shader' ...loading 'scripts/railfest2.shader' ...loading 'scripts/ump3_ctf2.shader' ...loading 'scripts/ump3_ctf3.shader' ...loading 'scripts/af3gate.shader' ...loading 'scripts/aphooked_ctf1.shader' ...loading 'scripts/drola.shader' ...loading 'scripts/e7.shader' ...loading 'scripts/egyptsoc_af3gate.shader' ...loading 'scripts/el_gen.shader' ...loading 'scripts/el_wlight.shader' ...loading 'scripts/hanoi.shader' ...loading 'scripts/mikectf.shader' ...loading 'scripts/polaris.shader' ...loading 'scripts/skullcam.shader' ...loading 'scripts/ump2ctf4.shader' ...loading 'scripts/umpmckinley.shader' ...loading 'scripts/umpmckinley2.shader' ...loading 'scripts/catalonia.shader' ...loading 'scripts/wallportal.shader' ...loading 'scripts/wizeguy.shader' ...loading 'scripts/evil6_floors.shader' ...loading 'scripts/hal_newtech.shader' ...loading 'scripts/keditok_ctf2.shader' ...loading 'scripts/keditok_hydrogen.shader' ...loading 'scripts/eoctf.shader' ...loading 'scripts/titans_ump.shader' ...loading 'scripts/xnone_egypt.shader' ...loading 'scripts/xnone3ctf1.shader' ...loading 'scripts/ump1ctf1.shader' ...loading 'scripts/rjpads.shader' ...loading 'scripts/plasma.shader' ...loading 'scripts/portal.shader' ...loading 'scripts/lpad.shader' ...loading 'scripts/rjpit.shader' ...loading 'scripts/rjtowers.shader' ...loading 'scripts/rjwalls.shader' ...loading 'scripts/strafe.shader' ...loading 'scripts/jroom.shader' ...loading 'scripts/qroom.shader' ...loading 'scripts/turboctf01.shader' ...loading 'scripts/deekarena.shader' ...loading 'scripts/julieplay3.shader' ...loading 'scripts/jultex.shader' ...loading 'scripts/myskies.shader' ...loading 'scripts/runtfest.shader' ...loading 'scripts/ramp3ctf1.shader' ...loading 'scripts/quark.shader' ...loading 'scripts/bloodstone.shader' ...loading 'scripts/elglight2.shader' ...loading 'scripts/geit3ctf2.shader' ...loading 'scripts/griffin.shader' ...loading 'scripts/impaled_skel.shader' ...loading 'scripts/nkd_taspawn.shader' ...loading 'scripts/scanctf2.shader' ...loading 'scripts/scanctf2_e8.shader' ...loading 'scripts/scanctf3.shader' ...loading 'scripts/scanctf4.shader' ...loading 'scripts/scandm1ctf.shader' ...loading 'scripts/scanterra.shader' ...loading 'scripts/sock_techlig1.shader' ...loading 'scripts/stb.shader' ...loading 'scripts/casey2.shader' ...loading 'scripts/bastir.shader' ...loading 'scripts/casey.shader' ...loading 'scripts/ctf_q3w.shader' ...loading 'scripts/q3w5.shader' ...loading 'scripts/q3w7.shader' ...loading 'scripts/japanc_q3w.shader' ...loading 'scripts/mrcteleb.shader' ...loading 'scripts/mrcteler.shader' ...loading 'scripts/q3wcp10.shader' ...loading 'scripts/q3wcp11.shader' ...loading 'scripts/q3wcp12.shader' ...loading 'scripts/q3wcp13.shader' ...loading 'scripts/q3wcp14.shader' ...loading 'scripts/q3wcp15.shader' ...loading 'scripts/q3wcp16.shader' ...loading 'scripts/q3wcp2.shader' ...loading 'scripts/q3wcp3.shader' ...loading 'scripts/q3wcp9.shader' ...loading 'scripts/q3wxs2.shader' ...loading 'scripts/q3wcp1.shader' ...loading 'scripts/q3wcp4.shader' ...loading 'scripts/q3wcp6.shader' ...loading 'scripts/q3wcp5.shader' ...loading 'scripts/q3wxs1.shader' ...loading 'scripts/q3skorectf7.shader' ...loading 'scripts/starfield.shader' ...loading 'scripts/zmatrix.shader' ...loading 'scripts/zstarfieldmoving.shader' ...loading 