ON *:LOAD:{ set %BombOn 1 set %BombTimerMin 20 set %BombTimerMax 40 set %BombColorSelect Normal set %BombScriptStatus Enabled set %BombColorListOpp Extended } ON *:TEXT:!Bomb*:#:{ if ($2 == stop) && ($nick isop $chan) && (%BG1BombPlanted == 1) && ($chan == %BG1BombedChan) { if (%BG1Planter !isop $chan) { if (!$3) { msg $chan 4The bomb dissolves into dust. set %BombedNick2 %BG1BombedNick CleanBombVars halt } elseif ($3 == kick) { kick %BG1BombedChan %BG1Planter $4- ( $+ $nick $+ ) msg %BG1BombedChan 4The bomb dissolves into dust. set %BombedNick2 %BG1BombedNick CleanBombVars halt } elseif ($3 == ban) { ban -ku $+ $4 %BG1BombedChan %BG1Planter $5- (Kick/Banned for $duration($4) ( $+ $nick $+ )) msg %BG1BombedChan 4The bomb dissolves into dust. set %BombedNick2 %BG1BombedNick CleanBombVars halt } else { msg %BG1BombedChan 4The bomb dissolves into dust. set %BombedNick2 %BG1BombedNick CleanBombVars halt } } else { msg %BG1BombedChan 4The bomb dissolves into dust. set %BombedNick2 %BG1BombedNick CleanBombVars halt } } elseif ($2 == blow) && ($nick isop $chan) && (%BG1BombPlanted == 1) && (%BG1Planter != $me) && (%BG1BombedNick != $me) && ($chan == %BG1BombedChan) { TimeUp halt } elseif ($2 == showvars) && ($nick isop $chan) { notice $nick 5 $+ $chr(37) $+ BombTimerMin=4 $+ %BombTimerMin $+ 5, $chr(37) $+ BombTimerMax=4 $+ %BombTimerMax $+ 5, $chr(37) $+ BombColorSelect=4 $+ %BombColorSelect $+ 5, $& $chr(37) $+ BombedNick=4 $+ $iif(!%BG1BombedNick,$chr(36) $+ null,%BG1BombedNick) $+ 5, $chr(37) $+ BombedNick2=4 $+ $iif(!%BombedNick2,$chr(36) $+ null,%BombedNick2) $+ 5, $& $chr(37) $+ BombedChan=4 $+ $iif(!%BG1BombedChan,$chr(36) $+ null,%BG1BombedChan) $+ 5, $chr(37) $+ BombColors=4 $+ $iif(!%BG1BombColors,$chr(36) $+ null,%BG1BombColors) halt } elseif ($2 == set) && ($nick isop $chan) { if (!$3) { notice $nick 5Commands: 4!Bomb set [ON/OFF], !Bomb set colors [NORMAL/EXTENDED], !Bomb set timer [MIN] [MAX] halt } elseif ($3 == on) { if (%Bombon == 1) { notice $nick 5The script is already enabled! halt } else { set %Bombon 1 msg $chan 5!Bomb script enabled! set %BombScriptStatus Disable CleanBombVars halt } } elseif ($3 == off) { if (%Bombon == 0) { notice $nick 5The script is already disabled! halt } else { set %Bombon 0 msg $chan 5!Bomb script disabled! set %BombScriptStatus Enable CleanBombVars halt } } elseif ($3 == colors) { if ($4 == normal) { set %BombColorSelect Normal set %BombColorListOpp Extended msg $chan 4Normal 5bomb colors are now in use! halt } elseif ($4 == extended) { set %BombColorSelect Extended set %BombColorListOpp Normal msg $chan 4Extended 5bomb colors are now in use! halt } else { notice $nick 5Use 4!bomb set colors [NORMAL/EXTENDED] 5to choose the color list to use. halt } } elseif ($3 == timer) { if ($4) && ($5) { set %BombTimerMin $4 set %BombTimerMax $5 msg $chan 5The bomb timer is now between4 %BombTimerMin 5and4 %BombTimerMax 5(default 20 and 