//ABOVE MAIN(): new jailed[MAX_PLAYERS]; //UNDER ONPLAYERCONNECT: jailed[playerid] = 0; //UNDER ONPLAYERCOMMANDTEXT if(strcmp(cmd, "/jail", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /jail [Player ID]"); return 1; } giveplayerid = strval(tmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_COP) { // this can be changed to admin if you wish if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been jailed by Cop %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED1, string); format(string, sizeof(string), "%s has been jailed by Cop %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_RED1, string); printf(string); SetPlayerInterior(giveplayerid,3); jailed[giveplayerid] = 1; SetPlayerPos(giveplayerid,198.3797,160.8905,1003.0300); SetPlayerFacingAngle(giveplayerid,177.0350); SetCameraBehindPlayer(giveplayerid); PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300); TogglePlayerControllable(giveplayerid,0); // so that can't /kill DisablePlayerCheckpoint(giveplayerid); return 1; }else{ format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } }else{ format(string, sizeof(string), "You Are Not official Police!!", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } }else{ format(string, sizeof(string), "This person(id:%d) is alreadyy jailed!", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/unjail", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /unjail [Player ID]"); return 1; } giveplayerid = strval(tmp); if(jailed[giveplayerid]==1) { if (gTeam[playerid] == TEAM_COP) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been unjailed by %s (ID:%d)!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_GREEN, string); format(string, sizeof(string), "%s (ID:%d) has been unjailed by %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_GREEN, string); printf(string); jailed[giveplayerid] = 0; SetPlayerInterior(giveplayerid,0); SetPlayerFacingAngle(giveplayerid,90.00); SetPlayerPos(giveplayerid,2296.4031,2468.7754,10.8203); SetPlayerFacingAngle(giveplayerid,177.0350); SetCameraBehindPlayer(giveplayerid); TogglePlayerControllable(giveplayerid,1); return 1; }else{ format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } }else{ format(string, sizeof(string), "You Are not official Police!!", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } }else{ format(string, sizeof(string), "This person(id:%d) is Not jailed!", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; }