'scripts/zteleporters1.shader' ...loading 'scripts/zq3pinball.shader' ...loading 'scripts/zanihumorcafe.shader' ...loading 'scripts/zanisig.shader' ...loading 'scripts/glassnfog.shader' ...loading 'scripts/linelite.shader' ...loading 'scripts/whitebanner.shader' ...loading 'scripts/pn03.shader' ...loading 'scripts/shaderlab_1337.shader' ...loading 'scripts/glass.shader' ...loading 'scripts/arctic.shader' ...loading 'scripts/slterra.shader' ...loading 'scripts/dune.shader' ...loading 'scripts/mapel4b.shader' ...loading 'scripts/majesty.shader' ...loading 'scripts/padeffekt_2.shader' ...loading 'scripts/kitchen.shader' ...loading 'scripts/padeffekt.shader' ...loading 'scripts/padfigures.shader' ...loading 'scripts/padman.shader' ...loading 'scripts/crosshairs.shader' ...loading 'scripts/decal.shader' ...loading 'scripts/bal3scrap.shader' ...loading 'scripts/charon_dm9.shader' ...loading 'scripts/dboxctf2a.shader' ...loading 'scripts/jalt2osp.shader' ...loading 'scripts/mrcq3t4.shader' ...loading 'scripts/mrcq3t6.shader' ...loading 'scripts/newedge.shader' ...loading 'scripts/newedge_pub.shader' ...loading 'scripts/nnk05.shader' ...loading 'scripts/nunukciel04.shader' ...loading 'scripts/ospdm11.shader' ...loading 'scripts/ospdm12.shader' ...loading 'scripts/ospdm5.shader' ...loading 'scripts/ospdm8.shader' ...loading 'scripts/polo3dm4.shader' ...loading 'scripts/purple.shader' ...loading 'scripts/ra3textureset1.shader' ...loading 'scripts/sgtghost.shader' ...loading 'scripts/sg_osp.shader' ...loading 'scripts/wnoise.shader' ...loading 'scripts/ospdm12door.shader' ...loading 'scripts/on-x_ctf5.shader' ...loading 'scripts/olictf.shader' ...loading 'scripts/bouncy.shader' ...loading 'scripts/nova.shader' ...loading 'scripts/mario_ctf.shader' ...loading 'scripts/noctf3.shader' ...loading 'scripts/cpmctf3.shader' ...loading 'scripts/ninemil-ctf1.shader' ...loading 'scripts/ninemil-ctf2.shader' ...loading 'scripts/cpmctf1.shader' ...loading 'scripts/wdw3team1.shader' ...loading 'scripts/cpm8.shader' ...loading 'scripts/r_tourney4.shader' ...loading 'scripts/mrcq3t3.shader' ...loading 'scripts/lun_cpm18.shader' ...loading 'scripts/cpm4a.shader' ...loading 'scripts/swelt_evil8.shader' ...loading 'scripts/cpm3a.shader' ...loading 'scripts/swelt_majestic.shader' ...loading 'scripts/cpm3.shader' ...loading 'scripts/cpm29.shader' ...loading 'scripts/cpm28.shader' ...loading 'scripts/cpm27.shader' ...loading 'scripts/cpm26.shader' ...loading 'scripts/cpm25.shader' ...loading 'scripts/cpm24.shader' ...loading 'scripts/cpm23.shader' ...loading 'scripts/devilpunch.shader' ...loading 'scripts/mkoxide.shader' ...loading 'scripts/cpm22.shader' ...loading 'scripts/sweltdm4.shader' ...loading 'scripts/69pickup1.shader' ...loading 'scripts/decker_sky.shader' ...loading 'scripts/decker_light.shader' ...loading 'scripts/decker_sfx.shader' ...loading 'scripts/decker_grates.shader' ...loading 'scripts/deck-tele.shader' ...loading 'scripts/hub3media.shader' ...loading 'scripts/nodm2.shader' ...loading 'scripts/acid.shader' ...loading 'scripts/cpm17.shader' ...loading 'scripts/evil6.shader' ...loading 'scripts/evil6_trims.shader' ...loading 'scripts/sweltdm3.shader' ...loading 'scripts/blemish.shader' ...loading 'scripts/qfraggel2.shader' ...loading 'scripts/mrcq3dm5.shader' ...loading 'scripts/mrcleantex_3.shader' ...loading 'scripts/mrcleantex_1.shader' ...loading 'scripts/ik_sky.shader' ...loading 'scripts/cmp11a.shader' ...loading 'scripts/d3xf2.shader' ...loading 'scripts/decker.shader' ...loading 'scripts/13void.shader' ...loading 'scripts/base_button.shader' ...loading 'scripts/rought_1024.