40) halt } else { notice $nick 5Use 4!bomb timer [MIN] [MAX] 5(default is 20 and 40) } } else { halt } } elseif (%Bombon == 1) && (%BG1BombPlanted != 1) { if ($2 == $null) { notice $nick 5Use4 !Bomb [NICK] (optional)[REASON] 5to make that person have to defuse the bomb. halt } elseif ($2 !ison $chan) { msg $chan 5That user does not exist. halt } elseif ($nick($chan,$2).idle >= 300) { msg $chan 5Sorry, that user is idle halt } else { BombSetColorVars :FixColors2 if (%BombColorSelect == Extended) { set %BG1BombColor1 $gettok( %BombColorList1,$r(1,$numtok( %BombColorList1,32)),32) set %BG1BombColor2 $gettok( %BombColorList2,$r(1,$numtok( %BombColorList2,32)),32) set %BG1BombColor3 $gettok( %BombColorList3,$r(1,$numtok( %BombColorList3,32)),32) } else { set %BG1BombColor1 $gettok(%BombColorListNorm,$rand(1,$numtok(%BombColorListNorm,32)),32) set %BG1BombColor2 $gettok(%BombColorListNorm,$rand(1,$numtok(%BombColorListNorm,32)),32) set %BG1BombColor3 $gettok(%BombColorListNorm,$rand(1,$numtok(%BombColorListNorm,32)),32) } goto FixColors halt :FixColors if (%BG1BombColor1 == %BG1BombColor2) || (%BG1BombColor2 == %BG1BombColor3) || (%BG1BombColor1 == %BG1BombColor3) { goto FixColors2 halt } else { $SetBombVars($nick,$2,$chan,$3-) if ($2 == $me) { msg %BG1BombedChan 4I will not allow that! set %BG1BombTimer %BG1BombTimer - 10 set %BG1BombedNick $nick set BombKickMsg 4Think twice before trying to bomb the bot! } set %BG1BombTimer2 $floor( $calc( %BG1BombTimer / 3 * 2 ) ) describe %BG1BombedChan 5straps a bomb onto4 %BG1BombedNick $+ 's 5chest.4 %BG1BombedNick 5has4 %BG1BombTimer 5seconds to defuse the bomb. The wire colors $& are4 $replace( $lower(%BG1BombColor1),_,$chr(32)) $+ 5,4 $replace( $lower(%BG1BombColor2),_,$chr(32)) $+ 5, and4 $replace( $lower(%BG1BombColor3),_,$chr(32)) $+ 5. Type 4!cutwire COLOR 5to cut a wire! timerBombBeep 1 %BG1BombTimer2 msg %BG1BombedChan 4beep... beep... beep... timerBombBlow 1 %BG1BombTimer TimeUp halt } } } elseif (%BG1BombPlanted == 1) { notice $nick 5There's already a bomb set! halt } else { notice $nick 5Sorry, the script is currently disabled halt } } ON *:TEXT:!cutwire*:%BG1BombedChan:{ var %CWZ $lower($replace($gettok(%BG1BombColors,$rand(1,3),32),_,$chr(32))) var %CWA $replace(%CWZ,a,$null,e,$null,i,$null,o,$null,u,$null,$chr(32),_) var %CWB $replace($2-,a,$null,e,$null,i,$null,o,$null,u,$null,$chr(32),_) var %CWC $replace(%BG1BombColors,a,$null,e,$null,i,$null,o,$null,u,$null) if (%BG1BombPlanted == 1) && ($nick == %BG1BombedNick) && ($2) { if ($gettok(%CWC,1,32) != %CWB) && ($gettok(%CWC,2,32) != %CWB) && ($gettok(%CWC,3,32) != %CWB) { msg $chan 5There's no wire of that color! | halt } elseif (%CWA != %CWB) { if (%BG1BombedNick isop %BG1BombedChan) { msg %BG1BombedChan 5You cut the wrong wire! You should've cut the4 %CWZ 5wire! msg %BG1BombedChan %Kaboom set %BombedNick2 %BG1BombedNick CleanBombVars halt } else { msg %BG1BombedChan 