on $*:TEXT:/^[!@.]/Si:#clan-disruption: { if ($remove($1,!,@,.) == stats) { if ($2 == -rank) { set %stats.style rank } elseif ($2 == -exp) { set %stats.style exp } elseif ($2 == -level) { set %stats.style level } else { set %stats.style level } } elseif ($statstrue($remove($1,!,@,.))) && ($remove($1,!,@,.) !isnum) { set %stats.style $+(skill.,$v1) } elseif ($regex($remove($1,!,@,.),/^co?mb(at)?/i)) { set %stats.style combat } else { halt } set %stats.display $iif($left($1,1) == @,msg $chan,notice $nick) set %stats.user $iif($left($2,1) != -,$replace($2-,$chr(32),_),$replace($3-,$chr(32),_)) set %stats.n 0 sockopen stats hiscore.runescape.com 80 } on *:SOCKOPEN:stats: { sockwrite -n $sockname GET $+(/hiscorepersonal.ws?user1=,%stats.user) HTTP/1.1 sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf } on *:SOCKREAD:stats: { var %i | sockread %i if ($statstrue(%i)) { set %stats.skill %i | set %stats.n 1 } elseif (*does not feature in the hiscores.* iswm %i) { %stats.display $c1(The username ") $+ $c2(%stats.user) $+ $c1(" does not appear in the Runescape Hiscores.) unset %stats.* | sockclose stats } elseif (%stats.n isnum 3-5) { set $+(%,stats.,%stats.skill,.,$statstype(%stats.n)) $gettok($gettok(%i,2,62),1,60) if (%stats.n == 5) { set %stats.n 0 } } elseif (** iswm %i) { if ($left(%stats.style,5) == skill) { if ($($+(%,stats.,$gettok(%stats.style,2,46),.exp),2)) { var %rank = $($+(%,stats.,$gettok(%stats.style,2,46),.rank),2) var %exp = $($+(%,stats.,$gettok(%stats.style,2,46),.exp),2) var %level = $($+(%,stats.,$gettok(%stats.style,2,46),.level),2) %stats.display $c1($statstrue($gettok(%stats.style,2,46)) stats for) $+($c2,%stats.user,$c1,:) %stats.display $c1(Level:) $c2(%level) $c1(Rank:) $c2(%rank) $c1(Exp:) $c2(%exp) $& $c1(Exp until $calc(%level + 1) $+ :) $c2($bytes($calc($statsxp($calc(%level + 1)) - $remove(%exp,$chr(44))),b)) } else { %stats.display $c1(The username ") $+ $c2(%stats.user) $+ $c1(" does not appear in the Runescape Hiscores for) $+($c2,$gettok(%stats.style,2,46),$c1,.) } unset %stats.* | sockclose stats } elseif (%stats.style == combat) { var %a = $iif(%stats.Attack.level,$v1,-) var %d = $iif(%stats.Defence.level,$v1,-) var %s = $iif(%stats.Strength.level,$v1,-) var %h = $iif(%stats.Hitpoints.level,$v1,-) var %r = $iif(%stats.Ranged.level,$v1,-) var %p = $iif(%stats.Prayer.level,$v1,-) var %m = $iif(%stats.Magic.level,$v1,-) { var %base = $calc((%d *100)+(%h *100)+($iif($isodd(%p),(%p -1)*50,%p *50))) } } else { var %x = 1 while (%x <= 23) { var %statline = %statline $iif($($+(%,stats.,$statstrue(%x),.level),2),$c1($statstrue(%x) $+ :) $c2($($+(%,stats.,$statstrue(%x),.,%stats.style),2)),$null) inc %x } %stats.display $c1(Stats for) $c2(%stats.user) $+($c1,$chr(40),Overall: $iif(%stats.Overall.level,$c2($($+(%,stats.Overall.,%stats.style),2)),$c2(N/A)),$c1,$chr(41),:) %stats.display %statline | unset %stats.* | sockclose stats } } if (%stats.n isnum 1-5) { inc %stats.n } } alias c1 { return $+($chr(3),5,$1-) } alias c2 { return $+($chr(3),07,$1-) } alias statstype { if ($1 == 3) { return rank } elseif ($1 == 4) { return level } else { return exp } } alias statstrue { if ($regex($1,/^0|overall|total/i)) { return Overall } elseif ($regex($1,/^1|at(k|tack)/i)) { return Attack } elseif ($regex($1,/^2|def(en[sc]e)?/i)) { return Defence } elseif ($regex($1,/^3|str(ength)?/i)) { return Strength } elseif ($regex($1,/^4|hp|hit(point)?s/i)) { return Hitpoints } elseif ($regex($1,/^5|range[rd]?/i)) { return Ranged } elseif ($regex($1,/^6|pray(er|ing?)?/i)) { return Prayer } elseif ($regex($1,/^7|mag(e|ick?)?/i)) { return Magic } elseif ($regex($1,/^8|cook(ing?)?/i)) { return Cooking } elseif ($regex($1,/^9|wc|woodcut(ting?)?/i)) { return Woodcutting } elseif ($regex($1,/^10|fletch(ing?)?/i)) { return Fletching } elseif ($regex($1,/^11|f(i|ee)sh(ing?)?/i)) { return Fishing } elseif ($regex($1,/^12|fm|firemake?(ing?)?/i)) { return Firemaking } elseif ($regex($1,/^13|craft(ing?)?/i)) { return Crafting } elseif ($regex($1,/^14|smith(ing?)?/i)) { return Smithing } elseif ($regex($1,/^15|mine?(ing?)?/i)) { return Mining } elseif ($regex($1,/^16|herb(lore?|al(ism)?)?/i)) { return Herblore } elseif ($regex($1,/^17|agil(ity)?/i)) { return Agility } elseif ($regex($1,/^18|th(ie|ei)[fv](ing?)?/i)) { return Thieving } elseif ($regex($1,/^19|slay(er|ing?)?/i)) { return Slayer } elseif ($regex($1,/^20|farm(er|ing?)?/i)) { return Farming } elseif ($regex($1,/^21|(rc|runecraft)(ing?)?/i)) { return Runecraft } elseif ($regex($1,/^22|hunt(er|ing?)?/i)) { return Hunter } elseif ($regex($1,/^23|cons(truct(io?ng?)?)?/i)) { return Construction } else return $null } alias statsxp { var %x = 1, %level = $calc($1 - 1), %xp = 0 while (%x <= %level) { var %TempXp = $calc($floor($calc(%x + 300 * 2 ^ (%x / 7))) / 4) inc %xp %TempXp inc %x } return $int(%xp) } alias isodd { if (. isin $calc($1 /2)) { return true } | else { return false } }