-------------------- START FIGHTING # eventAttacked # DEFEND!!! Rowen from Bantor I'm alread fighting! TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:173:in `update' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:62:in `update' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:175:in `update' mymen: # # # # # otheren: # FIGHTMAP:#:# FIGHTMAP:#:# FIGHTMAP:#:# FIGHTMAP:#:# FIGHTMAP:#:# # startFightingMan(man) FIXME: implement setMeshState(.) Bantor(Bantor) attacks Rowen(Rowen) # startFightingMan(man) Bantor(Dayn) attacks Rowen(Rowen) # startFightingMan(man) Bantor(Oland) attacks Rowen(Rowen) # startFightingMan(man) Bantor(Baldor) attacks Rowen(Rowen) # startFightingMan(man) Bantor(Hekand) attacks Rowen(Rowen) -------------------- CHECK(FIGHT) # Bantor startFightingMan(man) FIXME: implement setMeshState(.) Bantor(Bantor) attacks Rowen(Rowen) CHECK(FIGHT) # Dayn startFightingMan(man) Bantor(Dayn) attacks Rowen(Rowen) CHECK(FIGHT) # Oland startFightingMan(man) Bantor(Oland) attacks Rowen(Rowen) CHECK(FIGHT) # Baldor startFightingMan(man) Bantor(Baldor) attacks Rowen(Rowen) CHECK(FIGHT) # Hekand startFightingMan(man) Bantor(Hekand) attacks Rowen(Rowen) ASSIGN JOB 2 All # --- setFire false STOPPED # ASSIGN JOB ready. TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:173:in `update' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:62:in `update' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:64:in `update' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:137:in `updateInspection' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:139:in `updateInspection' TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:88:in `checkButtons' my false myok false friend false TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:175:in `update' mymen: # otheren: # # # # # FIGHTMAP:#:# # startFightingMan(man) FIXME: implement setMeshState(.) Rowen(Rowen) attacks Bantor(Hekand) -------------------- FPS: 18 pick-tris:0 Tris:6902 MESHES:27 starting GC GC ok RESOURCE CHANGED # food 30.0 Keep true # tool 0.0 Keep false # corn 0.0 Keep false # stone 50.0 Keep true # wood 15.0 Keep true (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name: (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:629577870 i:5 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:0 (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:81:AnimMeshData::AnimMeshData(const AGFilename&)):loading from:data/models/man_e_dagger.ant4 (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:87:AnimMeshData::AnimMeshData(const AGFilename&)):animTime:20 RESOURCE CHANGED # food 30.0 Keep true # tool 0.0 Keep false # corn 0.0 Keep false # stone 50.0 Keep true # wood 15.0 Keep true (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name: (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:-570873826 i:5 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:-1 FPS: 27 pick-tris:0 Tris:6944 MESHES:27 starting GC GC ok RESOURCE CHANGED # food 30.0 Keep true # tool 0.0 Keep false # corn 0.0 Keep false # stone 50.0 Keep true # wood 15.0 Keep true (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name: (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:361301181 i:5 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:1 FPS: 20 pick-tris:748 Tris:7028 MESHES:27 starting GC GC ok RESOURCE CHANGED # food 30.0 Keep true # tool 0.0 Keep false # corn 0.0 Keep false # stone 50.0 Keep true # wood 15.0 Keep true (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name: (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:-1620532319 i:5 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:-4 CHECK(FIGHT) # Oland startFightingMan(man) Bantor(Oland) attacks Rowen(Rowen) FPS: 25 pick-tris:0 Tris:7070 MESHES:27 starting GC GC ok RESOURCE CHANGED # food 30.0 Keep true # tool 0.0 Keep false # corn 0.0 Keep false # stone 50.0 Keep true # wood 18.0 Keep true (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:857.383 i:0x93cb3d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1465.97 i:0x9595ee0 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:801.795 i:0x9599d90 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:1174.6 i:0x959b7a8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:56.9683 i:0x9620718 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:93.3678 i:0x9622108 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:73.7894 i:0x9623af8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:42.2917 i:0x96254d8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:305.036 i:0x9626ec8 name: (/home/architeuthis/antargis/antargis-0.2/src/map.cc:310:AntEntity* AntMap::getNext(AntEntity*, const AGString&, size_t)):norm:57.616 i:0x96288a8 name: (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:79:int AGRandomizer::operator()(int)):r:1443899064 i:5 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:81:int AGRandomizer::operator()(int)):r2:4 