public OnGameModeInit() { SetTimer("frozentimer",1000,1); return 1; } new Frozen[MAX_PLAYERS]; public frozentimer() <------------------------------ HERE! HERE IT GIVES ME THE ERROR!!!! { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(Frozen[i] > 0) { Frozen[i]--; if(Frozen[i] < 0) { TogglePlayerControllable(i, 1); // send them message saying they ok now } else { new string[100]; format(string,100,"Frozen time left: %d", Frozen[i]); // send it how you want } } } } } public OnPlayerConnected(playerid) { Frozen[playerid] = -1; } public OnPlayerDeath(playerid, killerid, reason) { if(/*dber*/) { TogglePlayerControllable(killerid, 0); Frozen[killerid] += 60; } }