5You cut the wrong wire! You should've cut the4 %CWZ 5wire! $iif(%BG1BombKickMsg != $null,ban -ku2 %BG1BombedChan %BG1BombedNick %Kaboom ( $+ %BG1BombKickMsg $+ ),ban -ku2 %BG1BombedChan %BG1BombedNick %Kaboom) set %BombedNick2 %BG1BombedNick CleanBombVars halt } } elseif (%BG1BombPlanted == 1) && ($nick == %BG1BombedNick) && (%CWA == %CWB) { msg %BG1BombedChan 4Bomb has been defused! You win! set %BombedNick2 %BG1BombedNick CleanBombVars halt } } else { halt } } ON *:TEXT:!counter-attack:#:{ if (%BG1Planter != $me) { if (%BG1BombPlanted == 1) && ($nick == %BG1BombedNick) && ($nick == %BombedNick2) && ($chan == %BG1BombedChan) { if (%BG1Planter !isop %BG1BombedChan) { kick %BG1BombedChan %BG1Planter %Zing (Owned by $nick $+ ) CleanBombVars halt } else { msg $chan 4God comes down from above, and He says, 'I shall not smite thine enemy.' msg $chan 4The bomb dissolves into dust. CleanBombVars halt } } } else { msg $chan 4I will do no such thing! halt } } ON *:NICK:{ if ($nick == %BombedNick2) { set %BombedNick2 $newnick halt } elseif (%BG1BombPlanted == 1) { if (%BG1BombedNick != $null) { if ($nick == %BG1BombedNick) { set %BG1BombedNick $newnick halt } elseif ($nick == %BG1Planter) { set %BG1Planter $newnick halt } } } } ON *:QUIT:{ if (%BG1BombPlanted == 1) && ($nick == %BG1BombedNick) { msg %BG1BombedChan 4Chicken... CleanBombVars } } ALIAS -l TimeUp { if (%BG1BombedNick isop %BG1BombedChan) { msg %BG1BombedChan %Kaboom CleanBombVars halt } else { $iif(%BG1BombKickMsg != $null,ban -ku2 %BG1BombedChan %BG1BombedNick %Kaboom ( $+ %BG1BombKickMsg $+ ),ban -ku2 %BG1BombedChan %BG1BombedNick %Kaboom) CleanBombVars halt } } ALIAS -l SetBombVars { set %BG1BombColors %BG1BombColor1 %BG1BombColor2 %BG1BombColor3 set %BG1Planter $1 set %BG1BombedNick $2 set %BG1BombedChan $3 set %BG1BombTimer $rand(%BombTimerMin,%BombTimerMax) set %BG1BombPlanted 1 set %BG1BombKickMsg $4- set %Kaboom 8,1*K7AB4OO7M!8* set %Zing 8,1*Z7IN4G!7* } ALIAS -l CleanBombVars { unset %BG1* timerBombBeep off timerBombBlow off } ALIAS -l BombSetColorVars { set %BombColorListNorm red orange yellow green blue indigo violet set %BombColorList1 Alizarin Burgundy Cardinal Carmine Cerise Chestnut Crimson Falu_red Fire_engine_red Girlsnberry Maroon Mauve Red Red-violet Rust Puce Sangria Scarlet Terracotta $& Vermilion Amaranth Rose Hollywood Cerise Shocking_Pink Coral Red Pomegranate Persian_red Pink Dark_Pink Venetian_red Fuchsia Magenta Orange Amber Coral Dark_salmon $& Gamboge Mahogany Peach Peach-orange Peach-yellow Pink-orange Pomegranate Pumpkin Rust Safety_orange Salmon Tangerine Tawny Amber Vermilion Burnt_Orange $& Apricot Carrot_Orange Orange_Peel Brown-Amber Beige Buff Corn Cream Dark_Goldenrod Ecru Flax Gamboge Golden Goldenrod Khaki Lemon Lemon_Cream Lime Mustard Navajo_white set %BombColorList2 Old_Gold Olive Papaya_whip Peach-yellow Pear Saffron School_bus_yellow Tangerine_yellow Yellow Apricot