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.955722 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.955722 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.0327719 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.0327719 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.985093 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.985093 FPS: 21 pick-tris:2146 Tris:7070 MESHES:27 starting GC GC ok (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:79:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):th:113 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:80:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):bottom:100 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:81:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):sh:1024 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:82:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):left:0 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_tooltip.cc:100:AGTooltip::AGTooltip(const AGRect2&, const AGStringUtf8&)):(0,102):(158,215) 1.1573287513521 1.14357892672221 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.104182 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.104182 1.12430242697398 TRACE /home/architeuthis/antargis/antargis-0.2/ruby/ant_inventory.rb:70:in `draw' 1.08100010289086 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.173207 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.173207 1.04851221375995 FPS: 20 pick-tris:1664 Tris:7070 MESHES:27 starting GC GC ok (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.65619 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.65619 FPS: 28 pick-tris:0 Tris:7070 MESHES:27 starting GC GC ok (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:69:float AGRandomizer::operator()(float)):d:0.310156 f:1 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_rand.cc:71:float AGRandomizer::operator()(float)):d2:0.310156 (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_layout.cc:69:virtual void AGLayout::loadXML(const std::string&)):GEOMETRY:(0,0):(1280,1024) (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_window.cc:44:AGWindow::AGWindow(AGWidget*, const AGRect2&, const AGStringUtf8&, const AGString&)):image:window.border.image (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_background.cc:69:AGBackground::AGBackground(const AGString&)):window.background.image /home/architeuthis/antargis/antargis-0.2/ruby/ant_local.rb:55:in `process': private method `gsub' called for Your hero Rowen suffers.:Libantargis::AGStringUtf8 (NoMethodError) from /home/architeuthis/antargis/antargis-0.2/ruby/ant_local.rb:123:in `translate' from /home/architeuthis/antargis/antargis-0.2/ruby/ant_local.rb:130:in `_' from /home/architeuthis/antargis/antargis-0.2/ruby/view.rb:338:in `initialize' from /home/architeuthis/antargis/antargis-0.2/ruby/antargis.rb:519:in `new' from /home/architeuthis/antargis/antargis-0.2/ruby/antargis.rb:519:in `checkHeroEnergy' from /home/architeuthis/antargis/antargis-0.2/ruby/antargis.rb:301:in `eventFrame' from /home/architeuthis/antargis/antargis-0.2/ruby/campaign.rb:52:in `run' from /home/architeuthis/antargis/antargis-0.2/ruby/campaign.rb:52:in `play' ... 9 levels... from ./ruby/intro.rb:135:in `require' from ./ruby/intro.rb:135 from ./run.rb:5:in `require' from ./run.rb:5 [Thread -1227637872 (LWP 24886) exited] (/home/architeuthis/antargis/antargis-0.2/src/ant_renderer.cc:51:Renderer::~Renderer()):gRenderer:0x8acadb0 (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/simplewater.vert:data/shaders/simplewater.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/simplewater.vert:data/shaders/simplewater.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/simplewater.vert:data/shaders/simplewater.frag (/home/architeuthis/antargis/antargis-0.2/gui/src/ag_main.cc:118:virtual AGMain::~AGMain()):QUIT Vertex3fv: 2 Normal3fv: 1 (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_e_walk.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_walk.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/sheep.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_axe.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_e_dagger.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag AD75EAB0 (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_e_wood.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/anim_mesh_data.cc:124:virtual AnimMeshData::~AnimMeshData()):data/models/man_wood.anim (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim_depth.vert:data/shaders/anim_depth.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:158:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:161:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag (/home/architeuthis/antargis/antargis-0.2/src/glsl.cc:162:void AntShaderProgram::takeDown()):name:data/shaders/anim.vert:data/shaders/anim.frag Program exited with code 01. (gdb) bt No stack. (gdb)