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/stratosphere2.shader' ...loading 'scripts/evil4.shader' ...loading 'scripts/skyboxes.shader' ...loading 'scripts/mrctele.shader' ...loading 'scripts/1024.shader' ...loading 'scripts/jajsundown1.shader' ...loading 'scripts/mapmdl-ts-torch01.shader' ...loading 'scripts/rola_misc.shader' ...loading 'scripts/rola_rock2.shader' ...loading 'scripts/rola_rock3.shader' ...loading 'scripts/olos.shader' ...loading 'scripts/soc_t1light1.shader' ...loading 'scripts/soc_t1spawn1.shader' ...loading 'scripts/telestecki.shader' ...loading 'scripts/chick6.shader' ...loading 'scripts/ctctf4.shader' ...loading 'scripts/ctctf1.shader' ...loading 'scripts/ctctf.shader' ...loading 'scripts/ctctf2.shader' ...loading 'scripts/ctctf3.shader' ...loading 'scripts/boom.shader' ...loading 'scripts/c2kdm3.shader' ...loading 'scripts/c2klight.shader' ...loading 'scripts/classic2_0.shader' ...loading 'scripts/lostatseaday.shader' ...loading 'scripts/blackforest.shader' ...loading 'scripts/bja1dm.shader' ...loading 'scripts/harlequin_sky.shader' ...loading 'scripts/13edge.shader' ...loading 'scripts/lightningnew.shader' ...loading 'scripts/explode1.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/tim.shader' ...loading 'scripts/base.shader' ...loading 'scripts/base_floor.shader' ...loading 'scripts/base_light.shader' ...loading 'scripts/base_object.shader' ...loading 'scripts/base_support.shader' ...loading 'scripts/base_trim.shader' ...loading 'scripts/base_wall.shader' ...loading 'scripts/ctf.shader' ...loading 'scripts/eerie.shader' ...loading 'scripts/gothic_block.shader' ...loading 'scripts/gothic_floor.shader' ...loading 'scripts/gothic_light.shader' ...loading 'scripts/gothic_trim.shader' ...loading 'scripts/gothic_wall.shader' ...loading 'scripts/hell.shader' ...loading 'scripts/liquid.shader' ...loading 'scripts/menu.shader' ...loading 'scripts/models.shader' ...loading 'scripts/organics.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/shrine.shader' ...loading 'scripts/skin.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/test.shader' ----- finished R_Init ----- Loading dll file ui. Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)... Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so) failed: "/usr/share/games/quake3/unlagged/uii386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so)... Sys_LoadDll(/home/user//.q3a/unlagged/uii386.so) failed: "/home/user//.q3a/unlagged/uii386.so: cannot open shared object file: No such file or directory" Sys_LoadDll(/usr/share/games/quake3/unlagged/uii386.so)... Sys_LoadDll(ui) failed dlopen() completely! Failed to load dll, looking for qvm. Loading vm file vm/ui.qvm. VM file ui compiled to 594408 bytes of code ui loaded in 1963008 bytes on the hunk 107 arenas parsed 38 bots parsed ^5PunkBuster Client: Not Connected to a Server ]\quit ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- ----- CL_Shutdown ----- ----------------------- Shutdown tty console