Metallic_Gold Chartreuse_yellow Golden_yellow $& Golden_poppy Green-yellow Asparagus Bright_green Camouflage_green Celadon Chartreuse Emerald Fern_green Gray-asparagus Green Green-yellow $& Jade Lime Moss_green Myrtle Olive Olive_drab Pear Pine_green Sea_green Spring_green Swamp_green Tea_green Forest_green Chartreuse_yellow Harlequin Office_green $& Lime_pulp Hunter_green Kelly_green Shamrock_green Islamic_green Lime_green Persian_green Alice_blue Aqua Aquamarine Baby_blue Bondi_blue Cerulean Cyan Pine_green set %BombColorList3 Robin_egg_blue Teal Turquoise Viridian Alice_blue Azure Blue Cerulean Cerulean_blue Cobalt_blue Cornflower_blue Dark blue Denim Dodger_blue Indigo Klein_Blue Lavender $& Midnight_Blue Navy_blue Periwinkle Persian_blue Powder_blue Prussian_blue Royal_blue Sapphire Steel_blue Ultramarine Light_blue Baby_blue Amethyst $& Cerise Eggplant Fuchsia Heliotrope Indigo Lavender Lavender_blush Lavender_gray Lavender_rose Lilac Magenta Mauve Mountbatten_pink Orchid Palatinate Purple $& Persian_indigo Purple Red-violet Rose Sangria Thistle Violet Violet-eggplant Wisteria_Pink Carnation Fuchsia Magenta Salmon_Pink Deep_Pink Hollywood_Cerise Hot_Pink } menu menubar { !Bomb Script .%BombScriptStatus:{ echo -m 4!Bomb script $lower(%BombScriptStatus) $+ d! $iif(%BombScriptStatus == Enable,set %BombOn 1, set %BombOn 0) $iif(%BombScriptStatus == Enable,set %BombScriptStatus Disable, set %BombScriptStatus Enable) } .Set ..Timer...:{ :SetTimer var %BG1BombTimerMinTemp = $$?="Enter the minimum timer limit:", %BG1BombTimerMaxTemp = $$?="Enter the maximum timer limit:" if (%BG1BombTimerMinTemp isnum) && (%BG1BombTimerMaxTemp isnum) { set %BG1BombTimerMin %BG1BombTimerMinTemp set %BG1BombTimerMax %BG1BombTimerMaxTemp echo -m 4The bomb timer is now between %BG1BombTimerMinTemp and %BG1BombTimerMaxTemp $+ ! halt } else { var %BG1BombTimerFailTemp = $$?!="Error: Both values must be numerals. $crlf $+ $crlf $+ Try again?" $iif(%BG1BombTimerFailTemp == $true,goto SetTimer,halt) } } ..Use %BombColorListOpp Color List:{ echo -m 4 $+ %BombColorListOpp now in use! $iif(%BombColorListOpp == Normal,set %BombColorSelect normal, set %BombColorSelect extended) $iif(%BombColorListOpp == Normal,set %BombColorListOpp Extended, set %BombColorListOpp Normal) } .Stop ..Stop Current Bomb:{ if (%BG1BombPlanted == 1) { msg %BG1BombedChan 4The bomb dissolves into dust. CleanBombVars halt } else { halt } } ..Stop and Kick...:{ if (%BG1BombPlanted == 1) { kick %BG1BombedChan %BG1Planter $$?="Reason:" msg %BG1BombedChan 4The bomb dissolves into dust. CleanBombVars halt } else { halt } } ..Stop and Ban...:{ if (%BG1BombPlanted == 1) { var %BBTT = $$?="How long? (in seconds)" ban -ku $+ %BBTT %BG1BombedChan %BG1Planter $?="Reason:" (Kick/Banned for $duration(%BBTT)) msg %BG1BombedChan 4The bomb dissolves into dust. CleanBombVars halt } else { halt } } .By Teh Maestro:{ run http://www.fpsbanana.com/ } }