on *:TEXT:!tell*:#:{ if ($2 == cav|cavalry) && (%p1cav == 0) { notice %player1 You have no cavalry left to attack with! } if ($3 == cav|cavalry) && (%p2cav == 0) { notice %player1 You opponent has no cavalry to attack! } if ($2 == cav|cavalry) && ($3 == cav|cavalry) && (%turn == 1) { if (p1cav >= %p2cav) { set %p2cav 0 set %p1cav $calc(( %p1cav / 10) * $r(7,9)) notice $nick Test } } }