[UNITINFO] { ////===========//// ////Basic Stats//// ////===========//// unitname = aafus; name = advanced fusion reactor; description = enhanced energy output; buildcostmetal = 9909; buildcostenergy = 72115; buildtime = 157529; maxdamage = 21250; maxvelocity = 0; ////=========//// ////Resources//// ////=========//// energyuse = 0; energymake = 3000; metalstorage = 0; energystorage = 0; ////=======//// ////Defense//// ////=======//// idleautoheal = 5; idletime = 1800; damagemodifier = 0.95; ////Flares//// ////========//// ////Movement//// ////========//// maxslope = 13; maxwaterdepth = 0; acceleration = 0; brakerate = 0; turnrate = 0; footprintx = 7; footprintz = 5; ////Airplane//// ////========//// ////Building//// ////========//// buildangle = 4096; yardmap = ooooooooooooooooooooooooooooooooooo; ////========/// ////Sensors//// ////=======//// sightdistance = 273; seismicsignature = 0; ////=======//// ////Weapons//// ////=======//// ////Weapon1//// ////Weapon2//// ////Weapon3//// ////Weapon4//// ////Weapon5//// ////Weapon6//// ////Weapon7//// ////Weapon8//// ////Weapon9//// ////Weapon10//// ////Weapon11//// ////Weapon12//// ////Weapon13//// ////Weapon14//// ////Weapon15//// ////Weapon16//// ////Orders//// noautofire = 0; category = arm energy level3 special noweapon notair notsub all; category = arm energy level3 special noweapon notair notsub all; tedclass = energy; explodeas = nuclear_missile; selfdestructas = crblmssl; ////=======//// ////Builder//// ////=======//// builder = 0; workertime = 0; ////==========//// ////Appearance//// ////==========//// icontype = building; objectname = aafus; corpse = aafus_dead; buildpic = aafus.dds; smoothanim = 1; ////=========//// ////Transport//// ////=========//// ////====//// ////Misc//// ////====//// onoffable = 0; activatewhenbuilt = 0; soundcategory = arm_fus; [SFXTypes] { } }