timmeh ideasman_42, are you responsible for 3ds exporter? ideasman_42 partly ideasman_42 timmeh, why? artificer_work mfoxdogg: try http://rafb.net/p/8qVGfi94.html - I think that should work timmeh some guy in #blender channel is complaining that exported files "doesn't have the proper 3ds "node" information" timmeh was wondering if you had any idea what that was supposed to mean ideasman_42 timmeh, no it dosnt timmeh ok is there a reason? or just hasnt been coded ideasman_42 The code to export node into is there- but it crashes the 3ds max importer ideasman_42 dont know why ideasman_42 so I disabled it timmeh oh ok timmeh is it easy to enable it? ideasman_42 fairly easy to uncomment