on *:TEXT:!tell*:#:{ if ($2 == cav|cavalry && %p1cav == 0) { notice %player1 You have no cavalry left to attack with! } if ($3 == cav|cavalry && %p2cav == 0) { notice %player1 You opponent has no cavalry to attack! } if ($2 == cav|cavalry && $3 == cav|cavalry && %turn == 1) { if ($calc(%p1cav >= %p2cav)) set %p2cav 0 set %p1cav $calc(( %p1cav / 10) * $r(7,9)) notice $nick Test } }